A couple of years ago, fans of the Halo franchise were crushed to find out that their favorite first-person shooter probably wasn't going to make the leap to MMO space. However, the company behind the Halo phenomenon has been diligently at work on another highly speculated-about project -- and it looks as though this project could go a long way to giving the fans what they want.
According to Kotaku, Bungie has been developing a massively multiplayer first-person shooter named Destiny. Previously code-named "Tiger," Destiny is described by Kotaku's unnamed source as being "World of Warcraft in space" and will run on all-new technology developed by the studio, including unique online connectivity and matchmaking software.
Bungie is currently in a 10-year publishing agreement with Activision Blizzard, so presumably Destiny will be published by the company. Last year, Blizzard's Rob Pardo applauded the idea of a Bungie MMO, although he refused to comment on a collaboration between the two studios.
Reader Comments (56)
Posted: Feb 17th 2011 9:13AM Arkanaloth said
World of Warcraft in space... wouldn't that be a Starcraft MMO?
Posted: Feb 17th 2011 9:20AM Yellowdancer said
Where can I pre-order the collector's edition?
Posted: Feb 17th 2011 9:22AM Aberhams said
Titan?
TITAN!
TITAN!
Posted: Feb 17th 2011 3:50PM Space Cobra said
@Aberhams
That's what I was thinking, but I don't think this is it (unless you are sorta demanding where it Titan! ;) ).
Well, at least I hope not. I do like my MMOFPS, but like many, I don't know if it will be very comparable to a standard MMORPG with stats and crafting and all that jive.
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That's what I was thinking, but I don't think this is it (unless you are sorta demanding where it Titan! ;) ).
Well, at least I hope not. I do like my MMOFPS, but like many, I don't know if it will be very comparable to a standard MMORPG with stats and crafting and all that jive.
Posted: Feb 17th 2011 9:23AM Sephirah said
MMO first-person shooter?
I'll pass thank you.
I'll pass thank you.
Posted: Feb 17th 2011 9:54AM Halfcentaur said
@Sephirah It's always funny to see history repeat itself. Just like when MMOs were dismissed as nothing but a niche market before WoW. The same has been the case with MMOFPS. Someone is going to come along with a novel way to realize this and it's going to break a lot of ground. Why?Because nobody has yet. It's easy to naysay, especially when you lack vision.
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Posted: Feb 17th 2011 10:05AM pcgneurotic said
@Sephirah, Halfcentaur
Did you guys just totally forget about Planetside? :D PSNext will be there to greet this Bungie stuff with open arms too, I'm sure. ;)
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Did you guys just totally forget about Planetside? :D PSNext will be there to greet this Bungie stuff with open arms too, I'm sure. ;)
Posted: Feb 17th 2011 5:13PM SKYeXile said
@paterah
Possibly, but sony has not released a bad game for awhile now, all their games are rather polished now and they are on steam, Planetside next will get enough Marketing. This "MMOFPS" will probably still sell better because it will be on xbox, and has bungie and halo stamped allover, could be an aids infected turd with a halo sticker on it and people would still buy it.
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Possibly, but sony has not released a bad game for awhile now, all their games are rather polished now and they are on steam, Planetside next will get enough Marketing. This "MMOFPS" will probably still sell better because it will be on xbox, and has bungie and halo stamped allover, could be an aids infected turd with a halo sticker on it and people would still buy it.
Posted: Feb 17th 2011 9:25AM SeriousTable said
Wait, Activision Blizzard?! Bungie, NO! No no no no no no no! No. Ahhhhhhhhh crap.
Already there goes the hope of it not having micro transactions.
Already there goes the hope of it not having micro transactions.
Posted: Feb 17th 2011 4:41PM SeriousTable said
@KvanCetre
Ah, but those are just the vanity items. There's also the character recustomization, character realm transfers, and character faction transfers, all of which were originally never going to be implemented. Until they merged with Activision.
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Ah, but those are just the vanity items. There's also the character recustomization, character realm transfers, and character faction transfers, all of which were originally never going to be implemented. Until they merged with Activision.
Posted: Feb 17th 2011 5:00PM KvanCetre said
@SeriousTable
Incorrect. The merger happened July 2008, my first server transfer happened before Burning Crusade.
I also remember character recustomization and name change during BC. Faction change is the only recent one.
Besides, would you prefer a game with no server transfer? $25 is expensive, but so many of us gladly do it. $25 is well worth not having to start my character over.
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Incorrect. The merger happened July 2008, my first server transfer happened before Burning Crusade.
I also remember character recustomization and name change during BC. Faction change is the only recent one.
Besides, would you prefer a game with no server transfer? $25 is expensive, but so many of us gladly do it. $25 is well worth not having to start my character over.
Posted: Feb 17th 2011 9:36AM Kaoss said
All I see here is a company actually stating that they're developing a "WoW clone" ?????
Posted: Feb 17th 2011 9:41AM Pingles said
An MMOFPS seems like such a no-brained to get right but nobody has done it, yet.
I am optimistic that the crew at Bungie can pull this off.
I think the WoW quote is merely trying to get investor/media interest.
I am optimistic that the crew at Bungie can pull this off.
I think the WoW quote is merely trying to get investor/media interest.
Posted: Feb 18th 2011 7:20AM Lethality said
@Pingles There's no need for an MMOFPS, that's why.
All of the multiplayer combat scenarios have been played out in regular multiplayer FPSs. Everything else, like your bank or a city would be the same as in any current MMO.
In addition, I believe it's a different type of gamer that prefers FPS games, and wouldn't be tolerant of most other MMO features outside of combat.
Which as pointed out above, they can already get... everywhere else.
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All of the multiplayer combat scenarios have been played out in regular multiplayer FPSs. Everything else, like your bank or a city would be the same as in any current MMO.
In addition, I believe it's a different type of gamer that prefers FPS games, and wouldn't be tolerant of most other MMO features outside of combat.
Which as pointed out above, they can already get... everywhere else.


