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Posted: Feb 17th 2011 10:33PM Nandini said

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What's interesting is that Heatwave appears to have cut 2 of the 6 classes (Scout and Nomad) originally included in Perpetual's version. These were the game's "hunter" and "rogue" archetypes, leaving it with 2 melee and 2 casters. According to their statement 2 weeks ago, they're also cutting levels 31-40.

So they're cutting 25% of the game content and 33% of the replayability factor for launch. That seems to leave the game with about half as much to do as one might have expected. I wonder if it will cost half as much.

Posted: Feb 18th 2011 3:06AM BigAndShiny said

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They're reducing existing level 30-40 content to 30, and are adding the scout and nomad after launch. Having played it the world is actually MASSIVE, much bigger than many newer games.

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