| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (29)

Posted: Feb 15th 2011 8:51AM Zellis said

  • 2 hearts
  • Report
6 years strong and im 98% sure the Vanish bug is still a problem in wow. Its just one of those bugs that will continue to be there, That and hunters pet cower bug.

Posted: Feb 15th 2011 10:36AM (Unverified) said

  • 2.5 hearts
  • Report
@Zellis

I think this was fixed as of 4.0. You get a few seconds of damage immunity when vanishing, now... great on my rogue, annoying on all my other characters when I'm killing rogues. :(
Reply

Posted: Feb 15th 2011 8:57AM Tizmah said

  • 3 hearts
  • Report
It's just about in every MMO really. An enemy gets stuck on a random object or retreats to full health suddenly. Then all it says when you attack is "Evade, Evade, Evade." I know this happens to prevent cheating of some sort, but I think it's very silly we still have to put up with that. I've actually ran into it where it's more unfair to me honestly.

Posted: Feb 15th 2011 9:13AM TheLazyGeek said

  • 2 hearts
  • Report
Well, I know of a bug still around that I reported on the 25th of October in 2007. Its where you have Symbiotic bond on your pet and if you happen to get disconnected and reconnect, the bond will appear as a maintainable enchantment, only you can't dismiss it and have to wait for the original duration before it disappears (or maybe it lasts forever, I don't recall).

Symbiotic Bond is rarely used but still, that's no excuse to have something like this bug still in the game.

Posted: Feb 15th 2011 9:13AM TheLazyGeek said

  • 2 hearts
  • Report
@TheLazyGeek In Guild Wars, I forgot to mention.
Reply

Posted: Feb 15th 2011 9:26AM kjhasdfjkhk said

  • 2 hearts
  • Report
As a bunny-hopper, there's one "bug" (not sure if it's actually a bug or intentional but it doesn't seem right...) where you get caught on geometry, and even though you CAN get free, you suffer "fall damage" even if you are standing on flat ground. Fall damage in that game is calculated by the length of time you fall, and that calculation is also applied to being "stuck" on geometry, so if you get stuck for more than 5 or so seconds then you just fall over dead... I don't know how many times I've frantically mashed the space bar and arrow keys trying to dislodge myself from a rock before I fall over dead, and even if I live I usually lose a big chunk of health (then one-shot get ganked 2 seconds later).

Posted: Feb 15th 2011 9:27AM kjhasdfjkhk said

  • 2 hearts
  • Report
@kjhasdfjkhk

I swear I said this was in Warhammer...I specifically remember typing Warhammer, what the heck!
Reply

Posted: Feb 15th 2011 10:37AM nevin said

  • 2 hearts
  • Report
@kjhasdfjkhk As I was reading your main post I was thinking to myself, this has to be Warhammer.
One of my trial accounts has an AM which I swear has had more deaths from geometry than kills by other players.
Reply

Posted: Feb 15th 2011 10:37AM nevin said

  • 2 hearts
  • Report
@kjhasdfjkhk As I was reading your main post I was thinking to myself, this has to be Warhammer.
One of my trial accounts has an AM which I swear has had more deaths from geometry than kills by other players.
Reply

Posted: Feb 15th 2011 10:38AM nevin said

  • 2 hearts
  • Report
@nevin double post somehow :(
Reply

Posted: Feb 15th 2011 11:25AM Dezyne said

  • 2 hearts
  • Report
@kjhasdfjkhk

That, and the bug that caused you to continuously have a spell animation if you died while casting were two of the worst for Warhammer.

I can't count how many times my Magus had a big permanant mouth/wave effect in front of his surf board because I was trying to get in one final AOE dot before I got killed.
Reply

Posted: Feb 15th 2011 9:26AM Lazlo Tallach said

  • 2 hearts
  • Report
Perfect Wolrd International has a whole list of long time bugs but the one that really annoys and that no one can figure why they won't fix is the "rubberband effect". It happens most often when jumping. More often when jumping downward from a height to a lower height. You suddenly are caught in a rubber band or bungee motion that wont let you land, go forward backward or anything until it corrects itself. The only ways out of it if it doesnt correct itself are to initiate flight, if you can, or log out of the game and back in. Except for the Winged Elves, characters under level 30 can't fly so they are domed to losing all their buffs and so forth because they have to log out to fix it.
Just out of curiosity once, I let it sit there and continue its bungee ruberbanding to see how long it would take to self correct. After 35 minutes and a roast beef sandwich, I got bored and logged.
Players have been begging and pleading in the forums forever for the company to fix this most annoying bug but they still can't ot won't. I'm waiting to see if the new expansion due out on March 2nd eases things or just adds more.

Posted: Feb 15th 2011 11:59AM daraikenu said

  • 2 hearts
  • Report
@Lazlo Tallach Oh god, that's such a pain in the arse, Another annoying glitch is the disappearing clothes when you turn that camera at a certain angle. This also happens to the tideborn's hair too.
Reply

Posted: Feb 15th 2011 9:26AM Brockobama321 said

  • 3 hearts
  • Report
I think I speak for every person who's ever played a mage in WoW when I say:

BLINK GODDAMNIT

Posted: Feb 15th 2011 9:37AM SeriousTable said

  • 2 hearts
  • Report
@Brockobama321

I was just about to post this. Considering this has been posted, I will know reply with:

The Inability to edit my own comment.
Reply

Posted: Feb 15th 2011 10:09AM wagonfactor said

  • 2 hearts
  • Report
@Brockobama321 weird. i never had an issue with blink the whole 4 years i played wow. maybe youre doing it wrong? it has its limits. you cant just blink anywhere and everywhere, and i dont think it was ever designed that way. or maybe im not sure what youre talking about?
Reply

Posted: Feb 15th 2011 10:20AM SeriousTable said

  • 2.5 hearts
  • Report
@wagonfactor You're fortunate to never have blinked through the floor. Or Blinked two inches forward because you can't blink across a doorway because it has the tiniest bit of an incline. Or blinked backwards while attempting to escape that Rogue you just snared, somehow putting you in backstab range...

Blink was a mess.
Reply

Posted: Feb 15th 2011 9:45AM SgtBaker1234556 said

  • Half a heart
  • Report
Entire EVE online?

Posted: Feb 15th 2011 10:31AM Teviko604 said

  • 2 hearts
  • Report
Several months ago I attempted EQII Extended. While I was able to play for a while, I was soon frustrated by two bugs which would crash the game. The first was an "Out of Memory" error that some research revealed to be caused by a memory leak. The second was a "DirectX" error which ended up preventing the game from even launching. At that point I gave up and moved on.

How does this relate to the topic at hand? In doing research on the errors I found several forum posts from as far back as 2008 describing the problem and offering fixes (none of which worked for me). These bugs have been around for 3 to 4 years, but have never been dealt with successfully. Unbelievable!

Posted: Feb 15th 2011 10:35AM aurickle said

  • 2 hearts
  • Report
I don't know if it's still there but the last time I played AoC (when Khitai launched) the Herald of Xotli bug was still there. Your demonic form ends and you discover that all your hair burned off or something -- you're now bald.

Featured Stories

WRUP: WildStar's sadface

Posted on Oct 25th 2014 10:00AM

Betawatch: October 18 - 24, 2014

Posted on Oct 24th 2014 8:00PM

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW