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Reader Comments (17)

Posted: Feb 15th 2011 7:05PM Distaste said

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All I can say is that this most definitely raises red flags. It's entirely possible that he is going to playdom due to his ties to Raph Koster but it's still very odd for a VP and Co-GM to leave before their MMO is even released.

Lately it seems that there are a lot of odd rumor's/things happening around Bioware. From Sean leaving, EAlouse, other rumors about the state of the game, and delay rumor/semi-conformation. Maybe it's all coincidence...

Posted: Feb 15th 2011 8:37PM (Unverified) said

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Meh. EALouse has proven to be a liar and a out-for-vengeance fraud at least when it comes to his SWTOR statements, and rumors have shown to be nothing more but fodder to rumor mongers eager to go on a doomsaying rampage.

But maybe it isn't just rumor mongering but another agenda those people might have...
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Posted: Feb 16th 2011 4:34AM Dumac said

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@(Unverified)
Did i miss something? How was EALouse proven to be wrong? Not trying to be a hater, in genuinely interested.
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Posted: Feb 16th 2011 1:49PM Space Cobra said

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@(Unverified)

You seem to forget several posts after EALouse's from EA employees and wives of that may not have supported the exact facts, but support that EA probably is screwing around the workers and Bioware Austin staff.

And don't forget the beloved community manager of the forums who left a month or so ago.

Maybe not red flags, but "caution" is in the air.

And this is not a knock on gameplay. I *know* what to expect. I've seen enough of gameplay and I will know I will enjoy it. This is a concern for management and Bioware's future. As for SWToR, I could have rosy glasses on, but I see a competent game that will do well. EALouse was only one out of other gripes that have leaked onto the nets mainly dealing with EA and its management/work practices.
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Posted: Feb 16th 2011 5:46PM (Unverified) said

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@Space Cobra and Dumac:

Jeff Strain, one of THE head guys there, left ANet for another smaller project. Next to that, GW2's release date got pushed back farther due to redesigning an entire race and such. Does that mean that GW2 is in trouble? Because when the same line of reasoning is followed, it should. But no, it doesn't, this means little for both GW2 as well as SWTOR.

As for EALouse's comments, it should've been clear to anybody who's thinking about it rationally that his comments regarding SWTOR were a vengeful lashing and as with anyone going mental, justly or unjustly, lies can and will be used.
His statement of 300 million dollars was debunked at an official quarterly conference meeting of the BW hotshots where it was said in clear statements that even though those figures thrown around by anonymous bloggers had been amusing and annoying at the same time to those in the know, the real budget was nowhere near that 300m budget but vastly lower.
Other statements made in that meeting leads to the projected budget of 100m, to 150m tops. As people had been saying before.
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Posted: Feb 16th 2011 6:56PM Space Cobra said

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@(Unverified)

As to the ANet stuff. Sure, I know that the analogy points that nothing may wrong, but there is something, admittedly, I can't put my finger on and maybe that is just colored by EA and some of their practices (things even before the EALouse blog). I agree, these leaving may mean nothing. Or they may point to something. We probably won't know until a year or more from now.

And while yes, it is obvious EALouse was out for revenge and using such tactics, but even if he lied on some points, doesn't mean we should be quick to throw out the baby with the bath water. There was a reason he posted; some force, that we have agreed as vengance. Now, it could be he was a lazy, good-for-nothing worker, but there are replies in his thread from former workers who support his general point. There have also been one or two other minor blogs that support that "All is not well in Denmark (EA)".

Again, this is not a "SWToR will fail"; quite the contrary. I know what to expect from SWToR gameplay-wise and I do embrace it. The game should do well or at least make a "good profit". The quoted EA estimates of 500K subscribers should be manageable. Well, at least, I hope it can be fairly popular. The game should be fairly popular. I never expected space travel or dogfights. I always thought it does look alot like WoW. I am perfectly alright and accepting of that and other features.

It is more an interest into corporate nature. I will be the first to admit, this probably has nothing to do with the game. It's just there have been rumblings at the Austin studio and I wouldn't be surprised if the Canadian part didn't know about. Of course, this particular story may have nothing to do with anything. Like some commentors say, it may be just a paycheck, looking for a new enviroment, joining Koster, something else, or a combo of the above.

But it is interesting that I do see some unhappiness wherever EA is involved. i think Bioware does have a good head on its shoulders, but I also see some particular things, especially from the game side, that Bioware may not have originally considered that they "forced" even subtley onto Bioware.

Well, really, this is only corporate intrigue and not indicative on the game.

But the future of Bioware?

Well, only time will tell.
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Posted: Feb 15th 2011 7:32PM Apakal said

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Meh. I don't see cause for concern. A person dissatisfied with a company like BioWare or a game like SWTOR doesn't then go to the greener pastures of Playdom and Mobsters for MySpace. He's probably just following the paychecks. Especially when this is a person who has a known business-oriented mentality.

Posted: Feb 15th 2011 7:34PM engrey said

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I think he left because of Koster and because Walton is not really known for sticking around games for a long time. He was the one that approached BioWare about the idea for an MMO once he left SoE. So he seems like the guy that gets things started and since TOR is coming out this year his "job" may have been done. When it comes to EALouse he re-tracked his statements saying he knows nothing of TOR and his 300 million was just a guess (We know its closer to 150 million based of investor calls and the like).

As for Sean, that is a bit tougher, I do not blame the guy though as being the head of community management can take its toll. From what I have read he was still happy with the game but left for other reasons. Was it because the game was in bad shape? I don't think so, since why would he leave? He is not a developer, he does not work on the game, and if the game did tank then why would people blame him for it?

Put the tin-foil hats on and grab some popcorn, this is going to be good.

Posted: Feb 15th 2011 8:02PM Krayzjoel said

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Always a doom and gloomer to post.

Ealouse's comments werent verified. What are these other rumors have you heard please list them because your being vague and saying things without proof.
Most ppl are gonna jump on the doom and gloom bandwagon because, they hate bioware for some stupid reason or this game isnt SWG2.

More than likely someone was offering mo money and thats why he left. I would.

Posted: Feb 15th 2011 10:42PM Distaste said

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@Krayzjoel

It's rumors, so proof isn't something that will ever be available. Things I include amongst the rumor mill include: Gamebreaker stating they heard talk at GDC about SWTOR not being in good shape and higher ups being flown in to try to fix it, a beta tester alluding that RIFT is better in a RIFT preview, reports from contractors that worked at Bioware saying their coding was terrible, ideas unoriginal, and they were outsourcing most of it to India, and there are a few about beta but I won't comment about those simply because I'd like to get into beta eventually :P.

I'm sure I don't need to talk about the delay rumor. I don't know where it came from but around the time of the EA conference call it popped up. Low and behold Bioware changes a post on their forums to reflect a wider release window. It doesn't confirm a delay 100% but certainly opens the window for it.

I'm not saying Mr. Walton didn't move on simply of his own volition to work with Raph or on new games, we will never know the truth either. However my MMO instinct raises red flags on this. Will those red flags be correct? Who knows, but it does make me more cautious about the game.
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Posted: Feb 16th 2011 2:11AM (Unverified) said

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I've encountered your name in relation to SWTOR on these forums, other MMO forums and the official TOR forums, and in all your posts everywhere it's ALWAYS negative that you talk about SWTOR, seeking to see and put things in the most negative light whatever the topic at hand is.

Seems to me you have your bias and opinion already fixed when it comes to SWTOR.
GW2 has been delayed several times, maybe even is released in 2012, other MMO's too, there's no problem with it there. There are problems when an MMO is getting released too early, before it's really ready.

As for rumors, I think the EALouse one was the best: before his 300million dollar budget had been debunked as a pure lie, people were all too eager to believe his doomsaying as if he was an oracle. Ironically enough, it was always the doomsayers that repeated his 300 million dollar budget statement without any reservation or scepsis, never as a token that such a high budget must mean a high quality product, but always as a sure sign of doom and fail for SWTOR.

If you feel so much the need to see red flags for SWTOR, I'd suggest just give TOR a rest for a while until you can try it out for yourself in open beta. that seems common sense to me. Unless you like seeing things in the most negative light when it comes to games that aren't even released yet.
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Posted: Feb 16th 2011 2:19AM (Unverified) said

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@Distaste
As for beta, I've heard several testers comment how great a time they were having, and that we'll see in open beta ourselves how good the gameplay already is. Some beta testers made the same sort of comments as some of the reporters that played 6-7 hours, namely that it changed their impression of SWTOR to the positive and that they were now looking forward to its release.
So, you can add to the rumors as well.
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Posted: Feb 15th 2011 9:04PM mszv said

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You know, sometimes people leave for different opportunities, not just more money. And it doesn't mean that Bioware and SWToR is in bad shape, not at all.

Social gaming is hot now. I've read about other developers going to social gaming companies. I don't think it's just money -- it's the opportunity to make a difference in a newish area of gaming. And for someone who doesn't shy away from the business of gaming -- wow, what an opportunity, what fun!

And I think SWToR will be fine, and will be a good game.

Posted: Feb 15th 2011 9:16PM Jade Effect said

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People are just reading too much into his decision to quit Bioware Austin and join Playdom. Bioware Austin works on Star Wars: The Old Republic and Playdom works on social media games (Facebook, etc).

Who knows why he do that? Maybe Bioware says "We will no longer provide chocolate donuts for meetings" and he got upset because he really loves free donuts. Maybe he's just a job hopper who jumps from project to project and can't be bothered to stay around to see them through. Maybe he sees the timing is right to go into social media games. Maybe he just miss the good old glory days working with his good buddy Raph Koster.

Posted: Feb 16th 2011 4:05AM Averice said

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SWTOR is starting to sound more and more like Warhammer... before that game was released.

Posted: Feb 16th 2011 8:15AM FrostPaw said

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I think its just old fashioned money, more of it somewhere else while he can still claim to be important at Bioware allows him to ask for it from any headhunters looking to hire him. Only he would really know how important his role is at Bioware now and after swtor release, perhaps he saw an opportunity to move on while he was worth more i.e. still needed.

Posted: Feb 16th 2011 9:56AM Shirogetsune said

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Playdom, the guys that bought up Acclaim Games and then turned around and screwed the 9Dragons userbase by closing the game and not passing the data to the new publisher, GamersFirst?

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