High Five brings a new hunting system to the table as well as several Grand Olympiad enhancements (including new stadiums, visuals, daily quests, and rewards), difficulty tweaks on epic bosses, and matching system improvements designed to encourage more players to participate in raids and epic battles.
To mark the occasion, we nabbed an interview with Lineage II lead developer Steve Chae, so head past the cut to learn more about what's in store for you courtesy of the new update.
Steve Chae: It's been a while since our last major update, and balance within the game is constantly shifting and evolving. Based on all these constant and continuous changes, we felt that it was really important to listen to and meet the needs of our players by revamping skills and bosses in line with the ever-evolving nature of the game. It seemed like a good time to go over the past seven years of content updates and make improvements where necessary.
We have very open lines of communication with our GM and Customer Service departments -- we talk to them on a daily basis. We listen to their experiences with the community and also to the feedback that they collect from the players themselves and try to reflect that in our development. Aside from that, we are constantly going through the player forums and listening to what our community wants through fan gatherings and meet and greets.
Currently, Lineage II boasts an extremely high number of raid bosses. We haven't gone in and made revisions or changes to all of them, but we went in and revamped the bosses that we felt needed changes to accommodate the current game status. Each boss revamp is different and suits that character, so you'll really have to come face to face with each one to see how different and more exciting they have become. As you and our players know, raids are all about strategy! So we'd like to challenge everyone to find their own ways and methods of taking the new bosses down.
For Olympiad, opponents are now matched based on similar point levels rather than being selected randomly. For Party matching, players can now search by name or class, and they can display a user's class, location, and determine whether they are in an instanced dungeon.
High Five is all about meeting player demands; it's only the beginning. In the future, we plan on rolling out more long-term changes to make Lineage II more fun and exciting, and major patches like this are just one sign of commitment we've made to accommodate the ever-evolving playstyles and preferences of our players. We're hopeful that we'll continue to make and develop a game that only gets better and better.
The beauty of Lineage II lies in its complexity, easy-to-manage control system, beautiful graphics and rich content. It's been seven years since the game launched, but the graphics of Lineage II are still some of the most captivating of all MMOs out on the market today. At the same time, characters are still easy to control so that new players can jump right into the game and maneuver through the game with ease. And at the end of the day, you can't beat seven years' worth of rich storylines and lore, which all add up to Lineage II's being a captivating MMO.
Thanks for chatting with us, Steve!