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Reader Comments (19)

Posted: Feb 14th 2011 10:15AM Gizmodious said

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If I remember correctly, didn't the exact same issue exist in a very similar game? Something to do with virtual spaceships... Don't see why the players should be punished for something that the developers overlooked when there is clearly a history of it.

Posted: Feb 14th 2011 10:30AM Vegetta said

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@Gizmodious

I think EVE had this problem a while ago.
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Posted: Feb 14th 2011 3:13PM pid said

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@Gizmodious I agree. But if they don't put this straight the game remains totally ****ed-up and the fun is lost on the long-run. So they already pay because the game failed.
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Posted: Feb 14th 2011 3:23PM DancingCow said

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@Gizmodious

Yes, Perpetuum should have realised this would be a problem based on certain other games or because they were smart and like certain other games hired an economist to look after this stuff.

So it's their fault - not players'.

On the other hand if they leave all of that money in the economy and only fix the flaw that allowed it to be accumulated, the economy is still massively inflated and they would have effectively created an economic elite.

Taking that money back is unfair to those players. Not taking it back could be even more unfair to players who didn't use that technique - including potential future players.

It's a question of the lesser of two evils.
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Posted: Feb 14th 2011 10:36AM tk421242 said

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Inflation sucks.

Posted: Feb 14th 2011 10:53AM Vundal said

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when your playing a sandbox mmo this is gonna happen :/

Posted: Feb 14th 2011 10:56AM Icemasta said

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"While the dev team initially sanctioned the action as part of a free market economy, >>>this post represents a changed stance toward such practices.

Posted: Feb 14th 2011 10:58AM Icemasta said

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@Icemasta
Apparently I bugged the post or something by posting a certain character, rest of my post:
"While the dev team initially sanctioned the action as part of a free market economy this post represents a changed stance toward such practices. ... "

No it doesn't. A free market is where items are found/crafted by players and prices are dictated by the offer/demand system. Perpetuum's market is running great economically, this was an exploit using a THIRD-PARTY NON-PLAYER CONTROLLED SYSTEM. That system in itself isn't part of the free market since players cannot insure other players, as such, it does not change their stance on the subject on the economical system.

If anything, it enforces their stance on free market by removing a non-competitive way of marketing. By abusing such a system, it becomes obsolete to offer an item on the market if you can make profit from abusing the system, as such offer for the item would decrease unnaturally while demand would stay the same. Much like in the IRL free market where certain retail prices will be fixed by the government to avoid undercut abuses (Gas, alcohol).
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Posted: Feb 14th 2011 10:57AM refriak50 said

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123

Posted: Feb 14th 2011 11:22AM Angn said

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@Icemasta

Preach it; thank you. Boys and girls, a real free market, laissez faire capitalism, was not yet been given a real chance in the world.

Game imitates real life (again), with the same stupid results (again).

Posted: Feb 14th 2011 12:53PM Saker said

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@Angn
laissez faire capitalism, pure, unadulterated evil.
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Posted: Feb 14th 2011 11:30AM Space Cobra said

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I really don't see how this imitates real-world LEGAL business practices.

Okay, good on them for "Free markets", but if this sort of thing happened in most countries, the people doing it would be arrested and prosecuted by the Insurance companies.

It's funny though!

Posted: Feb 14th 2011 10:49PM ed511df3 said

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@Space Cobra

Are you trying to say there's no such thing as insurance fraud irl, or that this game's system is perfectly legal, despite the devs actively changing it so you cannot do it at all?

While it's true that there's no legal insurance fraud irl, there's no longer any legal insurance fraud in this game. Seems to me that things are taking a very realistic turn.
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Posted: Feb 14th 2011 11:49AM Xilmar said

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yeah, EVE had the same problem not that long ago with insurance fraud...but that was due to the fact that the insurance didn't reflect the material prices to date.

to be honest that's an excusable mistake...implementing a free economy can be tricky at times and mistakes will be made by everyone. but taking action months after the start of what to me seems to be a well known activity is a bit of a bad move... - internetz for the GMs

but if we draw a line and add everything up, it's still wrong, and players should be held responsible for their actions. what they did was bug exploitation or whatever you wanna call it, and that should be punished with an instant balance of 0 and a temp ban (like 3 days, maybe a week)

it's like that old saying...a thief that's not caught is an honest merchant. but if he's caught, he better not drop the soap in the showers

Posted: Feb 14th 2011 12:03PM Zantom said

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All 20 players must be reeling from this catastrophe!

Posted: Feb 14th 2011 2:51PM Daverator said

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@Zantom
+1 internets for you.

Also, if the actions were previously given the A-OK by a GM, they have no right to remove the money. I mean technically due to the EULA they have the right to do whatever they want. But as far as fairly doing business, saying "this is OK" and then taking away everything from it is not fair by any means.
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Posted: Feb 14th 2011 10:36PM tristanius said

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Don't say it's okay and then punish someone for doing it. Makes no sense. Poop on all of them.

Posted: Feb 15th 2011 7:23AM Aelon said

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@tristanius

Yeah, that's pretty crappy!
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Posted: Feb 15th 2011 10:55AM Langx2 said

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Insurance is a scam in the real world, why would people intentionally add it to their virtual world?

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