In an MMO so dependent on its economy, it's crucial to keep a tight rein on the flow of money so that the whole mechanism doesn't spin out of control. Unfortunately, it appears this started to happen in the relatively new Perpetuum when a number of profiteers began to unbalance the economy by manipulating the market on insured robots.
According to a Perpetuum dev blog, the fraud came about when players figured out how to game the insurance system. The game's robots are insured not according to a fixed amount, but in relation to the global market average. Developer "Zoom" explains what happened next: "Due to some additional flaws in the mechanism, with good skills and good facilities it became very profitable to manufacture robots with the sole purpose of insuring them and blowing them up as soon as they roll out of the factory."
While the dev team initially sanctioned the action as part of a free market economy, this post represents a changed stance toward such practices. Players have written to Massively telling of how their wallets were sucked completely dry by the company after months of what they assumed to be legitimate market techniques.
The team retrieved over a billion NIC (Perpetuum's currency) from players and called out a number of corporations involved in these actions. Ultimately, the team elected not to ban any of the associated parties for the time being. Instead, all players should be seeing a modified version of this insurance feature within the week.
[Thanks for all the tips sent in on this one!]
Reader Comments (19)
Posted: Feb 14th 2011 10:15AM Gizmodious said
If I remember correctly, didn't the exact same issue exist in a very similar game? Something to do with virtual spaceships... Don't see why the players should be punished for something that the developers overlooked when there is clearly a history of it.
Posted: Feb 14th 2011 3:23PM DancingCow said
@Gizmodious
Yes, Perpetuum should have realised this would be a problem based on certain other games or because they were smart and like certain other games hired an economist to look after this stuff.
So it's their fault - not players'.
On the other hand if they leave all of that money in the economy and only fix the flaw that allowed it to be accumulated, the economy is still massively inflated and they would have effectively created an economic elite.
Taking that money back is unfair to those players. Not taking it back could be even more unfair to players who didn't use that technique - including potential future players.
It's a question of the lesser of two evils.
Reply
Yes, Perpetuum should have realised this would be a problem based on certain other games or because they were smart and like certain other games hired an economist to look after this stuff.
So it's their fault - not players'.
On the other hand if they leave all of that money in the economy and only fix the flaw that allowed it to be accumulated, the economy is still massively inflated and they would have effectively created an economic elite.
Taking that money back is unfair to those players. Not taking it back could be even more unfair to players who didn't use that technique - including potential future players.
It's a question of the lesser of two evils.
Posted: Feb 14th 2011 10:36AM tk421242 said
Inflation sucks.
Posted: Feb 14th 2011 10:53AM Vundal said
when your playing a sandbox mmo this is gonna happen :/
Posted: Feb 14th 2011 10:56AM Icemasta said
"While the dev team initially sanctioned the action as part of a free market economy, >>>this post represents a changed stance toward such practices.
Posted: Feb 14th 2011 10:58AM Icemasta said
@Icemasta
Apparently I bugged the post or something by posting a certain character, rest of my post:
"While the dev team initially sanctioned the action as part of a free market economy this post represents a changed stance toward such practices. ... "
No it doesn't. A free market is where items are found/crafted by players and prices are dictated by the offer/demand system. Perpetuum's market is running great economically, this was an exploit using a THIRD-PARTY NON-PLAYER CONTROLLED SYSTEM. That system in itself isn't part of the free market since players cannot insure other players, as such, it does not change their stance on the subject on the economical system.
If anything, it enforces their stance on free market by removing a non-competitive way of marketing. By abusing such a system, it becomes obsolete to offer an item on the market if you can make profit from abusing the system, as such offer for the item would decrease unnaturally while demand would stay the same. Much like in the IRL free market where certain retail prices will be fixed by the government to avoid undercut abuses (Gas, alcohol).
Reply
Apparently I bugged the post or something by posting a certain character, rest of my post:
"While the dev team initially sanctioned the action as part of a free market economy this post represents a changed stance toward such practices. ... "
No it doesn't. A free market is where items are found/crafted by players and prices are dictated by the offer/demand system. Perpetuum's market is running great economically, this was an exploit using a THIRD-PARTY NON-PLAYER CONTROLLED SYSTEM. That system in itself isn't part of the free market since players cannot insure other players, as such, it does not change their stance on the subject on the economical system.
If anything, it enforces their stance on free market by removing a non-competitive way of marketing. By abusing such a system, it becomes obsolete to offer an item on the market if you can make profit from abusing the system, as such offer for the item would decrease unnaturally while demand would stay the same. Much like in the IRL free market where certain retail prices will be fixed by the government to avoid undercut abuses (Gas, alcohol).
Posted: Feb 14th 2011 10:57AM refriak50 said
123
Posted: Feb 14th 2011 11:22AM Angn said
@Icemasta
Preach it; thank you. Boys and girls, a real free market, laissez faire capitalism, was not yet been given a real chance in the world.
Game imitates real life (again), with the same stupid results (again).
Preach it; thank you. Boys and girls, a real free market, laissez faire capitalism, was not yet been given a real chance in the world.
Game imitates real life (again), with the same stupid results (again).
Posted: Feb 14th 2011 11:30AM Space Cobra said
I really don't see how this imitates real-world LEGAL business practices.
Okay, good on them for "Free markets", but if this sort of thing happened in most countries, the people doing it would be arrested and prosecuted by the Insurance companies.
It's funny though!
Okay, good on them for "Free markets", but if this sort of thing happened in most countries, the people doing it would be arrested and prosecuted by the Insurance companies.
It's funny though!
Posted: Feb 14th 2011 10:49PM ed511df3 said
@Space Cobra
Are you trying to say there's no such thing as insurance fraud irl, or that this game's system is perfectly legal, despite the devs actively changing it so you cannot do it at all?
While it's true that there's no legal insurance fraud irl, there's no longer any legal insurance fraud in this game. Seems to me that things are taking a very realistic turn.
Reply
Are you trying to say there's no such thing as insurance fraud irl, or that this game's system is perfectly legal, despite the devs actively changing it so you cannot do it at all?
While it's true that there's no legal insurance fraud irl, there's no longer any legal insurance fraud in this game. Seems to me that things are taking a very realistic turn.
Posted: Feb 14th 2011 11:49AM Xilmar said
yeah, EVE had the same problem not that long ago with insurance fraud...but that was due to the fact that the insurance didn't reflect the material prices to date.
to be honest that's an excusable mistake...implementing a free economy can be tricky at times and mistakes will be made by everyone. but taking action months after the start of what to me seems to be a well known activity is a bit of a bad move... - internetz for the GMs
but if we draw a line and add everything up, it's still wrong, and players should be held responsible for their actions. what they did was bug exploitation or whatever you wanna call it, and that should be punished with an instant balance of 0 and a temp ban (like 3 days, maybe a week)
it's like that old saying...a thief that's not caught is an honest merchant. but if he's caught, he better not drop the soap in the showers
to be honest that's an excusable mistake...implementing a free economy can be tricky at times and mistakes will be made by everyone. but taking action months after the start of what to me seems to be a well known activity is a bit of a bad move... - internetz for the GMs
but if we draw a line and add everything up, it's still wrong, and players should be held responsible for their actions. what they did was bug exploitation or whatever you wanna call it, and that should be punished with an instant balance of 0 and a temp ban (like 3 days, maybe a week)
it's like that old saying...a thief that's not caught is an honest merchant. but if he's caught, he better not drop the soap in the showers
Posted: Feb 14th 2011 12:03PM Zantom said
All 20 players must be reeling from this catastrophe!
Posted: Feb 14th 2011 2:51PM Daverator said
@Zantom
+1 internets for you.
Also, if the actions were previously given the A-OK by a GM, they have no right to remove the money. I mean technically due to the EULA they have the right to do whatever they want. But as far as fairly doing business, saying "this is OK" and then taking away everything from it is not fair by any means.
Reply
+1 internets for you.
Also, if the actions were previously given the A-OK by a GM, they have no right to remove the money. I mean technically due to the EULA they have the right to do whatever they want. But as far as fairly doing business, saying "this is OK" and then taking away everything from it is not fair by any means.
Posted: Feb 14th 2011 10:36PM tristanius said
Don't say it's okay and then punish someone for doing it. Makes no sense. Poop on all of them.
Posted: Feb 15th 2011 10:55AM Langx2 said
Insurance is a scam in the real world, why would people intentionally add it to their virtual world?








