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Reader Comments (15)

Posted: Feb 14th 2011 3:44PM Zuljundwumn said

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Vive la France.

Posted: Feb 14th 2011 3:50PM Netu said

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I am so excited! This looks like a great game--and lightyears ahead of Dofus!

Posted: Feb 14th 2011 3:56PM YogiFYG said

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Thanks for the write up on this, Beau. I'm really looking forward to getting into Wakfu and seeing the differences first hand. I love hearing about the advanced weather and how that has an affect on how gathering/hunting/trades work. Most notably for me, is the removal of the scroll screen to screen system in Dofus. The game would be so much better if you could run around a real world without the nostalgic Zelda movements. Great design choice on their part.

Looking forward to Open Beta!

Posted: Feb 14th 2011 4:27PM TheRealStupid said

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We had invitations to Wakfu from last falls PAX Prime show, but were not able to create accounts due to an apparent bug on the Ankama web site. Sadly, you have to be able to log in to the forums to post a bug report so we couldn't even report the issue.

Posted: Feb 14th 2011 4:30PM Haldurson said

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An online friend of mine introduced me to Dofus a while back, and I did have fun with it for a bit. But after he left the game, and my guild self-destructed with much drama, I left. Wakfu looks like something I'm going to have to give a shot to (least after I'm done with Rift).

Posted: Feb 14th 2011 5:13PM blucynder said

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I am playing closed beta and it is like FF Tactics as an mmo. However since it is closed beta and there is such a small community it is rather hard to get into groups which is really the best way to level. Otherwise it is a huge grindfest on the level of FF 11. And there are only 3 classes to choose from at the moment Warrior. Archer and Healer. There are a lot more classes that will hopefully become available as the beta goes on. Lastly, everyone who is in the closed beta right now should have gotten an email for another free key so that may change things as far as finding a party.

Enough of the negative, which I assure you is small. There are dungeons that are fun, tons of loot/craftable gear and you can make your own money (kama). The skills that are available are indeed cool and when you do get a group together you can level relatively fast. And everything the columnist said is true.

Posted: Feb 14th 2011 6:12PM pcgneurotic said

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I'm always on the lookout for TBS, so this sounds ideal. I did try Dofus once - literally for a few hours - before I got too confused and overwhelmed.

Posted: Feb 14th 2011 6:25PM Raikulxox said

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All the features add up to a game that anyone who wants a mix of sandbox/themepark needs to play. You should mention crafting is needed as well, and not a waste of time. Mobs drop gear, but a few pieces of each set is crafted only, and you get bonuses from each set piece your wearing.

Posted: Feb 14th 2011 6:31PM Beau Hindman said

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Thanks for the backup info and comments, guys! Like I said, I didn't get to see as much as I would have liked, but heck I can still play (and I will.)

It should be obvious, but I didn't mention that the game will run on anything that can run Flash. Seriously, some of the animations and stuff are really cool, especially considering how they are made.

Beau

Posted: Feb 14th 2011 8:46PM blucynder said

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@Beau Hindman

Yes, I was pleasantly surprised to see that I could get it for Linux.
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Posted: Feb 15th 2011 11:42AM Dogorox said

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Looks fun. Hopefully Massively will have some beta keys to give away soon.

Posted: Feb 15th 2011 11:57AM Toddy said

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Omg, i should not have remembered this game.
One more to my wish list.
Hopefully Massively will have some beta keys to give away soon. [2]

Posted: Feb 15th 2011 11:59AM MewmewGirl said

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For some reason when I read where you wrote "this game is really tight" - I heard your voice in my head speaking out loud saying "Kids still use that word right? Tight?"

Anyway, you did sort of miss out on what's majorly missing - and that's NPC interaction. Maybe you didn't play deep enough into it to see just how lacking it is in NPCs. To me it's too much of a sandbox with very little direction except from the few players who play non stop that get into the high positions in your land.

While I completely, totally agree that the game plays very smooth and is far better than Dofus, you shouldn't be *that* surprised being that Dofus is over 6 years old now... But there are some annoying things in Dofus that would be super easy to fix that they finally went ahead and have working correctly in Wakfu.

I love how the game plays, it's actually much more fun to me than Dofus despite almost looking as if it's the same type of fighting. Everything just goes together so much better and fits so well that it just is more fun overall - except for that distinct lack of NPCs.

Being that it's CB I can't say too much about that until later, but it almost looks as if they want it to purposely be more player based than NPC based, but the thing is I like having adventures, quests, and story lines from lots of NPCs.

Posted: Feb 16th 2011 12:36PM kgptzac said

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this looks very interesting... looking forward for the next batch of beta registration.

Posted: Feb 20th 2011 8:34PM TheModernMajorGeneral said

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I've been playing around in the le beta grande. Seems pretty cool. I'm really digging the graphical style. Very active animation for a 2D game. Lots of fun little touches to the graphics, sound, and music. The combat seems like it could be cool later on too. Haven't gotten far enough to see it come into it's own though,

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