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Reader Comments (12)

Posted: Feb 13th 2011 8:07PM yeppers said

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Man... GW2. The amount of information on humans in the Guild Wars universe and the way it was delivered this week spoke volumes on the type of company ANet is (and the people who work there). Unparalleled and Top Notch.

Posted: Feb 13th 2011 8:51PM paterah said

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@yeppers Can't really disagree with this one. Probably the only game I ever thought about listening to the lore audio...lol.
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Posted: Feb 13th 2011 9:47PM doublerainbow said

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Call me crazy if you want, but I think blizzard said we will never make WoW 2.0 at a game conference. So ArenaNet, over hearing this, spoke up and said, "no problem Blizz, we don't mind making it ourselves."

And so Guild Wars 2 was born.

I can't imagine it happening any other way.

Posted: Feb 13th 2011 10:56PM nightsong89 said

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@doublerainbow

Guild Wars 2 is in no way WoW 2.0. Its the successor of Guild Wars 1. Everything it is doing is something new or something that has been expanded on greatly from another MMO. I'm finding it very hard to find something that makes GW2 similar to WoW or WoW2.0.
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Posted: Feb 13th 2011 10:56PM PaperSpeaks said

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@doublerainbow

I think blizzard intended to speak in terms of design, gameplay mechanics, and the lore.
I don't think Guild Wars 2 is close to WoW in terms of a lot of things.
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Posted: Feb 14th 2011 12:07AM juanele said

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@doublerainbow

you are crazy
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Posted: Feb 14th 2011 12:42AM Jeromai said

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Wow, keep your hats on. Why not take WoW 2.0 in the spirit of the next biggest hit to sweep gaming consciousness?

In the meantime... A-Su-Ra! A-Su-Ra! A-Su-Ra!

All you tall people can argue, we will take over ze world because we have ze brains!

(Truth is, I shall be making a Charr first. Asura second though!)

Posted: Feb 14th 2011 1:02AM DemonXaphan said

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@Jeromai
and yet you chant for us, you shall truly be among the first to worship us when we take control. ^_^
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Posted: Feb 14th 2011 2:30AM Valentina said

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They never said they were never going to make WoW 2, they said they said a while back that they weren't doing it yet but they want to one day. My guess is it will be a very long time from now and by the time we hear anything about it happening there will have been another major mmo or two that swept the industry.

Posted: Feb 14th 2011 8:33AM 10thDoctor said

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Blizzard figures, why bother now anyways? Why sink all the funding and development to something like that when you can make something new, that might grab another mmo demographic sector. All the while knowing they have another 1.5 years at least of the money dump truck backing into the loading dock every month for WoW. I see many of the players sticking with it that long at least unless Blizz throws out another xpac and then reset the timer. 1.5 years may be reaching a bit though, seems after every xpac the drop off time to some population loss gets ever quicker. Smashing the whole world though in the last one may keep it at that mark however.

Posted: Feb 14th 2011 8:41AM 10thDoctor said

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*cough* Anyways. More on point with the article...very, very nice GW2 stuff this week. I'll likely check out some RIFT open beta with a specific focus on PvP. The hardcore raider article was interesting as well. Did EQ or UO create the hard-core raider population? I'm just curious and was wondering before stating that was a Blizzard creation, or perhaps some Korean developers.

Posted: Feb 14th 2011 12:00PM Seldra said

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@10thDoctor

I'm not old enough to remember further back than EQ, I do know that my ex bf who as older than me played that game and said that the 40man+ teams to kill dragons seem to have originated there. Checking stuff like korean mmos and other asian games the party sizes seemed to stick to the 3-6 man ones like in the single player rpgs.

WoW simply refined the raiding gaming to what it is now, if they can only refine it some more to eliminate the loot drama issue I'd be more inclined to support raids in mmos again.
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