| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (39)

Posted: Feb 11th 2011 7:12PM TheJackman said

  • Half a heart
  • Report
I love to see that numbers without the Korean and Japanese market! I want to see what there games go like in the rest of the world!

Posted: Feb 11th 2011 8:02PM Blay said

  • 2.5 hearts
  • Report
@TheJackman
Read the last sentence of the article and take out the Korean and Japanese numbers and you're left with about 105 million in revenue from everywhere else.

Maybe read the entire article next time or keep lookin like a troll...
Reply

Posted: Feb 12th 2011 12:29PM Stellar25 said

  • 2 hearts
  • Report
@Blay "NCsoft's largest success came courtesy of the booming Korean market (which represented a $370 million cut of its $576 million total revenue). Next up was the Japanese market at $70 million, followed by North America at $43.4 million and Europe at $30.1 million."

73.5 million not 105, which is roughly 12.7% of their total revenue.
Reply

Posted: Feb 12th 2011 12:32PM Stellar25 said

  • 2 hearts
  • Report
@Stellar25 I forgot to add that I was using just the NA/European numbers.
Reply

Posted: Feb 12th 2011 12:59PM Blay said

  • 2 hearts
  • Report
@Stellar25
Yeah he asked what it would be without Japanese/Korean numbers, not just NA/Europe.

Thanks for reading and comprehending like the OP...
Reply

Posted: Feb 11th 2011 7:14PM Valkesh said

  • Half a heart
  • Report
I find it hard to believe their is consecutive growth in Aion outside of the Korean/Japanese market. Aion more or less collapsed after the first month or two in the NA/EU market...

Posted: Feb 11th 2011 7:21PM Integral said

  • 1 heart
  • Report
@Valkesh I think you fall into the "fail-troll" category lmao
Reply

Posted: Feb 11th 2011 7:36PM paterah said

  • 2 hearts
  • Report
@Integral Haha, so true. They still don't get it.
Reply

Posted: Feb 11th 2011 7:48PM rainbowgnu said

  • 1 heart
  • Report
@Valkesh Stupidity is alive!
Reply

Posted: Feb 11th 2011 7:48PM (Unverified) said

  • 2 hearts
  • Report
@Valkesh Aion is doing well for itself, despite the huge drop of players at release. It's been a year, new people have come around to it.

The game is good, not perfect, but good. Like so many others.
Reply

Posted: Feb 11th 2011 7:50PM The Minn said

  • 2 hearts
  • Report
@Valkesh I still play Aion and it still 1) has a good population, and, 2) is still easy to find a group. Just because you don't play the game doesn't mean it is failing.
Reply

Posted: Feb 11th 2011 7:58PM Nucleon said

  • 2 hearts
  • Report
@Valkesh And where does it say consecutive growth in the EU/US market? Sure it may have collapsed in Western cultures, but there are a lot of things popular in Asia that have yet to catch on in the west. It doesn't make them bad, just different.
Reply

Posted: Feb 11th 2011 7:50PM The Minn said

  • 2 hearts
  • Report
I'm curious as to what made Lineage I boom again.

Posted: Feb 11th 2011 9:52PM Integral said

  • 2 hearts
  • Report
@The Minn

dude that's a great point! I was wondering the same thing!
Reply

Posted: Feb 11th 2011 7:59PM PrimeSynergy said

  • 2 hearts
  • Report
I liked Aion, but didn't really stick with it.

I'm not too much of an NCSoft fan except for Guild Wars, but good for them. More growth in the MMO industry is always a good thing.

Posted: Feb 11th 2011 8:18PM The Minn said

  • 2 hearts
  • Report
@PrimeSynergy When did you last leave Aion? I started to re-play it in December and love how much better it is. The community is not as bad as it used to be. Mostly joking, here and there.
Reply

Posted: Feb 11th 2011 8:28PM PrimeSynergy said

  • 2 hearts
  • Report
@The Minn I bought it during the Steam sale in December and I only played it for a few days after I bought it. The end-game looks really fun from all the videos I saw, but I wasn't a fan of the early levels because it wasn't really exciting. It was really hard for me to commit to playing when I was so bored. It was far from bad though. You could see the fun part coming eventually, but I just had this feeling it was going to take forever to get there. Kind of hard for me to explain.

In any case, I may go back one day.
Reply

Posted: Feb 12th 2011 4:45AM Addfwyn said

  • 2 hearts
  • Report
@PrimeSynergy I was the same, I liked Aion a lot, but it wasn't enough for me to reliably restart into Windows to play it.

I went back after they fixed a lot and revamped things, and I enjoyed it that much more, I just didn't have the time. If RIFT doesn't pan out for me, I may go back to it though. Kinda waiting til RIFT open beta first.
Reply

Posted: Feb 11th 2011 8:24PM Langx2 said

  • 2 hearts
  • Report
Fail-trolls? It's a point of fact that aion lost 75% of it's eu/na servers in less than a year. The game is making money, no doubt, but what's good for the company doesn't always equal being good for the company. Sales are up because they have introduced numberous cash shop items for their pay to play games, but player count is down across the board.

Aion and lineage remains extremely successful in the east, but that is entirely irrelevant to it's western player base and any conversation related to it. Western players do not recieve the same content, events, or support. It is journalistically dishonest to imply otherwise.

Another point of fact to explain the large proportion of western value is that we are charged 2 to 4 times as much as our korean counter parts for access to ncsoft's games. If anyone is trolling, it's the article poster.

(S)He states: "Much to the chagrin of fail-trolls across the internet, NCsoft has also publicized the fact that Aion continues to be a financial success after "recording consecutive growth for the last three years." but aion in the west is barely a year old.

Posted: Feb 11th 2011 9:32PM Jef Reahard said

  • 2 hearts
  • Report
@Langx2

"Sales are up because they've introduced cash shop items."

"Player count is down across the board."

"Western players don't receive the same content."

Links? Quotes? Financials? Anything? I thought not.
Reply

Featured Stories

The Soapbox: In praise of SWTOR's 12X experience

Posted on Nov 21st 2014 12:00PM

The Think Tank: Assessing Draenor's launch

Posted on Nov 20th 2014 9:00PM

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW