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Reader Comments (37)

Posted: Feb 10th 2011 10:09AM Minofan said

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Spectacular new wallpapers!

The lovely left one is actually a screenshot (modified?), as if you load the high resolutions and zoom in you can see the textures.
The right is from the character creator.

Posted: Feb 10th 2011 10:11AM Chef Kiyo said

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Wow, new information already! I love waking up to this!

Posted: Feb 10th 2011 10:12AM ultimateq said

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Just watched the video, too lazy to read the article right now. But I gotta say, wanna get me interested into something then put good music on it; and they did just that. Guild Wars has never failed to disappoint me with it's sound track. And while I'm not all that interested in the game, I am still curious to see if the game can equal the sound track.

Posted: Feb 10th 2011 10:34AM Dumac said

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@ultimateq
The same composer (Jeremy Soule) did the GW 2 soundtrack, which is awesome, he is absolutely great and did a lot of great game soundtracks.

But i just found out on his wikipedia page that he did the Duke Nukem Forever soundtrack ... That should be interesting. :)
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Posted: Feb 10th 2011 10:17AM kjhasdfjkhk said

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Wow...that video was breathtaking. Most anticipated game ever. Hopefully they keep doing these weeks, one after the other, for every race. They already hinted at the Norn soon!

Posted: Feb 10th 2011 10:20AM Ohhlaawd said

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JUST TAKE MY MONEY, TAKE IT.

Posted: Feb 10th 2011 10:20AM (Unverified) said

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Stunning! absolutely stunning.

Posted: Feb 10th 2011 10:24AM Nenene said

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Roses are red
Violets are blue
All of my wallet
Are belong to you

Posted: Feb 10th 2011 10:24AM Grumms said

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That video is just...


Unbelievably beautiful.

Posted: Feb 10th 2011 10:25AM aurickle said

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I'm trying to figure out how they're going to deliver this visual quality without bringing 99% of all systems to their knees. Simply stunning graphics, putting every other MMO -- and most single player games -- to shame!

Posted: Feb 10th 2011 10:39AM Nenene said

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@aurickle
Looks like it's time for all of us to buy new graphics cards....
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Posted: Feb 10th 2011 10:44AM MrsAngelD said

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@aurickle

Guild Wars has always been beautiful and they always did without needing tons of system resources, google some GW1 images and you'll see what I mean.
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Posted: Feb 10th 2011 10:53AM MrsAngelD said

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@aurickle I got this info from the GW2 Website F.A.Q.

"The system requirements haven't been finalized, but just as with the original Guild Wars series, we're committed to creating a beautiful game that will play great on mid-range gaming PCs."

So I have absolute faith you won't need to upgrade your rig to play the game as long as its a fairly current rig.
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Posted: Feb 10th 2011 10:55AM aurickle said

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@MrsAngelD
I've played GW. I know how beautiful the game was. I also know that when played today it still has a lovely quality to it but also manages to look sparse. You can see the economy of polygons. They also used very heavy instancing. There's a reason why the player hubs are much less lavish than the adventuring areas.

GW2 has clearly dramatically increased the number of polygons. The level of detail seen in these videos rivals that of Tortage in AoC. On top of this, they're supposedly going to be FAR less instanced than AoC.

I'm not saying that they can't do it. They obviously can. I'm simply wondering how.

There is a reason why MMO's have never looked as good as single player games. Because MMO's can have an unpredictable number of hero models in one place there are trade-offs that must be made. From this video, it appears that ArenaNet has found a way to work around that. As someone who works in the CG industry, I'm highly intrigued.
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Posted: Feb 10th 2011 11:07AM Chef Kiyo said

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@aurickle

I know what you mean. I want to build a new computer using those Sandy Bridge processors, but I know that they won't even match medium settings for this wonderful game. I hope to see myself playing this game for years not only for it's amazing game play and lore, but so that I can upgrade my computer and gradually see the greatest world in MMO history!
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Posted: Feb 10th 2011 2:17PM Zyrusticae said

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@aurickle
"GW2 has clearly dramatically increased the number of polygons. The level of detail seen in these videos rivals that of Tortage in AoC. On top of this, they're supposedly going to be FAR less instanced than AoC."

Er... really? Haha... really?

I'm sorry, but this is serious hyperbole right here. To say it's aesthetically pleasing is one thing, but to state something that is patently untrue (more detail than AoC!? Seriously?!) is just too much.

Personally, I have been considerably less than impressed with the game's visuals. There's no fancy shader tech in use (I loves me some god rays~), texture resolutions and poly counts are bog-standard MMO fare, and the designs themselves certainly aren't on a level above that of Korean MMOs.

What they do have is good internal consistency and strong graphical economy, which'll do them good since it seems a lot of MMO players outright refuse to keep up with the times (har, har). It really doesn't do it for me, however. I like cutting edge. GW2 most certainly isn't.
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Posted: Feb 10th 2011 4:47PM Utakata said

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@Zyrusticae

I think GW2 looks better than anything out of Korea currently. Blade & Soul is the only thing I can think of that comes close....but as far as I am aware, it has not been released yet. As for GW2 being cutting edge that is depending on what the devs wants to do with it and how one defines "cutting edge."

I do believe aurickle's concerns are valid and not hyperbole. But I would also counter, that I suspect that ArenaNet is quite well aware of that. Perhaps they're bringing new technologies that doesn't make Divinity's Reach feel like WoW's Dalaran during prime time in the hey days of Wrath at max settings when a 1000 + players desended onto the tiny little city. We'll will have to wait for more specifics when ArenaNet ready to discuss that information though.
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Posted: Feb 10th 2011 10:48AM jealouspirate said

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Absolutely stunning. Gorgeous.

I'd happily upgrade my computer if needed, but I do hope that they make the game's graphics very scalable. It could really prevent people who want to play from even trying if the system requirements are too high.

In any case.... I can't wait.

Posted: Feb 10th 2011 10:55AM Lobotomist said

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Amazing. I dont think nothing done in computer games even touches it.

But its only makes me sad we are almost year away still ...

Posted: Feb 10th 2011 11:00AM Langx2 said

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someday they will have to stop hyping this game and actually release it.

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