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Reader Comments (61)

Posted: Feb 10th 2011 11:13PM Utakata said

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@SaintV

Oh the irony glands are bursting when noting saintV's avatar is a homage to perhaps likely the biggest casual friendly game on the horizon.
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Posted: Feb 10th 2011 9:29PM Drunken Irish Sniper said

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Cataclysm has turned WoW to crap so I doubt they really learned from anything.

They need to make a Vanilla server for the people that don't want to play in a post greedy arrogant Blizz era.

Posted: Feb 10th 2011 9:33PM ByteMyAscii said

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@Drunken Irish Sniper
The game has moved forward, so there is no reason to go back to raiding which eliminated all but a small minority, and had pretty much a single viable spec for most classes and thus very fixed roles.
The game has much improved and while some features are questionable, it may well have killed itself off should the vanilla core principles have remained.
The accessibility and flexibility that is now offered is a huge improvement, even if too easy at times.
Better easier than something most will never see at all.
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Posted: Feb 10th 2011 9:53PM Seldra said

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@Drunken Irish Sniper

The past wasn't that great, raiding was boring and didn't take much skill. Most of it was tank and spank, hell I was wast specced as arms with 5pts on prot with pvp gear and was tanking in bwl. Not to mention the wait time for raid set ups was even longer than it was on wrath. As a former WoW raider I can safely say that raiding in classic wasn't anymore difficult than it was on wrath.

What I want is an mmo that doesn't make raiding into a damn chore, youtube vid strats, making out numbers to be ideal, getting that best in slot...etc. Make it fun and make it accessible enough for a group of friends to goof off on.
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Posted: Feb 10th 2011 10:25PM Apakal said

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@Seldra

The challenge in WoW raiding has always been just getting enough people together that have a basic grasp of what is going on.

That said, that's exactly what made theorycrafting in WoW the most interesting part of the game. Speccing and following strats has become mindless. Gearing is a little bit more interesting with reforging, but that just plays back into theorycrafting. Theorycrafting is the last bit of real depth the game has left, but because of the oversimplification of talent trees, they even killed a lot of that.

They don't have to make a new MMO to emulate vanilla, but I do hope they categorize WoW as the casual game and take a more hardcore (though I don't like that term) approach to this new game. I don't see the need to have two games catering to the same crowd.
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Posted: Feb 11th 2011 1:33AM eyeball2452 said

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@Apakal

Right on.

Also, like Bioware (and EA who is publishing TOR), talk is cheap. Show me or shut up. Blizzard's current track record of retreading old game design and calling it new doesn't really support their position that the new MMO will be something new and innovative either.
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Posted: Feb 11th 2011 11:31AM Not THAT Matt said

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@Drunken Irish Sniper

"Grrrr I'm so hardcore I've played WoW since day one, and now Blizzard has changed something. I don't like it, so that means it's destroyed WoW for all 12 million people.

Grrrrrrrrrrrrr!!!!!!1111111111111"

/endbeingyou
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Posted: Feb 15th 2011 1:23PM freebase said

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@Apakal

you've seen the direction wow has taken over the years and you actually think the new mmo is going to be "hardcore." the only thing cataclysm has made harder is to make the heroic dungeon grind a little longer before raiding. but ultimately the game is still just a boring dungeon grind. when the people at blizzard talk about what they've learned from wow I hope this is one of them
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Posted: Feb 10th 2011 9:34PM Tovrin said

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So nothing was said that hasn't already been surmised by people before.

Nothing to see ... move along.

Posted: Feb 10th 2011 9:42PM Seldra said

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As long as Bliz takes the lessons of loot, raiding, pvp, and the excessive grinding they had on WoW and fixes them to be more fun and accessible, I'll be the first in line to buy whatever they're selling, hell I'll buy the CE.

Posted: Feb 10th 2011 10:15PM Jade Effect said

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I'm calling it here: World of Diablo. Raising levels, talent trees, collecting the shinies, dungeon crawling, hordes of zerging mobs, the franchise has got all the MMO bases covered. Just make it massive.

Posted: Feb 11th 2011 12:11AM Alex Oglitchkin said

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@Jade Effect They have already claimed way back it will be a brand new IP. So it won't be a Starcraft or Diablo MMO.
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Posted: Feb 11th 2011 2:26AM Jade Effect said

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@Alex Oglitchkin


Only if you believe they're always telling the truth.

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Posted: Feb 11th 2011 4:54PM ThePenIsMightier said

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@Jade Effect

So.....WoW?

It's a scifi first person character driven game, sorry to burst your bubble. :)
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Posted: Feb 10th 2011 11:10PM DancingCow said

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"Morhaime did hint at the social aspects that Blizzard sees as defining characteristics for the future of gaming"

World of Twitcraft?

Posted: Feb 10th 2011 11:30PM Kalu said

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it will be a MMOFPS like planetside!

Posted: Feb 11th 2011 2:53AM (Unverified) said

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@Kalu

Which could be a Call of Duty title. While Treyarch and Infinity Ward develop them, Activision is the publisher and they are now part of Blizzard.
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Posted: Feb 10th 2011 11:35PM Khaiser Soze said

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Oh god, here we go again....

Another 10 year hype feast from a Blizzard game that only our grand children will play.

It will probably be good, but Ill be on my pension by then.

Posted: Feb 11th 2011 12:44AM Poordevil said

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I hope it's not a cartoon and not high fantasy. But whatever it is, it's a looong way off...

Posted: Feb 11th 2011 4:47AM Krelian said

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Blizzard has lost touch with gamers.

Now, all they have is the casual crowd.

YOU, in other words. Yes, you.

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