Yesterday saw the announcement of the newest add-on pack
for City of Heroes
, but that's hardly the only news to come out for the game this week. A new developer diary has been released
which details the creation of the Animal Pack -- what elements are in the pack, what elements were left out, and why some animals were picked over others. It sheds some light on both the genesis of this specific pack and the usual development process for the additions.
But if you're more content-minded, you'll probably be even happier about the latest Producer's Letter by Nate Birkholz
, detailing the upcoming Incarnate Trials of Issue 20 and the team's plans to address endgame accessibility. The Incarnate Trials are a step toward ensuring that any player with a level 50 character and the expansion can take part in the Incarnate system, with looser group requirements and a new queueing system to let players jump in without a pre-formed group. There's also more talk about allowing more liberal acquisition of Incarnate Shards, even if you're level-matched to a lower-level character. It's the sort of accessibility and general freedom that's always been center stage for City of Heroes
, which the new letter takes pains to stress