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Reader Comments (32)

Posted: Feb 3rd 2011 10:31PM Zellis said

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its always sad to see a multi-user game die, even if your not playing it. I hope no jobs were lost in this shutting down, and hope that the player base can relocate to another home. Still all in all, Really shocked to see Square-enix working on such a small title.

Posted: Feb 3rd 2011 10:37PM warpax said

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Square Enix has really fumbled on their last 2 MMOs FEZ & FFXIV.. maybe theyre are just to out of touch with what players want in a modern mmo these days :( they should stick to sprpgs remake ff7! that would be a hit

Posted: Feb 3rd 2011 10:50PM ShivanSwordsman said

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@warpax

Can we please get over the FF7 remake idea already? It was a decent game, but it wasn't the best. Final Fantasy 6 deserves a complete remake far more. Or they could remake FF8 and take out the terrible magic system that it had, and make it not, y'know... suck. Even a remake of FF5 or 9 would be more welcome.
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Posted: Feb 4th 2011 2:48AM Skyydragonn said

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@ShivanSwordsman

Final fantasy tactics remake/continuation
please...NAOW KK?!
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Posted: Feb 4th 2011 3:44AM DevilSei said

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@warpax

Fantasy Earth Zero is an old, oooold game. Which is only one of the reasons it was released here as a F2P game.

Besides, gamepot was the major people behind this games US version, not Square far as I'm aware, besides helping them with things.
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Posted: Feb 3rd 2011 10:43PM MMOaddict said

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I'm sorry, but I tried this game when it launched and it was just horrible. A well deserved death, truly. Quality games stay alive. Stop feeding us crap, the gaming world isn't as forgiving as the movie/music industry.

Posted: Feb 3rd 2011 10:57PM Loopy said

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@MMOaddict The game may be horrible to you, but you gotta remember that a bunch of developers worked really hard to make this game. It must be heartbreaking for them to hear that their game is being shut down.

Like the previous poster said - hopefully no jobs are lost because of this.
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Posted: Feb 3rd 2011 11:47PM Enikuo said

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@Loopy That's not necessarily true. A good development team can make a bad product, given the wrong conditions, such as bad managers.
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Posted: Feb 4th 2011 12:10AM Noteamini said

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@Loopy
i gonna sound like a heartless jerk by saying this, but...
hopefully jobs WILL be lost, and it's good thing this game died. why? survival of the fittest. if game like this don't die, and jobs aren't lost, then we will be stuck with crappy MMOs forever. when i say jobs that are lost, it doesn't necessarily mean jobs of programmer or game designer. there are people responsible for the failure(developer, publisher, marketing...etc), and hopefully they lose their job over it.
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Posted: Feb 3rd 2011 10:53PM Rindon said

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FF7. Best. Game. Ever. or FF tactics mmo. yes please.

Chocobo breeding/racing. Need I say more?

SE is publishing the game called Wakfu developed by Ankama, Based off of Dofus, same setting/characters, just a 1000 years later. Turn based, seems fun from what little I have played in closed beta. Only three classes out now so I haven't really touched it since what I want to play isn't in yet. Not sure how "big" it will be since I think it will be a free to play with subscription model, like Dofus. Pretty much have to sub to progress.

But back on topic. FEZ was a neat concept but the LAG was terrible. I tried to play it as a mage. Was pretty much unable to do much of anything in the mass pvp from lag. Would have to try to predict someone's movement with 2 second lag while being mauled by 2h spammers. Really does stink for their community. Games tanking is always such a sad ordeal.

Posted: Feb 3rd 2011 11:08PM Sorithal said

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FEZ was boring and confusing when I last played it. Sure, there were some fun aspects, but... that got old pretty fast.

Posted: Feb 3rd 2011 11:33PM Germaximus said

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I didnt play a lot of this game, i liked it tho the short time i did play it. I kept planning to play it again, this is sad.

Posted: Feb 4th 2011 1:37AM Syesta said

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Keep in Mind, FE:Ring of Dominion originally was released in 2005, and took 5 years just to get here.
Kind of a lost cause from the get go.

Posted: Feb 4th 2011 2:27AM Seldra said

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Hopefully the men and women who lost their jobs from this make a speedy recovery in these tough times.

But just comes to show though, there's more mmos out there now than there are actual mmo gamers to play them, and these players are very selective and value quality higher than most other genre gamers.

*Majority of WoW players are not counted at all in this statement as most of them are WoW only/casual/console gamers.

Posted: Feb 4th 2011 3:01AM meanieme said

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I always find it quite sad when mmo's close down.
Even if I've never played it, nor would ever play it; the fact remains that some did call it home.
At least for a while.

Posted: Feb 4th 2011 4:39AM Gaugamela said

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And another one bites the dust...

Posted: Feb 4th 2011 5:08AM Jade Effect said

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It's the law of the jungle. MMO companies may be selling entertainment, but competition is no fun-and-games.

Anyway, I wouldn't be too worried about those FE:Z employees, however few who are still around to look after a dying game. At least they have job experience, which is better than some fresh guy who just come out from school.

Posted: Feb 4th 2011 6:24AM Seffrid said

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In one sense, a bad game few knew of and deserving to close.

In another sense, just the first of many F2P MMO's that will close this year. The market is saturated with them, they're all essentially the same, and the demand isn't there to keep them all going. Moreover, the market is going to be even tougher when the next big things launch later in the year, assuming of course that they aren't themselves victims of their own hype. In any event, I don't see F2P lasting on this scale, developers will in time need to start charging everyone who plays their games, not just a few. F2P is a passing fad in my view, offering a temporary way of funding games that are pretty shallow and light on content and variety. Players will be demanding more, and they'll be prepared to pay for it as economic conditions improve.

Best of luck to those losing their jobs over this closure. Been there, done that, never the best time but often a wonderful opportunity for something better.

Posted: Feb 4th 2011 6:37AM sauceofmagic said

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"...after launching less than a year ago"?!! Judging by the screenshots the game was originally made in year 2000 by one man!

RIP unknown hero mmo



Posted: Feb 4th 2011 9:49AM Rindon said

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@sauceofmagic
It looks that bad because it was a game they brought over from Korean or China. It was released quite a while ago as well. That being said, a lot of people do not care about graphics in games. I still play Ultima Online on a free shard and will probably play the original EverQuest again once the progression server is released. Game play/content > graphics.

I do not think graphics are what killed it though. Like I said in my previous post, the lag in the game was horrendous and you would have to try to guess where people were going to end up if you were a ranged character.
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