How long does it take enterprising players to reach the mythical endgame of Bluehole Studio's new TERA MMORPG? If you're a Popori Berserker named Dog, the answer to that question is not very long. The Korean version of TERA officially launched on January 25th, and Dog has already scaled the level grind summit to become the world's first max-level TERA toon.
In an interview at TERAfans, Dog speaks to the leveling curve, the PvP, and the ease of the overall experience. He also admits to putting in "42 hours or so at the beginning before I have to sleep or before my guild forces me to sleep."
So how about that endgame? The interview states that he hasn't seen much of it as of yet and offers no insight into TERA's super secret political system. Dog does indicate that he ran every dungeon in the game at least once during his whirlwind leveling journey and is "a little worried about how easy they are." We'll add the usual this-is-the-Korean-client qualifier here, and we'll also direct you to TERAfans for the full interview.
Reader Comments (38)
Posted: Feb 2nd 2011 1:47PM DemonXaphan said
Yeah i say it is something to worry about if one can make 50 in just a few days that kinda sucks as far as content.
Posted: Feb 2nd 2011 1:58PM (Unverified) said
@DemonXaphan
I wouldn't say it has anything to do with content. Maybe there's a ton of content he skipped over, and one could do while leveling alts so you don't have to do the same exact quests each time.
All this speaks of is the ease of leveling in the game.
Reply
I wouldn't say it has anything to do with content. Maybe there's a ton of content he skipped over, and one could do while leveling alts so you don't have to do the same exact quests each time.
All this speaks of is the ease of leveling in the game.
Posted: Feb 2nd 2011 2:55PM DevilSei said
@DemonXaphan
42 hours straight can do that Demon, break it down to something more casual and normal. That, and apparently he was lvl 38 to begin with, so he only gained 12 levels.
Whiiiich... breaks down to roughly 3-4 hours per level, or more if he didn't cap out in that 42 hour period.
Reply
42 hours straight can do that Demon, break it down to something more casual and normal. That, and apparently he was lvl 38 to begin with, so he only gained 12 levels.
Whiiiich... breaks down to roughly 3-4 hours per level, or more if he didn't cap out in that 42 hour period.
Posted: Feb 2nd 2011 3:04PM Zyrusticae said
@DemonXaphan
It wasn't a "few days"; assuming he hit 50 today, it took him a full week of excessive gaming to go from 38 -> 50.
Oh, and everyone who played in Open Beta got to carry their characters over to release. Korean developers have very different standards to western developers...
Reply
It wasn't a "few days"; assuming he hit 50 today, it took him a full week of excessive gaming to go from 38 -> 50.
Oh, and everyone who played in Open Beta got to carry their characters over to release. Korean developers have very different standards to western developers...
Posted: Feb 2nd 2011 3:08PM Zyrusticae said
@Zyrusticae
Really need an edit button :x, but yeah, he actually hit the cap quite awhile ago. So something like 4 or 5 days of non-stop gaming. Pretty intense stuff, thar...
Reply
Really need an edit button :x, but yeah, he actually hit the cap quite awhile ago. So something like 4 or 5 days of non-stop gaming. Pretty intense stuff, thar...
Posted: Feb 2nd 2011 2:02PM Suplyndmnd said
I never understand people like this. Congrats on getting to end game where NO ONE ELSE IS AT! Sit there and revel in your level 50 so that others can actually play the game and find out what the story is. First level 50 and he has no clue in what the story is. What's the point?
Posted: Feb 2nd 2011 5:20PM kjhasdfjkhk said
@Suplyndmnd
The point is being the first and getting interviewed and put all over the internet. That IS the reason to do it. Besides, it's not like he can't roll another character or anything...who says he has to sit there for weeks doing nothing until more people level up?
Reply
The point is being the first and getting interviewed and put all over the internet. That IS the reason to do it. Besides, it's not like he can't roll another character or anything...who says he has to sit there for weeks doing nothing until more people level up?
Posted: Feb 2nd 2011 2:09PM Somnicide said
Dog actually hit level cap last thursday. Open Beta characters arent wiped in Korean games, and the OB level cap was 38 (although that only took about 2-3 days).
Posted: Feb 2nd 2011 2:22PM Nerokis said
I think I have a decent sense of how a MMO forum usually works. I know that forum goers usually represent only a tiny, skewed sample of the MMO's community.
Still, reading the linked thread gave me a new appreciation for the WoW forums. The original post, interview and all, was actually the least informative one - at least, the rest were more revealing.
Still, reading the linked thread gave me a new appreciation for the WoW forums. The original post, interview and all, was actually the least informative one - at least, the rest were more revealing.
Posted: Feb 2nd 2011 3:24PM (Unverified) said
@Nerokis I've seen some pretty bad topics on the WoW forums but frankly, the admin of that forum simply offends me. People merely stated they didn't like the topic and their opinion gets thrown to the dogs, ripped apart and they're then burned at the stake for it.
Reply
Posted: Feb 2nd 2011 2:28PM MBZilla said
WHEN DOES THIS GAME HIT NORTH AMERICA???????????????????????????????????????
Posted: Feb 2nd 2011 3:05PM Alex Oglitchkin said
@MBZilla Beta will not start for the US/EU til like a month after Japan's TERA launches. And their game is suppose to launch in the summer sometime. So it's safe to say around holiday time is when the US/EU will see TERA officially out.
Reply
Posted: Feb 2nd 2011 2:35PM Alex Oglitchkin said
I hated playing against this guy and the guild he was in on Aion. But as someone stated the guy didn't do a fresh 1-50 from launch. If you read the whole interview he says the 5v5 pvp is quite fun. And the endgame dungeons really take skill and gear. I have a couple of friends playing on the Korean version of the game right now and they feel the leveling is quite nice. As long as the leveling isn't too hard or too easy you have some success going to happen with people wanting to roll many alt characters and keep on playing the game.
Posted: Feb 2nd 2011 2:39PM ShivanSwordsman said
I don't think content has anything to do with it. Remember how fast people hit the Level Cap of WoW, and it's subsequent expansions? There will always be people like this who race to the end just to say that they "did it". Unfortunately, it's also people like him that's getting designers to consider putting in that terrible fatigue system that all Nexon's games have, and that FFXIV also shoved into itself.
I congratulate the guy for his ambition regardless. People ruin their bodies for the rest of their lives with sports with excessive exercise and steroid abuse, so I really see no difference in his "game-a-thon" to what athletes do and are celebrated for. Nice work, man.
I congratulate the guy for his ambition regardless. People ruin their bodies for the rest of their lives with sports with excessive exercise and steroid abuse, so I really see no difference in his "game-a-thon" to what athletes do and are celebrated for. Nice work, man.
Posted: Feb 2nd 2011 2:42PM GryphonStalker said
There will always be people who whirlwind level and those who prefer to stop and smell the roses (and everything in-between)
So I'm not too surprised even less so if as Somnicide says the beta didn't wiped character at retail launch.
I bet it's kind of lonely at the top right now.
So I'm not too surprised even less so if as Somnicide says the beta didn't wiped character at retail launch.
I bet it's kind of lonely at the top right now.










