While we still don't know exactly when February's mini-version update will fall, Final Fantasy XI players are going to have two very big things to look forward to when the change goes live. Previous updates had promised adjustments to skill gains and experience points, but without any hard numbers to back up those statements, some fans were quite reasonably skeptical. But the team has spoken, and now we have some idea of what to expect -- Even Match monsters will give roughly double their current experience, and skill gains are possible on Decent Challenge or higher enemies.
The former could well mean that the amount of experience seen by players will be doubled across the board, or it could simply mean that the scaling will work a bit differently. Similarly, the skill gains will allow players to level up weapons far more easily, especially with the promise of larger numbers for each gain, easing the pain of finally getting a 0.1 increase after half an hour of work. Players will have to wait a little while longer to see the specifics at work, but the two adjustments should give Final Fantasy XI's players a much easier leveling experience, especially for neglected jobs or subjobs.
Reader Comments (6)
Posted: Feb 1st 2011 9:53PM Terical said
According to a preview of the new fishing the date has February 24th JST time as a date http://www.playonline.com/updateus/050224hu5ol3.html , possibly could mean when the update is due. I want to see how much the toughs mobs will give, and the 0.1 increase in a skill after 30 minutes to 60 minutes is a long over due welcome just the same as the experience boost. Leveling adventuring fellow with this should be less of a burden when leveling your own job. Or I hope.
Posted: Feb 1st 2011 11:02PM Ben E said
Terical -- read that link more closely. That's an old post, Feb 24 2005.
Posted: Feb 2nd 2011 12:21AM Terical said
oh crap sorry yeah i just realized
Posted: Feb 2nd 2011 2:44AM fredtma said
I play FFXIV and FFXI and boy FFXI is so much more fun.
I wish they could have a server merger this way it would improve AH sales.
But I guess the merger of AH would fix this
I wish they could have a server merger this way it would improve AH sales.
But I guess the merger of AH would fix this
Posted: Feb 2nd 2011 10:05AM relgoth said
Ive been looking around at other games for a while now, and if they eventually fall though i think i might come back here if that xp buff comes in.
My main problem with this game has always been the amount of time it takes to level. The last time i played in the 2003-2004 era, it would take almost a year to get to max level. Which is farrr too much time for me to mess with these days.
I know alot of xp nerfs have happened since then, and i hope this one finally tips the scales to allow me to come back and finally max out a char lol.
My main problem with this game has always been the amount of time it takes to level. The last time i played in the 2003-2004 era, it would take almost a year to get to max level. Which is farrr too much time for me to mess with these days.
I know alot of xp nerfs have happened since then, and i hope this one finally tips the scales to allow me to come back and finally max out a char lol.
Posted: Feb 3rd 2011 1:31AM mattwo said
What about tradeskills?
SE is trying to hard to attract players to a game that's ALMOST near-dead as PSU...
SE is trying to hard to attract players to a game that's ALMOST near-dead as PSU...







