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Reader Comments (36)

Posted: Jan 25th 2011 2:50PM Yanderekko said

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Considering that TERA launched in Korea today, I don't think it's fair to say that Bluehole Studio has been quiet about their game. Sure, news has been scant on the western front recently, but that can be attributed to EME and Frogster.

Anywho, the KOBT was a blast. I can't wait for TERA to come out for NA.

Posted: Jan 25th 2011 3:00PM InkSix said

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Waaa, I want to play already. Lucky ass Koreans.

Posted: Jan 25th 2011 3:03PM Haldurson said

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Obviously, the people who designed this game are not a real fan of general principles of physics or gravity -- judging by the size of the weapons, those people, regardless of how strong they are, ought to tip over at some point while attempting to draw their swords or axes. What's up with that? I don't get it. It doesn't look cool, it just looks silly.

Posted: Jan 25th 2011 3:12PM paterah said

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@Haldurson It looks cool and yes, they have a good sense of gravity and physics. The question is, how do you know these weapons are heavy or from what material they are made from?
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Posted: Jan 25th 2011 3:36PM samayel said

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@Haldurson Right ,"cough" But having Swords and Armor pieces Drop off Wolves and Pigs is totally Reasonable and plausible right ? oh and btw , If i'm not mistaken i think it was the berserker who could be slowed by his weapon or even get hit by it "when it's swinging back towards him" if he didn't avoid it or maintain balance .
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Posted: Jan 25th 2011 4:06PM Luk said

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@paterah
Forget swords, those boobs defy gravity for sure.
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Posted: Jan 25th 2011 3:14PM phobic99 said

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Can't say I'm impressed by any of those.

Posted: Jan 25th 2011 3:35PM FireMark said

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Hope this game is not another AION, all graphics, little content, horrible grind.

Posted: Jan 26th 2011 12:38AM wfseg said

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@FireMark
My sentiment exactly.
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Posted: Jan 30th 2011 4:16PM Protoavis said

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@FireMark

The quests in Aion really got to me quickly, so much running back and further or long distances...being courier for two people that are too lazy to move face to face got old quick.
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Posted: Jan 25th 2011 3:37PM zorovriend said

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I'm not realy impressed with the vids,
The warrior looks more like an assasin with those dual wield swords and cloth armor.

But this game has been under my radar before this so I don't know to much about the game, might try a trial if it launches in Europe.

Posted: Jan 26th 2011 9:00AM Snichy said

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@zorovriend You are judging the game based on other games which is probably where you go wrong. Where does it say that Assassins or Rogues have to exclusively use dual wield or cloth/leather? Judge the game on is merits not compared with other games or the genre blueprint and you wont be confused.
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Posted: Jan 26th 2011 10:46AM zorovriend said

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@Snichy True it is not some kind of rule to make a warrior wear heavy armor and wield large 2H sword, it was something that stood out to me something original.

The trailers are not bad, but its a line up of some skills for each class, I prefer a little story in a trailer witch can be very simple but still to have a reason to use all those skills.
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Posted: Jan 25th 2011 3:55PM Gildas said

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Very impressive. No other game is doing what this game is doing and no other game appears to be doing it in the near future.

It's about time the genre progressed some. I'm very excited for this.

Posted: Jan 25th 2011 4:32PM KDolo said

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@Gildas
Check out Blade & Soul if you really believe this.
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Posted: Jan 25th 2011 4:56PM Gildas said

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@KDolo
blade and soul won't be coming out for a while
it hasn't even had betas in korea
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Posted: Jan 26th 2011 2:30AM Somnicide said

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@KDolo Blade and Soul is not only auto-target based (without collision detection or missing), but zoned off like in Aion as opposed to a full seamless world.
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Posted: Jan 26th 2011 9:51AM i2hellfire said

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@Somnicide if thats true, that makes me a sad panda =( i was following the development of the game for a period of time solely on the merits of tae hyung kim.
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Posted: Jan 26th 2011 8:36PM Minx said

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@Gildas

It's very fun too. I think Tera videos don't really convey how fun and exciting the game is. You really control your character, there is no 'autoattack', every move your character makes is made by your actions and a little more in depth than just a sequence of flashy animations that have falsely made other games look more exciting *cough*Aion*cough*.
You can feel the weight of your character and their actions...

Also, content wise, Tera is nearly 23 gigs. The game world is huge, it doesn't feel grindy at all as you progress its very engaging and the content becomes gradually more challenging with an emphasis on group play.

I expect Tera to do extremely well in NA, because it's very fun to play, very immersive. A lot of people criticize it without playing, those people are idiots. I hope they don't play Tera, they are annoying. n___n
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Posted: Jan 25th 2011 4:12PM Aganazer said

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I really want to like this game but I can't get over the ridiculous art style. Its odd because I love most things Asian, the food, the women, the culture, the lifestyle, but that art style is just terrible.

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