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Reader Comments (35)

Posted: Jan 25th 2011 3:15PM ScottishViking said

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So, let's cut to the chase here: how does this F2P model stack up with some of the others right now? I'm quite familiar with LOTRO and DDO's models. Am I wasting my time by looking at this one? How much money am I talking about dumping into the game before my character can approach "fun" levels?

Posted: Jan 25th 2011 3:41PM bobfish said

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@ScottishViking

Depends on your definition of fun.

It is similiar to DDO, in that you can max level on one of the available classes without spending any money.

You only need to spend money on adventure packs (optional content) or subscribe for freeform character classes (any combination of powers from any powerset).

There are naturally limits in place on character slots, storage etc, but nothing you don't see in DDO. You are practically getting the game everyone else paid for on day of launch for free.
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Posted: Jan 25th 2011 3:49PM Faction 3 said

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@bobfish With the exception of picking and choosing your Powers & abilities. F2P has a limited "Archetypes" that you select from, the powers for these have been chosen by the developers, so you dont get to COMPLETELY create your own Hero, you just essentially get to choose a pre-existing moveset/powerset.
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Posted: Jan 25th 2011 4:00PM ScottishViking said

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@Faction 3
@bobfish

Thanks guys. I think that, under the circumstances, I'm going to give this a pass. If the best thing about this game is the character customization, and you don't have access to that out of the gates with F2P, well, that's just not for me. Still, I'll be watching this story closely...I'm still interested.
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Posted: Jan 25th 2011 4:20PM Scott Ossington said

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@ScottishViking I think you still get to costume the charactar the way you like, its just the powerset they "gimp"
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Posted: Jan 25th 2011 4:54PM Protoavis said

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@ScottishViking

It's more infinite demo than f2p, when the game launched customisation, including power customisation was basically one of the main selling points. To strip that out and only allow it under a sub goes against other fp2 models since they usually have the option to buy anything in the cash shop. Personally I'm surprised they didn't just give a couple power sets to f2p and to unlock the others you'd get them from subbing or cash shop, at least then the gameplay between subbing and not subbing is the same and it's just a matter of content.
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Posted: Jan 25th 2011 5:43PM Issmir said

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@ScottishViking

Well, character customization is both "gimped" and untouched. You have full reign in the character creator/tailor - and Co's character creator is second only to APB's - but you don't get to customize your power sets on a silver account.

The archetypes are surprisingly viable, and honestly it's not a bad way for someone new to the game to experience it; you get to go from level one to forty (the cap) and play a ell rounded concept without breaking your character (and I've broken mine SO many times)
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Posted: Jan 25th 2011 4:18PM rfrancis said

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Everything Cryptic does is terrible, the game has already failed, free2play never makes any money, lol rofl.


Seriously, I'm in mid-download of the client (or was when I left for work) -- I played in the beta and wasn't knocked out but that was then and, of course, they were going to charge me a subscription fee.

But I like STO, so what do I know?

Posted: Jan 25th 2011 4:18PM rfrancis said

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Darn it, my fake "massivelycommentermode" HTML tags around the first paragraph got eaten. Well, just imagine them. :)
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Posted: Jan 25th 2011 4:28PM Super Nerd said

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@rfrancis Both DDO and LOTRO increased their revenue by a significant amount by going free to play. So yes, free to play makes money.
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Posted: Jan 25th 2011 4:46PM rfrancis said

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@Super Nerd

Yeah, I was trying to be funny, but blew it. I play only free2play games, LOTRO in particular.
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Posted: Jan 25th 2011 4:38PM Luk said

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I am not holding my breath, but...
Maybe it deserves another look, just to make sure, although every time i try to play this game (beta, trial, etc..) the desire to play just goes out the window. DCUO looks better, plays better and actually has more things to do, which doesn't say much. But DCUO is not free and very twitchy, while CO has finally introduced classes and some kind of progression path, almost like vanilla COH only with uglier graphics (got to love those outlines and garish colors). Just have to remember not to pick melee power sets like i did last time.

Posted: Jan 25th 2011 5:55PM Issmir said

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@Luk

Melee powers got a serious buff - you might be surprised.

Hope you like it, but if not... hey! You gave it a fair shot :)
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Posted: Jan 25th 2011 4:43PM Germaximus said

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I love the video.

Posted: Jan 25th 2011 4:45PM Zuljundwumn said

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And what about subscribers who are waiting for new contents for... Months now ?

Posted: Jan 25th 2011 4:47PM DrRumpy said

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Never give these jokers your hard earned money. If you can play for free and have fun, give it a whirl, but they Cryptic cannot be trusted.

More to the point, as consumers we should not endorse subscription models with cash shops. Cryptic tried it with Champs and it failed. Mostly because the game was garbage on launch and has taken forever to fix, but the point is bad games, bad companies, and bad economic models should fail.

They are still double dipping with STO and it's ridiculous.

Posted: Jan 25th 2011 4:58PM WonderPenguin said

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@DrRumpy well...forgive me if I'm missing your point...but I believe since people DIDNT endorse the subscription game + cash shop they have now removed the subscription. So...unless you had some other point, you're going to have to think of a new reason for nerdrage.
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Posted: Jan 25th 2011 6:53PM Protoavis said

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@WonderPenguin

They haven't removed the subscription really, the way they've set up f2p is more just an extended demo. They've put some pretty big limitations on characters that can only be removed by subbing, unlike other f2p models where the limitations can be removed through the cash shop. Still essentially double dipping really since the sub wont get you everything in the cash shop either.
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Posted: Jan 25th 2011 7:20PM DrRumpy said

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@WonderPenguin

The difference between you and I, is that even though I loathe Cryptic, I read ALL the Champs articles here at Massively because I bought the game. Specifically, I know what I am talking about, and I'm not sure you do.

Adding F2P didn't change __anything__ regarding a subscription (which still exists) and a cash shop (which still exists). The point is they are still trying to double dip. They even had the nerve to try and flog the life time memberships again recently.

From reading ALL the Champs articles here recently I know that only 3 of the F2P archetypes are even remotely fun and viable. Also, none of them can participate in PvP. The writer here who covers Champs had infinitely better ideas for the F2P archetypes and the economic model the game should employ. And he's a fan.

The game is no where near balanced or fixed. Content is still on the light side of a real MMO. And they are still running a gouge operation on the pricing side. Those are my points. Based on playing the game and following the articles here.

So, if I'm "nerdraging" I guess the same "fail" logic makes you a "fanboi"? Grow up and learn that criticism of a game you happen to like is not personal.
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Posted: Jan 25th 2011 7:24PM DrRumpy said

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@Tempes Magus

You make a good point. They have started double dipping recently, and to be honest, I hadn't yet thought much about it. Food for thought.

I guess the one difference is they didn't rip me off like Cryptic did. I know what to expect with Blizzard, and the game has delivered a polished and complete game play experience.

Cryptic will never learn this lesson. We saw it again with STO and we will again with their secret adventure "MMO". They will do the absolute least amount of work possible and charge the most.
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