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Reader Comments (156)

Posted: Jan 24th 2011 1:34PM clik said

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I'm limited on money however I would put the fact that it's SOE first for me. They've eventually killed just about every experience I've had with them in previous games of theirs. I have zero trust in them.

Another would be the design of the game just doesn't seem all that interesting to me anymore. The same old quest and grind.

Posted: Jan 24th 2011 1:34PM Dudgeon said

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yes

Posted: Jan 24th 2011 1:57PM (Unverified) said

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The $50 up front cost with no trial is what gets me. I know it includes a month of "trial" time. But with so many MMO's on the market I have to try before I buy. I think the old buy the game and include a month sub is outdated. The game client should be free or under $20 with the subscription cost making the rest up.

Posted: Jan 24th 2011 2:55PM DancingCow said

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@(Unverified)

I can relate to that. Especially since the majority of MMOs released do so in a pretty poor state but with their PR engine spewing out nothing but glowing praise.

I wait now until either a reputable site, eg. IGN, reviews a game, I can beta test it, or I get a personal recommendation from a trusted guildie.
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Posted: Jan 24th 2011 2:00PM foomchee said

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In its current state, no it is not worth the monthly fee. I don't see that being fixed either by monthly updates unless they entirely re-do the archaic kill/fetch from mindless mob quest chains that seems to make up the bulk of the gameplay.

Posted: Jan 24th 2011 2:06PM Belghast said

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Honestly yes. I really enjoyed the beta, its a great game, but not quite in the same scale of the 15 buck a month games. Its a really great console game on steroids. It's fun, does the comic genre very well, but I just don't feel there are enough meat on the bones to pay a subscription fee.

Also they picked a poor time to launch. The shiny has yet to wear off Cataclysm for me, since finally we are getting marginally difficult content again. I figure at some point in the future, once the price has dropped, and I am in a lull in World of Warcraft content I will pick it up and enjoy the hell out of it.

However for the time being, I will think wistfully about the beta and the fun times I had in it.

Posted: Jan 24th 2011 2:21PM SnarlingWolf said

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Anyone who says they won't play a game simply because it has a sub fee (saying you won't play it because it is not enjoyable is a perfectly valid reason) needs to grow up.

If they are truly going to do the Asheron's Call method of a patch every single month with new content then having a sub fee is 100% justified.

A monthly MMO sub is cheaper then almost any other form of entertainment, and you can enjoy that entertainment 24/7. If you go to a single movie in the theatre the ticket alone is $10+, that is if you are going along and not buying a drink or food. All you get with that is 1.5-2.5 hours of entertainment and then it is gone. Go to a bar/club and you pay more then $15 in a night. A monthly cable/satellite TV bill is like 7-10 times that amount.

Simply put an MMO monthly sub for on going content is cheap. The f2p movement bugs the hell out of me and I am one of those who won't play a game that has an item shop. I will only play MMOs that have a monthly fee and everyone is on equal footing.

If an MMO is too expensive for you to pay in a month then guess what, you have much bigger priorities than complaining that the game should be f2p. Spend that time looking for a job instead of staying unemployed and playing f2p games.

Overall there is no excuse to whine about a monthly sub fee.

Posted: Jan 24th 2011 3:55PM Branded Alive said

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@SnarlingWolf

I don't think you understood the question.

The question was, "Is the sub fee preventing you from playing DCUO?" meaning, does the sub fee deter you from *this* game, not all games.

Heck, half of the people that frequent this site probably have, or still do, paid the 15/month to play WoW in other games.

The sub fee isn't a problem. It's just a problem for *this* game.
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Posted: Jan 24th 2011 6:45PM SFGamer69 said

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@SnarlingWolf

You do know this game has a cash shop in it, waiting to start gouging for things that should be included in the monthly "sub"...

No, it will not be for name changes/server changes, etc...that would occur on the accounts page of you station account. Nope, this one is just wiating to add new looks/powers/ and anything else that people want. so it's Pay to play + a cash shop. Go SOE!
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Posted: Jan 26th 2011 2:50PM SnarlingWolf said

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@Branded Alive

My answer was in there, just not directly.

A monthly sub is never a factor in my playing a game. In fact it is typically the opposite. If a game has a cash shop instead (or in addition to, which is silly all around) I will not touch it.

Sticking a monthly fee on an MMO makes me at least actually look at it to see if it is a genre/style/quality I want to play. Making a game f2p and sticking a cash shop on it will prevent me from looking at it at all.

So no, having a monthly fee is definetly not stopping me from playing DCUO.
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Posted: Jan 24th 2011 2:44PM Ozewa said

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Quite the opposite.
Its the software fee,
Wouldn't mind paying them $15 a month for the next year or two.
I do mind paying them for the software.

Posted: Jan 24th 2011 3:20PM augustgrace said

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The fee will prevent me from continuing to play the game. It's not that the game is bad, just that it doesn't rise to the level of $15/month. There are better options gamewise and other entertainment wise. The only way I see them preventing a catastrophic drop in players in the next 90 days, is if they invest heavily in building and pushing out large chunks of new content.

Personally I would have made the game buy 2 play, then sold content updates, and worked out a deal with DC to make a comic book and merchandise that followed the game storyline. Would have attracted a lot more players and potentially been far more profitable.

Posted: Jan 24th 2011 3:23PM Scarecrowe said

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I wouldn't play now even if it was F2P. I did the beta and that was enough for right now. Maybe in 6-12 months when the game is polished and large chunks of content are backfilled.

Posted: Jan 24th 2011 3:26PM OmegaDestroyer said

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I wouldn't mind paying a monthly fee if I could just try the game without having to spend $50.00 to play it. I'm the type of person that if I liked it, I would pay for the $200.00 lifetime.

Until I get a chance to try it, I'm going to wait.

Posted: Jan 24th 2011 3:45PM Avernus said

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maybe. Game is fun, but it lacks the depth possibly to justify a sub for me. Really, its just a matter of it competing with other MMOs where I have more a sense of community. If Earthrise wasn't coming out Feb 4th, I might think differently.

Posted: Jan 24th 2011 4:09PM Protoavis said

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I was tempted until the whole separate pricing plan for Australia thing popped out. Not really interested in paying 33% more monthly, not really interested in being taken advantage of.

Posted: Jan 24th 2011 4:32PM Ekphrasis said

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@Protoavis

THIS.

Imagine being an Australian player who has to pay the equivalent of USD$19.95 to play the game every month. It's barely worth $15 in my opinion - let alone $20.

NOTE: In before the Americans telling us about the exchange rate, USD$1 = AUD$1 and has been at parity for a while.

The *ONLY* advertised subscription fees for DCUO are €12.99 (about AUD$17) or USD$14.99 (about AUD$14.99) - we're also locked into paying the AUD rate because the currency type is locked to your region - meaning we can't pay in USD or €. Once we'd purchased the game and activated it - we were only given the choice of a $20 subscription fee that we didn't see ANYWHERE before that point.

It's worse still for NZ players who also have to convert NZ -> AU - which means they pay the equivalent of roughly USD$26.


Worse yet again, the Australian/NZ players had a thread asking for an explanation of the higher subscription fees after several people saw responses from customer service explaining the increased fee as tax reasons (a false statement, we do not pay tax on MMO subscription fees), the fact that GlobalCollect charges SOE a fee for converting AUD->USD (we're sure it does - but not to the tune of USD$5).


We have waited 2 WEEKS - and are STILL waiting - for an explanation from SOE after being promised by RadarX. Instead though, the thread was locked with no guarantee that we will now see a response or have SOE bring the subscriptions in-line with the EU/US or let us pay in EU/US currency.


The thread is here for reference: http://forums.station.sony.com/dcuopc/posts/list.m?&topic_id=4956
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Posted: Jan 24th 2011 5:45PM TheGreatMachine said

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@Ekphrasis I haven't logged in since we were treated this harshly by SOE. My enjoyment of a otherwise great game has been ruined. It's insulting and my sub is canceled.

~Chrichton
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Posted: Jan 24th 2011 4:35PM Aetrix said

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Between everything else I have going on, MMO and otherwise, It's hard enough to find the time for another game, let alone justify paying monthly for it.

The reason F2P is blowing up is because the subscription-paying crowd already has tons of time and money piled into another sub-based game or 3. It's easy enough to pick up and play a free game for curiosity's sake, but that decision is a lot tougher when you have $60 up front and a subscription fee looming on the horizon.

Posted: Jan 24th 2011 5:08PM Atnor said

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Nope. I'd gladly pay a subscription fee for an MMO. I'm currently paying them now, and probably will in the future.

My problem is with SOE. I was interested in DCUO for just a minute... until I saw the SOE label. Then my interest got sucked out of the room. I've honestly had little desire in following it since then. I tried, really I did... but I just couldnt convince myself to bother getting excited about this game.


While I dont really care that much about the SWG fiasco, and had already left the game before it happened, I didnt like how that all occurred. Pretty poor form, but *shrug*

I also didnt like the eventual direction they took in EQ2, taking a pretty fun game and watering it down into the ultimate short-attention span, casual, boring experience it became. Really... I dont need a reward ding every 30 secs. :)

And speaking of... Smed's direction towards the lower player investment, superficial, casual market has been a huge turn off over time.

But I'd have to say, despite all that... it's the dismissive neglect, total abandonment, and overall general disregard towards Vanguard that probably was the final straw for me. That experience soured me enough on SOE that I dont know if I'll ever feel like giving them any money for an MMO, subscription or not...

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