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Reader Comments (156)

Posted: Jan 24th 2011 10:07AM Minofan said

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Yes; the subscription fee is the biggest deterrent.

I beta tested, and it's nowhere near a dazzling enough MMO to spend so much money on - but it would be tempting enough in this slow season as a simple videogame

Posted: Jan 24th 2011 10:09AM TheElvenAssassin said

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I loved the game during beta - it was an interesting twist on the MMO genre. However, I'm a real casual gamer, so a game with a sub fee is out of the question. With the amount that I play, I wouldn't get nearly enough time out of my monthly fee. So I stick to FTP games for my MMO needs. :D

Posted: Jan 24th 2011 10:23AM Dogorox said

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I've played WoW off and on (mostly on) since open beta but not recently as I grew bored with WotLK .I didn't buy the latest WoW expansion because I didn't want to pay $40 for it and then another $15 for 30 days playtime. I'm not trying DCUO for similar reasons. $50+ is more than I want to pay to find out if I like a game. DCUO is reminding me of STO when that came out. I bought that and wished I'd waited. There are too many other games that cost little to nothing to try out for me to be paying $50 up front. Maybe if I was a DC fanboi, but I'm not. It sucks not being in on the New-Game-Rush that you only get at launch, but by waiting I can see if the game holds its playerbase, and likely purchase it much cheaper should I decide to. Blame this all on new F2Ps coming out every week and a short attention span lol.

Posted: Jan 24th 2011 10:24AM Haldurson said

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For me, it's less about the relatively small monthly fee, than the up-front $49.00 up-front fee. DCUO has gotten fairly mixed to mediocre reviews, which right off tells me to stay away from it. If there were a free trial, I would take a look, but I have too many doubts about the game to want to pay to try it.

Posted: Jan 24th 2011 10:25AM thePatriot said

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I really liked the feel of the game but it played more like an action game then an MMO. I too am struggling in these economic time having been unemployed for 18 months and then getting a job but at a much reduce salary, I just can't afford extra costs and there just isn't enough MMO in DCUO to justify a monthly cost. If it were freemium I can guarantee that I would likely spend a few bucks in the item shop but I can't and won't pay a monthly fee for it.

Posted: Jan 24th 2011 10:26AM Degu said

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The Password is 'Yes.' *ding*

Posted: Jan 24th 2011 10:31AM nomoredroids said

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No, paying for another potentially awful game is holding me back. Until I read something about the game other than opinions and blanket statements, I'm going to hold off.

Posted: Jan 24th 2011 10:39AM Stormwaltz said

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The reason I'm not playing DCUO has nothing to do with price.

I don't care for superheroes. Even as a kid I though the idea of guys in tights solving problems by punching each other was silly.

I played City of Heroes for two years because it was a fun game in spite of the superheroes.

Posted: Jan 24th 2011 10:39AM Furdinand said

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I think DCUO will be worth the subscription fee. The teams working on these games can't eat or pay the mortgage with just the joy they bring players. Money has to be exchanged at some point.

For those who think the game was rushed: Are you kidding me? I wouldn't have wanted to wait any longer to play the game as it currently is. For some like me who only plays 5-10 hours a week, the single (non alt) character content is going to last me months as is.

I suspect the sub is a red herring anyway. If paying $15 a month for a game is too much, you weren't really interested in the game anyway. The fee just represents a future chore when you have to cancel the game as your conscious mind finally catches up with your subconscious' dislike of the game.

Posted: Jan 24th 2011 10:42AM xilr said

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Sub Frees dont bother me. In fact, I cant afford F2P games given Subscription games are only $15 a month and F2P game have no cap on how much they cost.

I dont buy DCUO because its SOE and they make junk, then try to scam ya with a station cash store filled with really insane priced items.

Posted: Jan 24th 2011 10:45AM markt50 said

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No. The sub fee has not stopped me from purchasing and trying the game on PC and PS3. In fact I would think that if it had been F2P then I probably would have been less inclined to play. Not out of snobbery, just out of experience from trying other cash shop games and the negative impact they can have on gameplay imho.

Now it is up to SOE to provide the content and updates to keep me subbing, plus prove themselves true to there word and not flood the ingame store with anything that impacts gameplay, will be interesting to see where the game ends up a few months down the road.

Posted: Jan 24th 2011 10:55AM Nadril said

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Sub fee really doesn't stop me. Would I try it out if it was completely free? Maybe. However I've heard a lot of bad things about it and from what I've seen it looks like another boring attempt at an "action" mmo.

Posted: Jan 24th 2011 11:02AM Rindon said

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I am interested in the game but not interested enough to toss out 50$ for the box + 15$ a month without even being able to test it out. I have learned the hard way with buying games before I play them. Mortal Online being the nail in the coffin on that one.
With all the extremely good f2p games out there now/being developed I do not feel compelled to spend money on something I may like when I can download a game for free and play til it dies.
If I want a super hero fix I will wait a few days and play Champions Online for free, which from what I heard is somewhat on par with DCU.

Posted: Jan 24th 2011 11:05AM Zerogrifter said

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I think this game will be fun to play for the free month you get with it but as far as paying for the sub-fee I'm not sure if its worth it off the bat. I'll probably take the first two months (yes pay a sub fee for the second month) and just get 6 characters to level 30 and explore all the available content since you can have 3 mentors on each side which gives you unique content.

Also, I've read on some forums that people have looked at the code released with the game and there are supposedly a bunch of developed but unreleased powers - so I have a feeling there will be a content update shortly after release that will unlock these powers which will draw players back to check them out.

Posted: Jan 24th 2011 7:18PM SFGamer69 said

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@Zerogrifter

I think this game will be fun to play for the free month you get with it but as far as paying for the sub-fee I'm not sure if its worth it off the bat. I'll probably take the first two months (yes pay a sub fee for the second month) and just get 6 characters to level 30 and explore all the available content since you can have 3 mentors on each side which gives you unique content.

(No..no it doesn't. You get the same content from 1-30 as every other character..hero or villain.)
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Posted: Jan 24th 2011 11:10AM uberman3000 said

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Yes...

Posted: Jan 24th 2011 11:18AM SaintV said

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The problem isnt; the monthly fee. The problem is that you can get to max level pretty fast and finish and good portion of the content in 2 weeks from what I heard. Can anyone confirm this ? I

Posted: Jan 24th 2011 11:25AM Deusdictum said

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It was fun enough during beta, but there's no way I can justify $15 to my wife every month when we're barely scraping by paycheck to paycheck.

Especially when I'm still getting mileage out of my Lifetime (Founder / pre-launch) LOTRO subscription.

Posted: Jan 24th 2011 11:26AM Utakata said

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I really hope this is not an exercise on Massiely's part to arm twist triple A titles into going to F2P. "Hey we don't like your payment model, let's start a lynch mob against it in the opinion section." /sigh

Posted: Jan 24th 2011 1:25PM Jef Reahard said

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@Utakata

You're kidding right? I don't think anyone on this staff is less of a f2p fan than I am.
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