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Reader Comments (42)

Posted: Jan 24th 2011 12:06PM warpax said

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sounds sweeet!

Posted: Jan 24th 2011 12:14PM (Unverified) said

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I have the lifetime sub, but I haven't even logged in for about five or six months now. Looks like I'm going to have to find some time this week to hop back into the game again.

Posted: Jan 24th 2011 12:15PM Zantom said

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Well my kids will like this. They like making heroes and that will free up slots on my life-time sub.

I would like this game a lot more if not for the really poor art work. For some reason the art in this game just does not compel me. The NPCs look awful for instance.

I just hope they didn't mess with my powers too much. I have one character that works very well with the selection of powers.

Posted: Jan 24th 2011 12:16PM Dril said

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Just to check: I have a 20-something Ice/Electricity champion that I'm interested in playing.

Can I still play him as is, will he be locked because he has custom powers chosen (so I'll have to reroll) or will I just be forced to convert him unto an Archetype?

Cheers.

Posted: Jan 24th 2011 12:22PM Tazmanyak said

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@Dril
I cant confirm, but i think you'll have to move your custom character to archetype if you keep a silver account :/
This could have been a "gift" to old suscribers: save their custom builds with the characters they used to play before f2p move ...
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Posted: Jan 24th 2011 1:31PM 2DruNk2FraG said

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@Dril

I wonder about this also. I found this in the faq. However, It is still not completely clear to me (or I'm in denial).

"Can you have both Gold and Silver characters on the same account?

Destra: Yes, in the current plan it is possible.

The key is that Gold Characters can only be accessed while the account is in Gold Status. Meaning, you'll have to be subscribed to access your Gold characters. If the subscription lapses, you'll only have access to your Silver characters.

There are plans to make it possible to convert Gold characters to Silver Characters, but the details are still being worked out. "

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Posted: Jan 24th 2011 1:52PM Patrick Mackey said

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@Dril Yes, you will have to convert a Gold character to an archetype if you want to continue playing them as a Silver member. While that does suck (and many people have expressed a desire to pay a one-time fee to make one freeform character on a silver account accessible), at least they aren't just making those characters completely unavailable.

I do think it would have been nice to give previous subscribers a bonus for paying the box cost (let them keep one freeform character).
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Posted: Jan 24th 2011 12:20PM Tazmanyak said

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I really do hope this will be "all good" for CO life.
I'm just affraid this move wont work enough for cryptic to continue working on the game ... that would be the most hoorible thing that coud happen :p

I also really hope they will push on a regular basis content updates ... because this is really needed now. Dont advertise the f2p and let the players become bored with content!

And, last thing ... the Cash shop prices: it seems cryptic is going the "bad" way in my opinion: overpricing everything oÔ
Example: full retcon more than 10€???
What about the costumes packs??
I'm really affraid they are too greedy :/

Posted: Jan 24th 2011 1:54PM Patrick Mackey said

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@Tazmanyak The costume packs seem reasonably priced, but I've mentioned in previous articles that the full retcon is way too expensive. I personally think that it should hover around the 3.50$ USD range.
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Posted: Jan 24th 2011 3:39PM Daverator said

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@Tazmanyak

I have a lifetime and I don't think they will be going down in revenue from this. Every time I had logged in recently the server had been sparse to say the least (one time had like only 4 instances of MC running, where back in "the day" might have had 20)

Filling the servers does wonders for any MMO. Interacting with others is part of the MMO experience, and running around in a barren area turns off people who even like the game. And for the people playing for free, once they get attached to their character, they are going to be willing to part with a few dollars to customize it more to their liking.
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Posted: Jan 24th 2011 5:49PM Tazmanyak said

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@Patrick Mackey
Btw, after 15 secs of intense reflexion, i realized silver players wont really be in need of any retcon ...
So, the only that will really use them are suscribers and lifers. So they make us pay wagons of $ for this. not fair. This is greedy :/
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Posted: Jan 24th 2011 12:23PM Elranzer said

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Been waiting for this. I cannot add another pay MMO subscription to my budget, but F2P means I'll check it out.

Posted: Jan 24th 2011 12:27PM MotionX said

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I've been looking around, and can't seem to find a list anywhere or which costume pieces are going to end up costing money for silver players. I started out on a 2 week guest pass last week and I'm really liking the game. I don't think I'll go gold, but will probably buy some things off the c-store. I'm just worried that I may have to redesign my costume because the parts I chose will not be available to silver subs.

Posted: Jan 24th 2011 12:56PM Lenn said

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@MotionX Costume pieces already purchased have me worried as well. I played CO for about a year, off and on, and I have no problems with having any of my characters reverted to archetypes, but if I would lose all the costume pieces, character slots and costume slots I unlocked by spending extra money on them, I would be less than thrilled.
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Posted: Jan 24th 2011 2:00PM Patrick Mackey said

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@Lenn You keep any costume slots and costume packs you've already bought; this we've tested 100% for sure. The game does not count the first six unplayable characters against you; so most of your character slots should be okay as well, regardless of how they were earned (since you can earn more with the icon perk as well).

As for the costume packs that need to be purchased for silver members, it's probably less than 10% of the overall stuff available to gold players by default (my guess is around 2-5%). Yeah, I know that numbers don't matter if it's the one or two pieces you don't like, but the odds are that you'll be able to keep your costume intact.
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Posted: Jan 24th 2011 2:03PM Patrick Mackey said

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@Lenn Minor clarification: Because silver members have fewer character slots by default, you won't have access to all the character slots you previously had as a subscriber. However, as I said above, you retain all of your bonus character slots, so you'll have way more than a normal silver member if you bought slots in the past.
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Posted: Jan 24th 2011 4:28PM Lenn said

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@Patrick Mackey Thanks for the info. To be honest, I was burned out on the game, but this all looks very promising. I might give it a go as a silver and see what's changed.
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Posted: Jan 24th 2011 12:46PM Kaoy said

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I might actually have to try this out, then. The Grimoire sounds good to me, and I love more games are picking up the Turbine model. I do agree with Beau's belief that it is the first true pay-to-win model out there(save for some browser city building games), but I am more or less fine with that. If some people want to pay to make the game easier for themselves, so be it. Lets the rest of us to enjoy a bit of a challenge with out the Devs having to step in to take it away from us. It becomes an issue in PvP, sure, but so long as the Devs are smart about it and make rules like 'No Sidekicks', ect., I don't see it completely ruining it.

And so what if you and your mad skillz lose a match now and again by a small margin because the other guy had some perma-buffs or a more devastating custom set? It's a game. You winning won't get you any more fame, glory, or women than you would have been able to get yourself anyhow.

Posted: Jan 24th 2011 1:53PM blakerefuge said

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@Kaoy

Archetype heroes have their own PvP queues, so "pay-to-win" wont really be a huge issue at all.
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Posted: Jan 24th 2011 2:08PM Patrick Mackey said

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@Kaoy Sidekick/henchmen pets can't be used in PvP zones, thankfully. I'm not sure if they're usable in duels, but everyone will call bad manners on that anyway (the community already hates temp pets in duels in general eg: Mysticism crafting pets).

There are segregated PvP maps for archetype and unrestricted characters, so archetype characters DON'T have to PvP in the same waters as freeform characters. I suspect that unrestricted PvP will still be more popular, but time will tell on that front.

The one thing I can absolutely say though is that while ATs are totally playable in PvE, they are for the most part not viable in PvP (most don't have access to travel disable powers or super INT or good self healing).
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