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Reader Comments (43)

Posted: Jan 24th 2011 10:03AM Thasri said

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Meh........

Posted: Jan 24th 2011 10:08AM WhiteRime said

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Too bad the voice chat is broken.

Posted: Jan 24th 2011 2:42PM Omega2k3 said

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@WhiteRime
Are you sure? I think you might have to open a voice chat tab...
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Posted: Jan 24th 2011 3:06PM WhiteRime said

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@Omega2k3 Positive actually. The voice chat only seems to work when you log on at non-peak hours. I've had it work for me only in the mornings. When I log on tonight it will not work because the server pop will be high, and it's been like that pretty much since launch. It's 80% of what people talk about in /Shout chat as well. It's broken.
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Posted: Jan 24th 2011 9:57PM evanset6 said

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@WhiteRime Never had a problem with the voice chat on PS3 at all.
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Posted: Jan 24th 2011 10:15AM Dlangar said

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I would love to see a breakdown PS3 vs. PC sales for the title so far. Can one of you guys get right on that? :D

Posted: Jan 24th 2011 11:08AM (Unverified) said

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@Dlangar One of the Dev's on the DCUO forums commited on this. He said that both platforms are roughly the same as far as sales go. No one of them is greatly exceeding the other.

Also have to take into account both platforms have the same number of servers and both got another server or two added at the exact same time. So that should help show that the demand for both platforms is about the same. Otherwise why add another server or two for a platform that doesnt need it?
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Posted: Jan 24th 2011 11:18AM Azuvidexus said

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@Dlangar I'm guessing that the reply was regarding this topic, but John Smedley, Bio President of Sony Online Entertainment just said on Twitter that it's 52% PS3 and 48% PC:

http://twitter.com/j_smedley/status/29572910565818368
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Posted: Jan 24th 2011 11:26AM Jef Reahard said

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@Azuvidexus

Yeah, updated the post, thanks.
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Posted: Jan 24th 2011 1:30PM Azuvidexus said

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@Jef Reahard No problem, glad to be helpful :)
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Posted: Jan 24th 2011 10:16AM Corso said

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The plus side to this is, maybe now, other developers and publishers will see that bringing MMO's to consoles could be good for business. I've only played MMO's on consoles (EQOA, FFXI, now DCUO), and I'd like to have more choices like my PC brethren instead of all the empty promises we've gotten over the years (LotR, DDO, Age of Conan, Champions Online, etc.).

The negative here is that, unfortunately, DCUO (while super fun when working right) is a broken game at this point. It's fun for anyone who wants to solo to level cap. But even for me and my girl in the same house, communication is near impossible, voice chat simply doesn't work, and there is a lot that needs to be fixed. I don't want other companies to go the "let's just dump it on PS3 and we'll fix it later on" route.

Posted: Jan 26th 2011 2:40AM kalipou134 said

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@Corso
Communication impossible? Really?

How about typing... slowly...

Pretty sure you can handle that now can you.
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Posted: Jan 24th 2011 10:19AM Shirogetsune said

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It's an amazing game, I'm not surprised at all. Way to go, SOE!

Posted: Jan 24th 2011 10:40AM Valius said

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Doesn't surprise me in the slightest, it's their only release to appeal to a mass instead of a minority.

Posted: Jan 24th 2011 10:43AM Comrade Domovoi said

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@Valius

SWG, when that bad boy came out I saw a frickin thing on CNN about it, with some fat dude going on how awesome it was to play Star Wars in an MMO. REST IN PEACE SWG QQ
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Posted: Jan 24th 2011 10:44AM Furdinand said

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Guess the people waiting for it to go F2P are going to have to wait a little longer. Enjoy your Champions though.

Posted: Jan 24th 2011 5:30PM SFGamer69 said

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@Furdinand

Not if it remains the bug filled, broken mess that it currently is for many, especially those outside the US who are having connection issues regularly...

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Posted: Jan 24th 2011 10:49AM Dril said

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A great many MMOs sold very well in their first month.

A great many also lost a lot of people after the first month. Time will tell us how an MMO is doing, not early box sales figures.

Posted: Jan 24th 2011 12:48PM starka1 said

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@Dril

Yeah, I'm waiting for the first few months. This is really good news though and gives me hope they should be able to continue throwing a decent amount of resources at it so live player feedback(i.e. the real beta) can make it into the game. I want this to be a good game but after CO, I'm not ready to jump into another super-hero MMO blind-folded.
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Posted: Jan 24th 2011 3:14PM eyeball2452 said

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@Dril

Yup, gotta report this, but it means next to nothing in the great scheme of things. Subs after the second month is a much better benchmark.
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