| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (59)

Posted: Jan 24th 2011 2:45PM Lakevren said

  • 2 hearts
  • Report
Forgot to mention some:
Earth and Beyond
Multiplayer BattleTech 3025
Motor City Online
Well, those are the dead ones. Some of which never released, or were short lived. I might have forgotten another.

Then we have Ultima Online.

Yeah, bad track record indeed, but hopefully this breaks the bad streak. Hopefully.

Posted: Jan 24th 2011 2:48PM Lakevren said

  • 2 hearts
  • Report
@Lakevren Hell, I forgot to mention the so-called Ultima Online sequel. Canceled, of course.
Reply

Posted: Jan 24th 2011 5:50PM Interitus said

  • 2 hearts
  • Report
@Lakevren

Don't forget The Sims Online
Reply

Posted: Jan 24th 2011 5:59PM Lakevren said

  • 2 hearts
  • Report
@Interitus Ah right. That's the one I forgot. Damn. Massively sure missed a chunk of their record. Or at least Gamasutra did. Sure, they may be old, but, in a way, they still count.
Reply

Posted: Jan 27th 2011 9:42AM relgoth said

  • 2 hearts
  • Report
@Lakevren

EA completely ruined ultima online when they bought origin. The seer program (which was a volunteer program for creating content) was wildly popular and was gutted along with much of the development staff. The seer program was only brought back 2 years ago. WAYYYY too late, this should have happened long ago.
Reply

Posted: Jan 24th 2011 2:48PM Alluvian EstEndrati said

  • 2 hearts
  • Report
It is only prudent to be wary of any EA MMO I would think. While a good deal of the blame for the failure of WAR and APB need to be leveled at the developers, the publisher is not blameless either.

As a friend of mine said when they heard about SW:TOR

"BioWare is making an MMO, awesome!"

And when they heard EA was involved:

"Damn, I will just have to wait and see. Don't want to buy another failure of a MMO."

A right proper response IMO. Hopefully the NDA drop before launch will occur at a sufficient point so folk can find out what the game is really like... and avoid a failure if it turns out to be one.

Personally I am willing to risk being a first-day purchaser of the game... keeping me as a subscriber will be a bit more difficult.

Posted: Jan 24th 2011 2:57PM RogueJedi86 said

  • 2.5 hearts
  • Report
@Alluvian EstEndrati

EA's published plenty of BioWare games just fine, and seems to be taking a hands-off approach to TOR, leaving BioWare to do its thing. So I don't see the problem with EA publishing. SOE has made a bunch of turds too, but that didn't stop people from getting excited about DC Universe Online.
Reply

Posted: Jan 24th 2011 3:28PM DiscordSK said

  • 2 hearts
  • Report
@RogueJedi86
Agreed. Without seeing a complete list I'd be hard pressed to decide who's made more "bad" mmos of the two.

Also, any list should probably exclude APB, as that was a EA Partners thing which is very different then a inhouse creation.
Reply

Posted: Jan 24th 2011 4:24PM willflynne said

  • 2 hearts
  • Report
@RogueJedi86

Something to think about, though: what happens if by some chance TOR doesn't live up to the expectations that EA has for the game? With the amount of money rumored to be invested so far, I can't see EA sitting back and letting BioWare do their thing if the game is underperforming financially. That could be where EA's somewhat questionable history with MMOs could be a significant factor.
Reply

Posted: Jan 25th 2011 9:53AM Sorithal said

  • 2 hearts
  • Report
@Alluvian EstEndrati

The problem with WAR and APB were that they were basically shoved out on specific deadlines that EA didn't seem to want to alter. WAR had to cut out a fairly large chunk of content and was bug-ridden as hell thanks to that, and APB I heard wasn't doing too well with being rushed either.

If EA gives Bioware however much time they need in a way similar to how Blizzard gets their stuff done, then TOR should be great. If it's rushed, and they have to cut significant pieces in order to deliver it by the deadline, then yeah, it'll probably get off to a bad start.
Reply

Posted: Jan 24th 2011 2:54PM Valentina said

  • 3 hearts
  • Report
Eh lol, this isn't really very newsworthy when you think about it. It's true the genre overall has underwhelmed with the exception of WoW but eventually there's going to be another massive hit and out of everyone contending for that success, BioWare stands the best chance. EA doesn't really scare me away from titles when their job is to publish a game, not make it. Nobody thought this genre would take off and become a part of pop culture until WoW achieved it's first major milestone.

Posted: Jan 24th 2011 3:08PM pcgneurotic said

  • 2 hearts
  • Report
@Valentina

I agree. In fact, any time I see the words "analyst" "biz" or "Gamasutra" in an article, I immediately fall asleep. This is why sit with a pillow over my keyboard when I read gaming websites. When we were kids, buying casette tapes for our BBCs, C64s and Spectrums, we were just grateful that someone had made a new game for us to play. Now people sit around analysing stuff. Gimme a break already!
Reply

Posted: Jan 24th 2011 3:40PM jmerriex said

  • 2 hearts
  • Report
@pcgneurotic While that is understandable, it is important to note that gaming is very much a business. A business that in 2009 did more revenue than the movies (the number for 2010 aren't final but it appears that trend continued).

As a producer for the APB: Reloaded I can say I keep close tabs on things like this, so should anyone who is in the business of making money on video game (which it seems is a growing trend with several mutual funds adding game developers and publishers to their portfolio.

So, in the end, this becomes very important. I do think that TOR is a bit of a slam dunk, though I am terrified of the fact they are putting so much capital into it so soon (even for EA/Bioware).
Reply

Posted: Jan 24th 2011 11:24PM DancingCow said

  • 2 hearts
  • Report
@Valentina

I disagree. It's definitely newsworthy.

I can understand stockholders being jittery but personally I think Bioware has a good track record, especially with the KOTOR games SWTOR was born from.

And dipping stock prices could be good for anyone who is confident the game will do well :)
Reply

Posted: Jan 24th 2011 3:11PM eyeball2452 said

  • 2 hearts
  • Report
Betting on any game publisher is fairly risky move. Publishers are only as successful as their last hit game. It's an industry that relies on making huge capital investments over the course of 2-3 years before they see any revenue. I love games, but that doesn't seem like a great business model to invest in unless the company has an IP that is guaranteed to sell like CoD, SC or Madden. They basically need to release multiple blockbuster games to move their stock. Also, Activision and EA do a great job of running strong IPs into the ground too, so there's still some inherent risk even if they're about to release a game with a strong IP.

From a personal standpoint, I wouldn't ever buy an MMO on day 1. Look at the latest offering in DCUO. From the hands-on impressions I've read, it doesn't even look like it's going to earn a 7.5 from most review sites. The poster above that hoped for an NDA drop sometime soon is also spot on. For example, Blizzard generally has dropped their NDAs fairly early in the beta process and released some pretty good games. Most other developers/publishers hide behind an NDA until a week or so before launch and I feel like that's a good red flag indicator of an unfinished game and soon to be failure or FTP business model. If you don't believe me, AoC, TR, WAR, DCUO all kept up their NDAs up until only a few weeks before launch.

Lastly, there's nothing wrong with being a niche player like CoH or EvE that both released solid games and continued to add features and build up strong player bases. Most MMO companies could learn a few things from them. Develop a great feature in an MMO and then continually add to it (Character Customization/PvE in CoH and Sandbox/PvP in EvE). Many companies try to do too much and just fail at everything.

Posted: Jan 24th 2011 3:12PM (Unverified) said

  • 2 hearts
  • Report
This is my big concern as well.

If Bioware were an independent developer that took care of the publishing themselves and didn't have any major marketing company to answer to, I'd be much more optimistic.

But any company owned by either Activision (Kotick), EA, or Sony are very likely to suck, and if they don't it's usually because said companies have recently bought them and have yet to have much influence on them.

I think Swtor will be a good game at release, polished etc.. my worry is what EA will do when they realise it won't kill WoW and probably won't get past 1m subs. Will they fire half of Bioware?, will they turn it into F2P (aka we give up, lets milk this for whatever is left), will they completely abandon it?.

I don't trust EA and I'm terrified of what they might do to Bioware, a company that I used to have a lot of respect for.

Posted: Jan 24th 2011 3:20PM Greyhame said

  • 2 hearts
  • Report
I can see where their history might give them some trouble getting investors. Doesn't really say anything though about if the game will be good or not.

Posted: Jan 24th 2011 3:25PM Dumac said

  • 2 hearts
  • Report
Im actually rather concerned that if SWTOR doesn't achieve the success its shooting for the whole genre is going to be in trouble. It has everything going for it, a reputable developer, a fuckload of money invested, and an IP guaranteed to sell, and if that doesn't work out, how are other studios going to fare in the future? This is part of why i don't like the game, there is too much riding on it.

Posted: Jan 24th 2011 4:18PM willflynne said

  • 2 hearts
  • Report
@Dumac

If you think about it, though, SOE had the very same things going for it when it launched SWG way back when, with the possible exception of the budget (can't recall any rumors about the budget about that game). Those factors are no guarantee when it comes to the financial success or failure of a game.
Reply

Posted: Jan 24th 2011 3:27PM Seffrid said

  • 2 hearts
  • Report
Bioware have no track record at developing online games, and EA's track record at doing so is scarcely inspiring.

Everything about SW:TOR tells me it will be an initial big hit among casual and solo players while offering nothing remotely satisfying to hardcore and long-term players. Subscriptions will fall drastically after a couple of months.

Firstly, because it will offer nothing sufficiently new or graphically inspiring beyond a first look, secondly because players will do what they always do and end up going back to WoW, thirdly because the demand for science fiction games is dwarfed by the demand for fantasy ones, and fourthly because the business model won't compete with GW2 no matter how the games compare quality-wise.

Moreover, history tells us that no MMO has ever lived up to the hype that has surrounded this game. WoW never had the same degree of hype, simply because there was nothing spectacular for it to beat, while SW:TOR has been long touted as the game that is going to break the mould and, sadly, I fear it will do no such thing.

Featured Stories

WoW Archivist: Epics

Posted on Nov 23rd 2014 12:00PM

One Shots: Nowhere to hide

Posted on Nov 23rd 2014 10:00AM

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW