Earlier this month, the official minutes of meetings between CCP Games and EVE Online's Council of Stellar Management were published to the general public. EVE's democratically elected council of volunteer players meets with CCP's developers twice per year at the company's headquarters in Iceland. At the meetings, the concerns of EVE's players and details of upcoming expansions are discussed. Response to the December summit's minutes has been largely positive so far, which is a huge turnaround from June's tirade of negativity.
EVE blogs have been considering some of the problems raised in the meetings, and insider Keith Neilson delivered his assessment of how the meetings went right here on Massively. The only people we have yet to hear from are the council members themselves. To make sure the CSM has its say in the public arena, Massively interviewed council member Dierdra Vaal about the summit and asked some critical questions on CCP's plans for EVE's future. In this first of two interviews, we discussed EVE Gate, the growing botting problem, user interface upgrades, CCP's microtransaction policy, how the summit went in general, and how attitudes within CCP have changed toward the CSM.
Skip past the cut to read the first of two illuminating interviews with EVE Online's CSM.
Massively: In the first meeting discussing CCP's web strategy, it was mentioned that gameplay features would be added to EVE Gate. We currently have access to EVEmail through EVE Gate. What other in-game features can we expect?
Dierdra Vaal: CCP is very careful with giving players access to gameplay outside the EVE client. We talked about the possibility of adding more gameplay features to EVE Gate, such as adjusting your market orders. There is currently nothing like that scheduled for release, though. That's not to say it won't happen, but it probably won't happen soon.
The new EVE forums will be a part of EVE Gate, which has had a very poor level of use since its release. Do you think this will convince more people to try out EVE Gate's other features?
I think it definitely might encourage people to use the out-of-game EVEmail and calendar more. I'm not too sure if the "spacebook" part of EVE Gate will ever catch on. From what I've seen, the new forums will be a lot better. They don't seem to be anything special compared to other forum packages, but they don't seem to be any worse either.
Have you had any hands-on experience with the new forum? The developers mentioned that it had a "very, very, very strong search" feature. Does this feature live up to expectations?
I personally wouldn't class it as "very, very strong," because (for example) it's missing semantic search. It works as you can expect a search to function these days, and that's a lot better than the current search. It couldn't replace EVE-Search because EVE-Search saves posts against edits and displays the corp/alliance info at the time of posting rather than at the time of viewing. So EVE-Search contains historical data that the forums won't have.
CCP engaged you in an exercise in which you prioritised features and fixes from a list by buying them with tokens. Can you tell me a little bit more about this exercise and what insights it provided?
Basically, we were given a list with 30 or so features requests and bug fixes on it. Each item also had a certain cost associated with it. You could think of this as the amount of man-hours it would take to implement it. Costs ranged from 13 points to 1 point, and each CSM member was given eight chips to spend on items. With nine CSM members, we had 72 chips, while the list had approximately 150 or so points in total -- obviously we had to make choices.
By going through the list multiple times and discussing the items, we eventually made our choice. CCP then took away 20 of our tokens (to simulate an unexpected problem coming up and messing with our plans) and told us to choose which features to cut from our list. In all, it shows clearly the kind of dilemmas CCP's planners face. Do we spend time evaluating Blackops ships or do we spend time re-balancing hybrid guns? However, by now the members of the CSM are well aware that CCP has to make choices and does not have unlimited developer time.
June's summit was not well received by the CSM, as CCP did not commit to dedicating resources to many issues. The CSM's complaints of poor treatment at the summit and the subsequent fallout from players caused quite a stir. Was this summit improved and did you get a sense of how the June summit has affected CCP?
There is a very big, positive change within CCP. We've heard from several people, including Hilmar, that the June summit and player response to it served as a strong wake-up call for CCP. There is a much stronger focus within CCP now on fixing existing problems and improving/iterating on existing features. They are still spending developer time on new features too, but we have seen and continue to see much more effort being put into existing issues.
The first part of the Incursion release included a number of highly requested fixes/improvements, like rockets and UI improvements. In the coming six months, Team BFF will also basically be doing nothing but going through the backlog of player-requested items to fix stuff. Within CCP, we as CSM seem to be taken more seriously now, and we're getting a lot more two-way communication with developers than we did before the June summit. While I can't speak for everyone at CCP, I've met a lot of developers who feel that interacting with the CSM is a win-win situation.
After the meeting on CCP's future microtransaction policy, does the CSM have any concerns with the direction that's being taken?
The CSM still isn't happy that microtransactions are being considered. We unanimously agree we would prefer a microtransaction-free EVE. That said, this is in large part a business decision, and CCP is committed to seeing what microtransactions can bring them. We have made it crystal clear that any items gained through microtransactions should not give any sort of competitive advantage, and CCP has assured us that this will absolutely be the case.
The last QEN showed NPC bounties as an ISK faucet have become massive. In a discussion with lead economist CCP Dr. EyjoG, the CSM discussed the proportion of those bounties that might come from botting versus the portion that comes from regular gameplay. Were any insights revealed, and how is CCP tackling the issue of botting?
We emphasized to CCP that we fear botting for non-RMT purposes is a bigger problem than RMT botting, and we urged CCP to develop better or more aggressive anti-bot measures both in-game and out of game. CCP agrees that there is too much ISK coming into the game and that bots are at least partially to blame for this. Both the CSM and CCP agree that botting is a real problem. I do think there is still a chance CCP may be underestimating the sheer number of bots, but that is speculation on my part.
The details of discussions on combating RMT and botting are understandably sealed under NDA, but did you get the sense that CCP is going in the right direction in tackling these problems?
I think there is a drive within CCP to tackle the problems, but so far I am not sure if more measures were being taken than six months ago. I do hope that we have encouraged CCP to increase their attention and activity to tackle this problem. I know a lot of people within CCP want to tackle it, but it's a question of priorities. If CCP Dr. EyjoG wants dev time to develop anti-bot measures, he has to compete with everyone else who also wants dev time.
The Carbon UI framework was said to permit holographic UI elements like those seen in CCP's Causality trailer and Kale Ryoko's Future Proof. To what extent can we expect to see this being used in EVE?
The UI and core developers we talked to about this were really enthusiastic about it. I do think there's a strong desire on the UI and an art team to have stuff like that, but as for when we'll see it, so far that's a big unknown. I suspect we'll first see it in Incarna before seeing it in flying in space, but that's pure guesswork on my part. If CCP has the technology and they're developing Incarna anyway, they'd be fools not to use it.
Lastly, is there anything the CSM would like to say about how the summit went in general?
I think it's important to emphasize that there really has been a significant change for the better at CCP. The CSM is in particular really happy with the reasonably new executive producer CCP Zulu. It's easy to focus on the things we see and don't like, but I do think that, by and large, most of CCP and most of the devs look at EVE in much the same way as players and want the same things as players. That shouldn't be forgotten. That said, that is my personal opinion, and I know Mynxee and TeaDaze will be significantly less optimistic.
Stay tuned to Massively's EVE Online coverage this weekend for part two of this interview, in which we ask some important questions on Incarna and nullsec warfare.
Reader Comments (16)
Posted: Jan 21st 2011 3:36PM Miffy said
As soon as Microtransactions come into the game then I will never play again. They've ruined most MMOs I've played in the past and they'll ruin this one. It'll be things like pay £5 for new hair and shit that should be in the creation as default. No excuse for it when I pay a subscription, if I didn't pay one then fine but it is there.
One thing that pissed me off in SWG which was already ruined by the CU and NGE was the TCG. All the kool new items were put in TCG and nothing good for any in game quest rewards or crafters. Infact the quality of TCG items were head and shoulders above the crap they put as quest rewards, which was basically recycled crap from the game but in a different colour or something.
One thing that pissed me off in SWG which was already ruined by the CU and NGE was the TCG. All the kool new items were put in TCG and nothing good for any in game quest rewards or crafters. Infact the quality of TCG items were head and shoulders above the crap they put as quest rewards, which was basically recycled crap from the game but in a different colour or something.
Posted: Jan 21st 2011 3:54PM cowboyhugbees said
@Miffy I say either F2P with microtransactions, or a monthly subscription fee. Having both is absolute despicable.
Reply
Posted: Jan 21st 2011 5:05PM SgtBaker1234556 said
@Miffy
Heh :bittervetting: it for real there.
The game already offers full blown RMT features, you can even buy Titan capable pilot straight off the character forums and here you are raging over... erm.. some cosmetic microtransaction fluff?
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Heh :bittervetting: it for real there.
The game already offers full blown RMT features, you can even buy Titan capable pilot straight off the character forums and here you are raging over... erm.. some cosmetic microtransaction fluff?
Posted: Jan 22nd 2011 4:09AM axler said
@SgtBaker1234556
right now all transactions involving real money are made through the players, not CCP.
if you sell a plex, you sell it to another player, not CCP, isk is not created from nothing, it is traded to you from another player.
same with the character bazar, you only trade with players, CCP does not create anything in the game, everything, even the characters you speak about, is created by the players, and traded amongst the players.
so there are no "typical" microtransactions or RMT in eve. The game just offers a bit more freedom when it comes to trading AMONGST PLAYERS
if the "typical" microtransactions were to be included that will no longer be the case, as CCP will be spawning shit up from nowhere which you will be able to buy for real money. The money will go to CCP, not another player.
right now all rl money paid to CCP goes to subscriptions (well and the char portrait or character transfer, but that is irrelevant for this discussion). Everything else you mentioned is trading between players.
So as you see eve has no "typical" microtransactions with which the company tries to fuck the players. Most of us would like to keep it that way.
Reply
right now all transactions involving real money are made through the players, not CCP.
if you sell a plex, you sell it to another player, not CCP, isk is not created from nothing, it is traded to you from another player.
same with the character bazar, you only trade with players, CCP does not create anything in the game, everything, even the characters you speak about, is created by the players, and traded amongst the players.
so there are no "typical" microtransactions or RMT in eve. The game just offers a bit more freedom when it comes to trading AMONGST PLAYERS
if the "typical" microtransactions were to be included that will no longer be the case, as CCP will be spawning shit up from nowhere which you will be able to buy for real money. The money will go to CCP, not another player.
right now all rl money paid to CCP goes to subscriptions (well and the char portrait or character transfer, but that is irrelevant for this discussion). Everything else you mentioned is trading between players.
So as you see eve has no "typical" microtransactions with which the company tries to fuck the players. Most of us would like to keep it that way.
Posted: Jan 22nd 2011 1:55PM SgtBaker1234556 said
@axler
Yet, you have to buy the plex somewhere - and CCP is the only (official) shop for it. And for the character, you have to pay your monthly to CCP while you train it. So I don't buy the "player-to-player" angle at all. CCP gets their cash from both PLEX and Characters. Oh and they also take a cut when you transfer the character to other account.
I just find it very amusing EVE players are bitching and rage qutting over microtransactions and cash-up fluff that is only cosmetic while buying things like characters or ships (things that give you real advantage in-game) is perceived as a complete non-issue.
It's funny.
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Yet, you have to buy the plex somewhere - and CCP is the only (official) shop for it. And for the character, you have to pay your monthly to CCP while you train it. So I don't buy the "player-to-player" angle at all. CCP gets their cash from both PLEX and Characters. Oh and they also take a cut when you transfer the character to other account.
I just find it very amusing EVE players are bitching and rage qutting over microtransactions and cash-up fluff that is only cosmetic while buying things like characters or ships (things that give you real advantage in-game) is perceived as a complete non-issue.
It's funny.
Posted: Jan 23rd 2011 2:24PM Valkesh said
@Miffy
They already exist, they're just hidden behind the pageantry of the PLEX and mutli-boxing system. Sure, you can't open up an item shop and buy a new carrier. But people can, (and do, often) buy and sell enough PLEX to get that carrier. One of many reasons why Eve is a waste of potential.
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They already exist, they're just hidden behind the pageantry of the PLEX and mutli-boxing system. Sure, you can't open up an item shop and buy a new carrier. But people can, (and do, often) buy and sell enough PLEX to get that carrier. One of many reasons why Eve is a waste of potential.
Posted: Jan 21st 2011 7:07PM KTrell said
what is this nonsense?
"The CSM still isn't happy that microtransactions are being considered. We unanimously agree we would prefer a microtransaction-free EVE. ...
We have made it crystal clear that any items gained through microtransactions should not give any sort of competitive advantage, and CCP has assured us that this will absolutely be the case."
that is strange, i eman I can buy plex with real money and I can sell the plex for ISK to buy the best items. It is already in the game. what are they talking about? ohh boy
"The CSM still isn't happy that microtransactions are being considered. We unanimously agree we would prefer a microtransaction-free EVE. ...
We have made it crystal clear that any items gained through microtransactions should not give any sort of competitive advantage, and CCP has assured us that this will absolutely be the case."
that is strange, i eman I can buy plex with real money and I can sell the plex for ISK to buy the best items. It is already in the game. what are they talking about? ohh boy
Posted: Jan 22nd 2011 4:13AM axler said
@KTrell
As I said in my previous reply. that is trading with a player not CCP. that isk was actually created by another player, and you traded him a plex for it.
he will then use that plex for his game time. So you see CCP never created any isk from thin air, and they never recieved any money other then for subscription time.
the game therefore has no "typical" microtransactions, as all money goes to subscription time. What you spoke about is done completely amongst players.
Reply
As I said in my previous reply. that is trading with a player not CCP. that isk was actually created by another player, and you traded him a plex for it.
he will then use that plex for his game time. So you see CCP never created any isk from thin air, and they never recieved any money other then for subscription time.
the game therefore has no "typical" microtransactions, as all money goes to subscription time. What you spoke about is done completely amongst players.
Posted: Jan 21st 2011 8:03PM Xilmar said
"new executive producer CCP Zulu"
i know it might be a stupid question, but since when is CCP Zulu the exec producer? and the most important thing, what happened to Nathan?
i know it might be a stupid question, but since when is CCP Zulu the exec producer? and the most important thing, what happened to Nathan?
Posted: Jan 22nd 2011 1:08AM SgtBaker1234556 said
@Xilmar
I think Zulu is the guy who actually does real work, rest of the awesome-boys sit there on their cloud9 and brainstorm their awesome ideas without any connection to reality at all.
Reply
I think Zulu is the guy who actually does real work, rest of the awesome-boys sit there on their cloud9 and brainstorm their awesome ideas without any connection to reality at all.
Posted: Jan 22nd 2011 1:18AM Xilmar said
@SgtBaker1234556
right...don't know if you actually realized what you were doing but you didn't really answer either question in your reply.
as a matter of fact your post is just a feeble attempt at sarcasm...ok, maybe a bit of a waste of time aswell. So if you have no idea what you're going on about, please refrain yourself from trolling.
Now off you go, grown ups are talking.
Reply
right...don't know if you actually realized what you were doing but you didn't really answer either question in your reply.
as a matter of fact your post is just a feeble attempt at sarcasm...ok, maybe a bit of a waste of time aswell. So if you have no idea what you're going on about, please refrain yourself from trolling.
Now off you go, grown ups are talking.
Posted: Jan 22nd 2011 1:10PM Meissa Anunthiel said
@Xilmar
Nathan is still Exec Producer, what Dierdra meant was "Senior Producer", ie, replacing Torfi.
And yeah, we've had a much much better experience with CCP Zulu than with his predecessor.
Reply
Nathan is still Exec Producer, what Dierdra meant was "Senior Producer", ie, replacing Torfi.
And yeah, we've had a much much better experience with CCP Zulu than with his predecessor.
Posted: Jan 22nd 2011 1:28PM Xilmar said
@Meissa Anunthiel
cheers for that
yeah CCP Zulu seems to be quite good in the dev department...but in all fairness i'm sure it wasn't all CCP T0rfifrans' fault or anything...
anyway happy to hear nathan is still executive producer, thought be might have been sacked or something. don't have a crush or anything, but foe years he's been the one doing most interviews and everything, it would have been kinda weird if it was someone else.
Reply
cheers for that
yeah CCP Zulu seems to be quite good in the dev department...but in all fairness i'm sure it wasn't all CCP T0rfifrans' fault or anything...
anyway happy to hear nathan is still executive producer, thought be might have been sacked or something. don't have a crush or anything, but foe years he's been the one doing most interviews and everything, it would have been kinda weird if it was someone else.
Posted: Jan 22nd 2011 1:40PM Meissa Anunthiel said
@Xilmar
It's never a single factor, but I know that CCP T0rfifrans was more closed and secretive than Zulu is. That and the fact that he was a LOT less present during CSM meetings, whereas Zulu is present the vast majority of the time. Now as far as what goes on when we're not around, I cannot say, but I know that when we are, one is objectively better than the other.
Also, whether it is associated with the general leadership is only guesswork, but we've made greater strides in terms of communication and understanding during CSM 5 than we have in all the other CSMs I was a member of.
As far as Nathan [CCP Oveur] goes, it's a popular game to bash him, but while we don't see eye to eye all of the time (understatement of the year), he couldn't be faulted for his position being inconsistent/illogical. My personal opinion was that we had very different experiences of what the game was like and our perspectives thus very different. And frankly, I welcome that as long as one does not discard the other's point of view without first considering it.
Reply
It's never a single factor, but I know that CCP T0rfifrans was more closed and secretive than Zulu is. That and the fact that he was a LOT less present during CSM meetings, whereas Zulu is present the vast majority of the time. Now as far as what goes on when we're not around, I cannot say, but I know that when we are, one is objectively better than the other.
Also, whether it is associated with the general leadership is only guesswork, but we've made greater strides in terms of communication and understanding during CSM 5 than we have in all the other CSMs I was a member of.
As far as Nathan [CCP Oveur] goes, it's a popular game to bash him, but while we don't see eye to eye all of the time (understatement of the year), he couldn't be faulted for his position being inconsistent/illogical. My personal opinion was that we had very different experiences of what the game was like and our perspectives thus very different. And frankly, I welcome that as long as one does not discard the other's point of view without first considering it.
Posted: Jan 22nd 2011 10:22PM Xilmar said
@Meissa Anunthiel
Even from the outside Zulu seems to be a lot more involved than T0frifrans was. More eager to open up to CSM might be more accurate actually. In any case it it's clear even from the published meeting minutes that CCP is starting to understand the immense benefit of having a centralized feedback channel from the general player base. Good to hear things are moving forward in the right direction.
Concerning Nathan's POVs, honestly it's better to have different opinions and views on each side of the table rather than everyone agreeing on just about everything. Might not be that fun for the people in the meetings, but in the long run the game has only to gain from a greater pool of ideas and beliefs.
And to be fair, the CSM's views are far from being universal. The same difference of experiences that you mentioned with Oveur applies to some players and their representatives as well. Not going into details now, but my point is that while the council might not care that much about, let's say carebears, CCP has to coz they're spending money on the game aswell. So keep in mind that his opinion about what the game is like might be wrong, but so might yours. Just saying, kind of an FYI.
Reply
Even from the outside Zulu seems to be a lot more involved than T0frifrans was. More eager to open up to CSM might be more accurate actually. In any case it it's clear even from the published meeting minutes that CCP is starting to understand the immense benefit of having a centralized feedback channel from the general player base. Good to hear things are moving forward in the right direction.
Concerning Nathan's POVs, honestly it's better to have different opinions and views on each side of the table rather than everyone agreeing on just about everything. Might not be that fun for the people in the meetings, but in the long run the game has only to gain from a greater pool of ideas and beliefs.
And to be fair, the CSM's views are far from being universal. The same difference of experiences that you mentioned with Oveur applies to some players and their representatives as well. Not going into details now, but my point is that while the council might not care that much about, let's say carebears, CCP has to coz they're spending money on the game aswell. So keep in mind that his opinion about what the game is like might be wrong, but so might yours. Just saying, kind of an FYI.








