Most MMOs have some sort of factional component, even if the mechanics and options aren't directly identified by a "faction" label. Whether it's heroes and villains in DC Universe Online
, Alliance and Horde in World of Warcraft
, or the Albion, Hibernia, and Midgard trifecta from Dark Age of Camelot
, creating a character in an MMO usually requires some sort of alignment choice.
Often this choice boils down to a good or evil stereotype, and while roleplayers and lore enthusiasts may argue that "the Horde isn't evil" (or similar arguments from other games and factions), the fact remains that the Horde's visual palette is filled with imagery and concepts that have signified evil throughout much of human history.
In today's Daily Grind
, we'd like to know why you pick particular factions, and if the visual or lore-centric baggage they carry influences your decision. Do you usually roll characters that are good? Evil? Neutral? Why?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!