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Reader Comments (82)

Posted: Jan 14th 2011 8:43AM ArhK said

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@Tazmanyak
Yes, I don't get how it is possible to ask subscriber to pay even more like that...

Micro transactions in a f2p mmo seems ok, but it is a shame when you are actually paying a monthly subscription.
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Posted: Jan 14th 2011 8:55AM Daverator said

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@Tazmanyak

STO biggest turnoff for me honestly is a lot of the "per character" options. IE increase number of available bridge officers or ships by 2, for one character, The amount of space that data uses is effectively nothing, so paying the 5 or 10 bucks should easily cover your entire account.

The $20 ship was meant mainly as a referral reward, and added just so it would be available by other means. But STO definitely has the feeling they have a larger development team working on the cash shop than the rest of the game at times.
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Posted: Jan 14th 2011 8:43AM Haishao said

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For me the worst are consumable items or items of limited use and boxes that only have a small chance to give you what you pay for.

Posted: Jan 14th 2011 8:50AM Pyrii said

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Mabinogi in the EU is pretty awful, I've seen mounts and pets at £17.50 ($30) http://is.gd/icxXL3 And there's also "Character cards" which are either extra characters slots or unlock styles for an existing character one time only for £9-£11 ($15-$18) each.

For second place, comes the WHOLE EverQuest 2 Extended service. Overpriced in every way from the original subscription.

2 pieces of evidence that Free 2 Play and micro-transactions are costlier than they at first seem.

Posted: Jan 14th 2011 9:03AM SkyStreak said

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The worst microtransactions, I have efer hearbof are the ones where people are paying for microtransactions in a BETA!!! What is up with THAT!?!

It seems totally wrong to me that a game would charge you for anything during Beta Testing. I know the subscription- less/f2p games neednto make money, but claiming that a game that is a port is in a perpetual state of Beta is ridiculous.

Now, moving on to the most ridiculous micro transaction in a game I actually play...

In CoH, the most ridiculous one has to be the Party Pack. No costume bits or powers and just emotes?

I think the Devs made the mistake of thinking the cost of creating the components of the pack (in design time) would directly translate to how the payer base values said pack.

I think the would have been far better served by breaking up the components of the pack into future Boosters.

Posted: Jan 14th 2011 9:07AM Jade Effect said

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The mounts from the Lord of the Ring Online store. They are all .. the same kind of horse (or pony) , just colored differently. What's worse is that Turbine keeps churning them out every few months, and what's funny is that the ones you can get in-game from getting reputation with NPC factions have much more health (which means it's much harder for mobs to hit you off the mount). I can't imagine myself paying money to buy an inferior product, this really boggles me.

The next microtransaction item that boggles me is the $15 (can't recall the exact price) inventory space expansion from Allods Online. You can do the quest in a raid group and get the exact same item in about 15 minutes. Why would anyone pay money for that?

Posted: Jan 14th 2011 9:09AM Arkanaloth said

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*any* game that uses sub fees *AND* micro-transactions (STO, while I miss you a bit.. that's just stupid and part of the reason I'm not coming back)

*any* game that has "rental items" (Vindictus you're fun and all but I'm not dropping 5$, 10$, 15$ on a 30, 60, 90 day rental item...)

Posted: Jan 14th 2011 9:12AM Avernus said

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Entropia Universe, the entire game.

Posted: Jan 14th 2011 9:14AM daicon said

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Activision-Blizzard's Pandaren Monk. It's as if they couldn't bare to let 100% of the purchase price go to charity. Tell me why Activision-Blizzard needed half of that? Because a tiny pet model must cost so much for their art team to animate? Also, the charity portion was only available for a limited time. Now 100% of the proceedings go to Blizzard.

Furthermore, microtransaction is one thing, but when it's combined with a monthly fee, it is ridiculously greedy. People argue that they are just cosmetic rewards, but that just means they screw over the players who play for the sake of collecting cosmetic rewards such as mounts and pets. A "pet collector" or "mount collector" pays just as much a month to play as a raider or a PVPer, so why do they have to pay extra to enjoy their portion of the game? Gamers who think that it's acceptable to monetize ingame rewards just because they don't effect your stats need to understand this point.

Posted: Jan 14th 2011 9:19AM sn00gans said

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Not really an MMORPG, but buying hats in TF2 for up to $9 a pop?

FOR A HAT?

No stat boost, no special abilities... JUST A HAT.

FOR $9.

A HAT.

I can buy a real hat for LESS than $9.

Goddammit, Valve... I love you for all you've done, but ...

Posted: Jan 14th 2011 7:35PM (Unverified) said

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@sn00gans What do you mean, "no stat boosts"? Buying a quality hat is the best way to get ahead in the game - it IS a hat simulator, after all!
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Posted: Jan 20th 2011 1:45PM StClair said

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@sn00gans:
If Valve didn't provide an option to buy it direct from them, for that price, people who REALLY want that hat would be buying it on eBay for even more.
You may think it's ridiculous, but others disagree. And if a thing can be traded, someone will pay real money for it. The only question is, how much and to whom - Valve, or some third party.
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Posted: Jan 14th 2011 9:26AM Katt said

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Name changes... $50 to run a line of SQL... you robbing b@stards! And yes... subscribers should get all cash shop items for free while they still subscribe. If this gives them access to unlimited game breaking items, then that's a pretty good sign that those items shouldn't be in the cash shop in the first place.

Posted: Jan 14th 2011 10:30AM Stoneywall said

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@Katt Name changes... $50 to run a line of SQL...
^^ THIS!!
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Posted: Jan 14th 2011 9:28AM cotheer said

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Every transaction that is over 1$ lol.
But seriously, how is 15$, 20$.... a microtransaction?
EQII EX is a perfect example how microtransaction has become such relative term today.
Looking at some "MT" games today, i like LOTRO even more.

Posted: Jan 15th 2011 3:48AM BaronJuJu said

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@cotheer I agree developers need to drop the "Microtransaction" term from their cash shops when you have $25 backpacks, mounts and such (EQ2). When you are paying more than a monthly sub for an item in game you've lost the title of "micro".

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Posted: Jan 14th 2011 9:38AM Muddleglum said

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It may not be on par with some of the things I have read in this post so far, but going from my own experience 20 dollars for a bag that only added like 6 extra slots in Allods blew my mind.

Posted: Jan 14th 2011 9:50AM Gaugamela said

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The 20$ for a bag that added 6 extra slots PER CHARACTER in Allods and the fact that you had to pay real cash to remove the Fear of Death penalty. Fortunately they backpedaled but not before the damage was done.

The problem is that people hear about MICROtransactions and then when they play a bunch of these f2p games they see that they are actually macrotransactions.

The PR guy that invented that term was a f*ckin genius. Even gaming journalists continue to speak about all transactions on MMOs as microtransactions when they clearly aren't micro.

I don't really understand how the people responsible for free-to-plays haven't seen that the model that best adapts to the western market is the freemium model followed by DDO, LotRO and Wizard 101 for example where you have some items, the possibility to subscribe and get points to spend in the store with the subscription and you pay for the content that you want to play. It isn't at all that different from the Guild Wars model - the difference is that Guild Wars also sold the additional content in physical boxed expansions.

Posted: Jan 14th 2011 10:04AM Rindon said

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Ah Cryptic, I wish it would go away and stop eating up good IPs. Terrible company, that has terrible execution of its games. STO should be f2p with that kind of cash shop. Pretty ridiculous imo.

Posted: Jan 14th 2011 11:24AM nomoredroids said

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@Rindon Until a commenter linked to it above, I hadn't realized how BIG the cash shop is. SO much content that's being withheld.
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