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Reader Comments (51)

Posted: Jan 14th 2011 9:28PM jonnyfrag said

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@Ekphrasis

I really don't hope you are expecting an answer. That's not SOE's style. We have open questions with hundreds if not thousands of posts asking things for SWG that have gone unanswered for literally years. Not asking for xyz feature or anything, just a clear cut answer good or bad about many items.
No peep.
The rarest loot drop in any SOE product is meaningful communication from them.
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Posted: Jan 14th 2011 10:45PM alinos said

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The issue i take with this Rip is that our extra 5 dollars each doesn't get us an oceanic server

i mean sure charge us more but give us a reason why, i would have no issue if it was just well the extra costs associated with giving you a local server are reflected in your payment charges. You can switch to the US pay system but you will only be allowed on the US servers

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Posted: Jan 15th 2011 9:07AM TheGreatMachine said

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@Ekphrasis I actually got a reply from a CSR about it. Their excuse was that they use a service "Global Collect' to recieve overseas payments and that's reflected in the cost.

I call BS as their AUD cost for EQ2 is 17.95. Why does one game cost more to use this service? Why do none of their competitors ask their customers to foot the bill for a such a service? I personally think it's rubbish.
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Posted: Jan 15th 2011 9:28AM TheGreatMachine said

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@Ekphrasis We just got a reply from RadarX too. Here's the skinny:

TSR-MattG:
I am sorry you feel sleighted by our subscription pricing.
I can tell you that this is in no way done to overcharge anyone. When we accept overseas payments we have to convert the currency using a system known as "Global Collect" which charges us a fee on every transaction, as a result, sometimes overseas pricing is a bit higher.

We may adjust our pricing to reflect current exchange rates in the future, but at this time there are no plans to do so. Alternatively, you could always have a friend state-side buy you some pre-paid game cards (which are $15) to use, if you find the alternative pricing for overseas currencies a bit too high.

RadarX:
As MattG stated it is never our intention to overcharge people for subscriptions. I've brought your concerns to the folks who make these types of decisions and explained how you've felt. This isn't a promise of resolution but I wanted all of you to know that you will be heard.
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Posted: Jan 15th 2011 10:54AM Ekphrasis said

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@TheGreatMachine

Thanks mate, I'm watching and commenting the "Why does sony charge Australians more to play?" thread in the DCUO forums.

Putting information up on Massively is just another avenue to highlight the these deceptive and illegal (?) business practices for others to see - especially AU customers who are waiting on retail boxed copies in AU.

For anyone else: http://forums.station.sony.com/dcuopc/posts/list.m?start=120&topic_id=4956
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Posted: Jan 16th 2011 4:12PM JoolaPrime said

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@Ekphrasis Ha, in NZ I can't even use my ASB credit card to pay for the game.

Apparently there has been so much fraudulent activity with the merchant (SOE) that the bank wont honour transactions from them...ouch.
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Posted: Jan 14th 2011 8:10PM orso said

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Haters gonna hate.

I for one am loving this game currently. The combat has some intricacy that will be foreign to people who don't want to bother to learn it, but outside of that the game rocks.

Look, style, combat, story, and pvp are all very good and very enjoyable. Top that with the promise of regular new content and I think its a winner, and definitely worth the 15 a month.

Posted: Jan 14th 2011 8:46PM MtthwRddl said

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@orso

Totally with you.

I don't see how standing place auto-shooting your energy building power is more fun than hopping around shooting arrows and frilly-nilly.

I think some people may get bored of any mmo if they played it for too long.
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Posted: Jan 14th 2011 8:26PM Yarr said

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All the Free Realms subscribers are still waiting for that new content... oh wait, we get lots of new cash shop items all the time, guess that is what he meant. No new areas, quest lines, jobs, races. Still, they gave free lifetime subs to those paying the yearly rate, and now and then have added a few things. I've stopped buying Station Cash for now and won't be buying anything with the SOE brand on it until they start releasing more FR content that isn't just cash shop stuff.

As to DCUO, no thanks. Tried it, controls (mouse/key or controller) were just terrible. Since the combat nerf to Free Realms I already have an 'action' game where you just press the "1" key mostly. I'll stick to Freedom Force and its exp for my super-hero fix for now.

Posted: Jan 14th 2011 11:41PM (Unverified) said

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@Yarr

Exactly what I was thinking.
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Posted: Jan 14th 2011 9:19PM jonnyfrag said

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Before I click the link and read it, I am SURE there will be no mention of all the various pre-order debacles. Not just the Batman one either.
SOE is busy removing threads complaining about pre-order ripoffs, delays and false advertising.
Not a peep about that. Launch and pre-order are behind us, let's forget about how many people got ripped off and look towards the future (in other words, keep paying past your first month!!!!!)
Smedley is a dick.

Posted: Jan 14th 2011 9:25PM jonnyfrag said

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Hey, I was right. It was all about how to convince more finicky PS3 players to continue to pay a sub. And re-confirming upcoming MTs.

Yeah, Smedley is still a dick.

Posted: Jan 14th 2011 9:59PM Rindon said

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I have looked at the game and am interested. But with all the good F2P games out and games like GW2 coming out, no need for me to waste money on a sub anymore.
Companies need to realize they cant compete running at the same price WoW does and expect to get a ton of sub, especially if the games are sub-par.
Plus side for SOE is the station pass. With this in the line up it may be worth getting again. Would be able to play vanguard

Posted: Jan 14th 2011 10:35PM evanset6 said

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This site is full of jaded buzz kills....

I'm loving this game. I think the controls are tight, it's fast paced, and something new on the MMO front... I LOVE the atmosphere and can't wait to see some of the new content that comes down the pike.

You guys can keep your World of Farmcraft and its ilk. I'm loving something fresh and new... it really is refreshing.

Posted: Jan 14th 2011 10:50PM (Unverified) said

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I personally have loved this game since the second I picked it up. The combat is fast and after 10 years of being a traditional tank in MMO's I'm glad to have a bit of spice with my tanking.

Posted: Jan 14th 2011 11:24PM Utakata said

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As I predicted...some are going to love this game. Other's are going to hate it. Jury is still out whether this game will be a success and whether I'll ever pick it up. But I think I should give it a few months.

Posted: Jan 14th 2011 11:43PM Drunken Irish Sniper said

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"some are calling the first real console massively multiplayer title"
Who the hell is saying that?
Final Fantasy XI launched way back on May 16, 2002 on the Playstation 2.

Posted: Jan 15th 2011 3:49AM echoMateria said

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How can this game not feature every good thing that everyone loved about in every other MMO, work flawlessly both in gamepad and keyboard, have more content at its launch then other MMO that also got most of its content post launch and EVEN demand monthly payments!!!111oneone

Seriously people, think a little before making posts in blogs, just think for a minute...

Posted: Jan 15th 2011 5:37AM Bhagpuss said

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I liked DCUO enough to buy it after several months in Beta. It's not a "play all day, every day" MMO, nor designed to be one. It's enormous fun played with intensity in short sessions and as such it makes a great contrast to the slow-and-steady MMOs I normally enjoy.

Although I don't normally do much PvP, after spending Beta on a PvE server i decided to roll on a PvP server for launch and it enhances the whole experience enormously. Yes, the missions are instanced, which means there's a way to level up securely, but to get each mission you need to complete a series of tasks in the contested, open world and Heroes and Villains have opposite objectives at the same locations, often involving the same NPCs.

On a PvE server the heroes and villians just get on with their oppositional tasks side by side while studiously ignoring each other, which is a bit ridiculous, but on a PvP server this is a great device for creating ad hoc street battles that emulate superhero firefights from the comics very well.

The world is huge. The cities are incredibly detailed and fascinating to explore. It's like a virtual travel simulator. I've spent as much time just sight-seeing and taking screenshots as I have questing or fighting.

It does need some more work, though. The chat system is terrible and as complained about above the power sets are unimaginative. The characters you can make seem more like standard fantasy characters than superheroes - my guy dual-wields axes! No real super-strength is just ridiculous. None of that really detracts from the excellent, fun gameplay though.

Posted: Jan 15th 2011 8:37AM MMOaddict said

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The game bores me to tears. Very shallow and a button masher. Instanced no WORLD feel. Not worthy once again to be called a true MMORPG. Why are we being deluged with these type of games here of late? GA, APB, DCUO, Vindictus etc. Every one of them I can't stand because they don't give me the staples that make me addicted to an MMORPG.

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