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Reader Comments (57)

Posted: Jan 11th 2011 9:14AM Bartlebe said

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I know nothing of this game.

What's the word on the street about it from beta? CoH clone? Another Champions Online? Anything crazy and unheard of?

Posted: Jan 11th 2011 9:34AM JohnFordColey said

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@Bartlebe

It's definitely got potential. It plays fast, puts the IP to good use, and it feels different from other MMOs. Coming from the beta, it's still buggy and could use more customization options from the get-go, but the important thing is that it's fun.
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Posted: Jan 11th 2011 9:43AM Grendel said

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@Bartlebe It's ok, but nothing special imho. I had fun in beta, but I would'nt sub for it, it's just ... meh.
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Posted: Jan 11th 2011 10:36AM Heraclea said

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@Bartlebe

I enjoyed the beta. It needed a bit of work, especially in tbe mouse macros that were a bit too demanding for the PC, but it had a pleasant pace and I'm looking forward to getting back in and seeing more of the world.

IF - and this is a big if - they keep the levelling pace the same as what was in beta, they're going live with plenty of basic content to build characters with. This was one of the things that soured me on Champions Online; you had to play both starter zones to get enough XP to level, so the game had no alternate paths and no real replayability.
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Posted: Jan 11th 2011 2:58PM DiscordSK said

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@Bartlebe
Having played beta, 1-30 + raids, its a pass for me. In the upper levels you literly have to do just about everything available in order to level. There is little to no extra content. This really comes home when you make an alt, because of the nature of the game most of the content is reused regardless of what mentor or even side you pick, which definately takes away from the experiance.

Once at cap, 30, which should be reachable in a few days of play you are given a small ammount of daily instances that you queue up for and grind a couple hundred times in order to earn tokens for your epic armor. Due to the limited number of these missions SOE decided to recycle alot of the earlier content as duo instances, adding a little more meat to this bare bones game.

Personally, CO had more content at launch, a more enjoyable and varied world and a deeper leveling experiance. Mil City, Canada, Desert, Monster Island and Lemuria vs Metropolis and Gotham. DCUO's strength is in its license and the extreme ammount of polish given to the early levels. Beyond that though it feels like a very shallow and unfinished experiance, one that I'd recommend waiting about half a year to play.
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Posted: Jan 11th 2011 9:18AM Corso said

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Can't wait to get off of work tonight! Gonna be a great game, especially since I'll be rockin' the PS3 version.

Posted: Jan 11th 2011 9:20AM Malfious said

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I can't wait for this game, getting a little bored of WoW and I was a huge fan of City of Heroes.. back when it has more players at least.

The website states its a worldwide release on 11th Jan, yet every retailer in the UK says its 14th?

Posted: Jan 11th 2011 10:44AM Scrobes said

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@Malfious

For a long time they've always released new games on Fridays in the UK. Sadly, I can't really remember the specific reason why.
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Posted: Jan 11th 2011 9:22AM Scott Ossington said

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As an action game its fun, as an MMO, its lacking in some of the the things you would expect from a MMO, as a super hero game it made me want to resub to Champions Online. Power sets are lacking, costume parts are slim.......

Posted: Jan 11th 2011 6:09PM evanset6 said

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@Scott Ossington Costume options are lacking in the beginning, but as you play through the game there are a TON more options to find. And a good thing is if you like the design of a certain piece (Which always automatically fits your color scheme) you can keep the look and the stats, but if you do not, you can just keep the stats and set it to look like any other piece you've unlocked.... pretty awesome imo.
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Posted: Jan 11th 2011 9:26AM AT3374 said

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Great game . Played beta and loved it . Might get it in 6 months after CoH sub expires

Posted: Jan 11th 2011 9:34AM CaffinatedOne said

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I had the same feeling. The story is great, but it didn't feel all that MMOish and the action is a clickfest (made my wrist hurt a good bit, though it'd probably be better with a controller). It mainly made me want to play CO again after playing it for a bit.

Posted: Jan 11th 2011 9:40AM Ekphrasis said

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From my earlier post - more appropriate here:

So... just set up my account for DCUO and I when choosing the recurring billing option - I see 1 month: AUD$19.95 - but the US price is USD$14.99.

In all my time playing MMO's I've always paid the USD amount (wearing whatever the current currency conversion rate is). Given that AUD$1 = ~USD$1 at the moment, why are Australians being charged an extra $5.00 (at minimum) for the exact same thing? One of our group purchased via Steam and apparently has his billing currency set to US but for the rest of us, the account information seems to be locked at AU currency with no way to change it.

Most importantly - this was not advertised ANYWHERE that I have seen leading up to the game's release. The site FAQ only lists the USD/EUR purchase/subscription prices.

That's just disgusting SOE. Unless it changes, I'm out after the free month, and I daresay many other Aussies will be too.

Posted: Jan 11th 2011 9:55AM UnSub said

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@Ekphrasis I believe you are being forced to pay the EU rate since Australia is in a PAL region.

So, instead of getting the US$ rate, where we are pretty close to parity, we're getting the EU rate, which is much worse.

Also not advertised is the apparent ability to flip your servers from EU to US within settings, making the region you pay for even more irrelevant.

Just one of many reasons I'm watching DCUO from the sidelines and expecting a harsh reaction 30 days from now (without major changes / additions by SOE).
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Posted: Jan 11th 2011 10:09AM Yellowdancer said

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@Ekphrasis
I believe Australia falls under Sony Europe. Instead of complaining here, you should call them.
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Posted: Jan 11th 2011 10:10AM Ekphrasis said

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@UnSub

That's poor form.
I just posted on the official forums (constructively) challenging the disparate subscription fees and had my post deleted with no notification/reason. Not the way to win my loyalty as a customer SOE...

I purchased the "US version" of the game from Direct2Drive - planned to be playing on US servers with friends in the US from other superhero MMO's.

I'd be happy to pay the EU fee - if I'd opted to purchase the "EU version" and play on the EU servers - which I did not. So in this case, I'm allowed to play on the US server, but have to pay EU subscription fees? Psssh.
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Posted: Jan 11th 2011 11:00AM The Protagonist said

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@Ekphrasis The publishers have a history of classing non-USA regions as less important. For example, the UK were not offered any kind of pre-order bonus whereas US and some other major european countries were! Unfortunately we just have to accept that SOE consider some markets more important than others. Pity.
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Posted: Jan 11th 2011 3:56PM Protoavis said

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@Ekphrasis

That happened to me too during beta, deletions when raising the price differences.
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Posted: Jan 11th 2011 5:39PM TheGreatMachine said

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@UnSub It's not a server thing necessarily. $OE charge Aussies $17.99 for an EQ2 sub to their US servers for example.

It's outrageous and the companies reputation for nickle and dimming people is well deserved.
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Posted: Jan 11th 2011 9:50AM FTPgodmode said

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never really got to play beta (even though i did preorder) but from all the videos i've seen, it looks like a fun game. lots of action and overall it seems very fast paced. there's already lots of great pvp compilations on youtube :]

massively do you think we can start a poll focused on which platform people will be playing? PS3 or PC?! (I know, i know, we're all mainly PC here lol)

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