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Reader Comments (8)

Posted: Jan 10th 2011 2:45PM DemonXaphan said

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Given that Anet was silent for almost 3 years i think they announced game features at the right time and demoed what they are looking at this year to the fans who have been patiently, also some fidgety too.

Think they have done very well with releasing info and video about the game to keep fans interested till they are ready.

Posted: Jan 10th 2011 3:04PM semajin said

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zomg lawl epic article fail! Seriously, sometimes I think hiring gamers to design a game is counter-intuitive. It sounds great on paper, but its like sending someone who is hungry to go food shopping... you end up with a cart full of junk you don't really need. Fresh perspective and ideas are needed in this industry, and that comes with fresh eyes and minds.

Posted: Jan 10th 2011 5:32PM DemonXaphan said

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@semajin
There is nothing bad about hiring gamers who want to work in the industry, they have a inquisitive nature to see a game flourish like anyone else. What better way to possibly work on a game that may rock some future gamers imagination and inspire him/her to get into the industry.

Hell most mmo's where started by gamers who wanted to make a better game.
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Posted: Jan 10th 2011 3:59PM cray said

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I think Chris Lye's quote was taken too literally by many gamers and picked apart. I wouldn't call his comment a philosophy on Guild Wars. I think he was merely sharing his own perspective of the process of making a online game such as GW2.

That's all it is...a perspective, there's no wrong or right about it.

Posted: Jan 11th 2011 12:16AM MGTrey said

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@cray: He should still probably be aware of the PR problems inherent in such statements.
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Posted: Jan 10th 2011 6:55PM CornishRocker said

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I think one word would've spared us all of these overly analytical discussions.
If Chris had said "we're not *just* a video game company", it would've been much more appreciated by the whole community.
But then again, that just sounds like clich├ęd jargon. At least it's raised interest in the video and the company.

Posted: Jan 11th 2011 4:31AM ZenJitsu said

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People keep assuming you can only be one or the other...why can't they excel at making great video games AND building great communities? They're not mutually exclusive concepts.

Frankly, I'd rather they attempt to do both than choose one to focus on at the detriment of the other.

Posted: Jan 11th 2011 11:54AM Teknogrebo said

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Being as I work for a games company and have some responsibility for recruitment I can tell you know that any company worth it's salt (and I include Anet in amongst those) will hire fantastic programmers/artists/designers etc first and foremost. What you find though is that only gamers are interested in working in the games industry, as you can earn more money doing the same thing elsewhere. You also have to take into account that a good games designer will be a gamer by their nature, as you can't design something you know nothing about.

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