Huge changes are coming your way with Aion's 2.5 update, and we've got all the details courtesy of the officially translated Korean patch notes. Yesterday we chatted up Aion producer Sean Neil, and today we've got a few interesting nuggets that should add fuel to your 2.5 fire.
There's a lot of new content coming in the update, none of it bigger than the new Academy Bootcamp and Araka instances (both of which sport a level 50 entrance requirement). The former is a bit of a departure from the game's existing instances given that it's set in a circular arena and features "wave after wave" of monsters. The Araka farm instance requires an eye for quest dialogue detail, so pay attention to the Reian tribesmen associated with the dungeon.
The 2.5 patch is also adding a new divinity endowment enhancement system as well as several tweaks to the game's crafting and gathering systems. The endowment system adds various bonuses to your equipment that are then consumed in battle, while more than 300 advanced designs have been added with the aim of reducing the pain inherent in the higher-level crafting game.
Finally, 2.5 is adding new pets, an extensive pet mood system, group guide mentoring functionality, new temporary titles, new coin quests, new graphics engine options, new social clothing, and various legion enhancements. Check the patch notes on the official Aion website for the ful list of additions and tweaks.
Reader Comments (10)
Posted: Jan 7th 2011 11:30AM Nyan said
More rental or drained-over-time items... What a shallow game and a greedy company. I'm just waiting for them to put these things in the cash shop after they're done programming people. Hopefully other games won't follow this path, they're really making people hamsters on a wheel.
Posted: Jan 7th 2011 11:49AM Icemasta said
@Nyan How is that any different than any other MMO including WoW?
In Aion, you have no repair fees, instead, you got rez fees (minimal) and consumable fees (soul shots and now imbues). The game LACKS a gold sink for player to use on a day to day basis, it's the main reason the economy is so broken.
Rental items aren't in the cash shop either and it's another way for higher level players to pay big sums out of the economy (to npcs) so they can level faster.
You're complaining about something that was done and was asked for by the players to fix the economy, please learn what you're talking about before commenting.
Reply
In Aion, you have no repair fees, instead, you got rez fees (minimal) and consumable fees (soul shots and now imbues). The game LACKS a gold sink for player to use on a day to day basis, it's the main reason the economy is so broken.
Rental items aren't in the cash shop either and it's another way for higher level players to pay big sums out of the economy (to npcs) so they can level faster.
You're complaining about something that was done and was asked for by the players to fix the economy, please learn what you're talking about before commenting.
Posted: Jan 7th 2011 1:09PM Alex Oglitchkin said
@Icemasta
I'd take armor repair over soul heal any day. Because I just love doing hard modes and after a couple wipes you have to wait minutes upon minutes for the soul sickness to wear off.
Reply
I'd take armor repair over soul heal any day. Because I just love doing hard modes and after a couple wipes you have to wait minutes upon minutes for the soul sickness to wear off.
Posted: Jan 7th 2011 2:43PM Maraq said
@Icemasta
@Nyan How is that any different than any other MMO including WoW?
>> maybe by degree. Aion is the worst mmo for costs i've ever played, and i've played a few, over the last 4 years.
In Aion, you have no repair fees, instead, you got rez fees (minimal) and consumable fees (soul shots and now imbues).
>> rezs fees are hardly "minimal", plus you actually lose xp when you die/wipe? Genius. yes, there are no repairs, but you have plenty of costs with crafting due to the ridiculous requirements and RNG/proc chances.
The game LACKS a gold sink for player to use on a day to day basis, it's the main reason the economy is so broken.>>
You serious? the economy is broken because of the ridicuolous costs in game, and the difficulty of financing them, which is driving borderline players to RMT, which further inflates costs in game. The game has so many gold sinks its like a sieve, players can hardly earn it fast enough to spend it. 92mil Qinah for a pair of wings (and thats straight from the devs, not the market)??? Is that really necessary? Soul healing and crafting costs are punishing players who simply want to progress, not be rich.
Rental items aren't in the cash shop either and it's another way for higher level players to pay big sums out of the economy (to npcs) so they can level faster.
>> Umm.. Not sure about that statement. Mist items are rental, and the costs really didn't make it worthwhile from what i remember.
You're complaining about something that was done and was asked for by the players to fix the economy, please learn what you're talking about before commenting. >>
The players asked to fix an already broken economy. Rental items dont do that. The economy was broken at source, in the games design, driving borderline players to RMT which caused further problems in game, driving inflationary prices on the markets, further aggravating the player base still resisting RMT. Maybe this is all subjective and other players dont agree, but i'm pretty sure theres enough smoke to Nyans comment for their to be some fire behind it too. I wont accuse you of not knowing what your talking about, but possibly of wearing rose tinted spectacles.
Reply
@Nyan How is that any different than any other MMO including WoW?
>> maybe by degree. Aion is the worst mmo for costs i've ever played, and i've played a few, over the last 4 years.
In Aion, you have no repair fees, instead, you got rez fees (minimal) and consumable fees (soul shots and now imbues).
>> rezs fees are hardly "minimal", plus you actually lose xp when you die/wipe? Genius. yes, there are no repairs, but you have plenty of costs with crafting due to the ridiculous requirements and RNG/proc chances.
The game LACKS a gold sink for player to use on a day to day basis, it's the main reason the economy is so broken.>>
You serious? the economy is broken because of the ridicuolous costs in game, and the difficulty of financing them, which is driving borderline players to RMT, which further inflates costs in game. The game has so many gold sinks its like a sieve, players can hardly earn it fast enough to spend it. 92mil Qinah for a pair of wings (and thats straight from the devs, not the market)??? Is that really necessary? Soul healing and crafting costs are punishing players who simply want to progress, not be rich.
Rental items aren't in the cash shop either and it's another way for higher level players to pay big sums out of the economy (to npcs) so they can level faster.
>> Umm.. Not sure about that statement. Mist items are rental, and the costs really didn't make it worthwhile from what i remember.
You're complaining about something that was done and was asked for by the players to fix the economy, please learn what you're talking about before commenting. >>
The players asked to fix an already broken economy. Rental items dont do that. The economy was broken at source, in the games design, driving borderline players to RMT which caused further problems in game, driving inflationary prices on the markets, further aggravating the player base still resisting RMT. Maybe this is all subjective and other players dont agree, but i'm pretty sure theres enough smoke to Nyans comment for their to be some fire behind it too. I wont accuse you of not knowing what your talking about, but possibly of wearing rose tinted spectacles.
Posted: Jan 7th 2011 4:34PM Icemasta said
@Maraq
I don't have much time so I'll make this quick.
Price inflates because of 2 reasons: 1) Rarity, if the item is too rare and the demand is too high, the price of the item will inevitably increase drastically over a short period of time and stay high until the rarity has been resolved.
2) Too much cash in circulation (Aion's situation). The reason Ench stones and Crit stones are going for 100k+ a pop when they used to be 10k-20k a pop is because there is too much cash in the economy, and that has been mentioned and CONFIRMED by the devs themselves. Yes, RMTs are a problem, but the cash people buy from them will STAY in the economy if it's only spent on other players and not taken away.
Now, I didn't mention this in my first post, but look at WoW's gemming and enchanting which requires a whole level of time sink to level those profession and you NEED someone with those to get enchants, compared to the Aion's open enchant/gemming system, it's much better and less of a time sink.
Also, you come and compare wing price, go and look at flying price in WoW. 5000g and 6000g for freaking flying. 280% and 310%. 5000-6000g is HARD to get, about has hard as getting 90m in Aion (assuming you're at cap level).
So yeah, since you suggested a removal of eye wear, I shall suggest you remove your thick black shades.
Reply
I don't have much time so I'll make this quick.
Price inflates because of 2 reasons: 1) Rarity, if the item is too rare and the demand is too high, the price of the item will inevitably increase drastically over a short period of time and stay high until the rarity has been resolved.
2) Too much cash in circulation (Aion's situation). The reason Ench stones and Crit stones are going for 100k+ a pop when they used to be 10k-20k a pop is because there is too much cash in the economy, and that has been mentioned and CONFIRMED by the devs themselves. Yes, RMTs are a problem, but the cash people buy from them will STAY in the economy if it's only spent on other players and not taken away.
Now, I didn't mention this in my first post, but look at WoW's gemming and enchanting which requires a whole level of time sink to level those profession and you NEED someone with those to get enchants, compared to the Aion's open enchant/gemming system, it's much better and less of a time sink.
Also, you come and compare wing price, go and look at flying price in WoW. 5000g and 6000g for freaking flying. 280% and 310%. 5000-6000g is HARD to get, about has hard as getting 90m in Aion (assuming you're at cap level).
So yeah, since you suggested a removal of eye wear, I shall suggest you remove your thick black shades.
Posted: Jan 7th 2011 6:31PM Maraq said
@Icemasta
its not a comparison with WoW (i dont play it) i was making. And your points either dont change what i've said or are simply not strong enough to justify your point. Enchant stones are just one part (or symptom) of a larger problem, they dont define the entirety of the economy problems Aion has. Aion has a broken economy, thats obvious. RMT is virtually encouraged by the in game systems and costs of living at source, its bad game design. RMT then aggravates that further, causing other issues on top, and worsening those already there. Cash from RMT causes inflation (same for economy that thinks it can prints its way out of , making it harder to compete *unless* you also gold buy, hence encouraging RMT, exasserbating the problem again. Its a vicious circle, and is never good for a game.
Comparing wing prices in another game does not makes my point moot. Its not a competition of which game is worse. Aions economy is bad. If WoW's is worse, if thats what you are saying, it does not make Aions economy "good". Just that they're both bad, and both examples of bad game design.
PS - Good riposte with the "black shades" :)
Reply
its not a comparison with WoW (i dont play it) i was making. And your points either dont change what i've said or are simply not strong enough to justify your point. Enchant stones are just one part (or symptom) of a larger problem, they dont define the entirety of the economy problems Aion has. Aion has a broken economy, thats obvious. RMT is virtually encouraged by the in game systems and costs of living at source, its bad game design. RMT then aggravates that further, causing other issues on top, and worsening those already there. Cash from RMT causes inflation (same for economy that thinks it can prints its way out of , making it harder to compete *unless* you also gold buy, hence encouraging RMT, exasserbating the problem again. Its a vicious circle, and is never good for a game.
Comparing wing prices in another game does not makes my point moot. Its not a competition of which game is worse. Aions economy is bad. If WoW's is worse, if thats what you are saying, it does not make Aions economy "good". Just that they're both bad, and both examples of bad game design.
PS - Good riposte with the "black shades" :)
Posted: Jan 7th 2011 12:09PM Thac0 said
It all looks great with exception of the preset faces and bodies that look ridiculous.
Posted: Jan 7th 2011 12:15PM Valentina said
Aion is an giant ridiculous money sink..lol
The changes sound sweet though but I won't try it out again until 3.0.
The changes sound sweet though but I won't try it out again until 3.0.
Posted: Jan 7th 2011 12:41PM Yarr said
@Valentina
As you level up the amount of money you can make greatly increases, so that prices that seem crazy when you are lower level become almost pocket change later on. Because of this the game actually needs money sinks to remove kinah from the higher level players. This is pretty common in most MMORPGs, in fact most of the games I've played run into this same problem as the majority of players reach level caps.
Reply
As you level up the amount of money you can make greatly increases, so that prices that seem crazy when you are lower level become almost pocket change later on. Because of this the game actually needs money sinks to remove kinah from the higher level players. This is pretty common in most MMORPGs, in fact most of the games I've played run into this same problem as the majority of players reach level caps.
Posted: Jan 20th 2011 10:02AM Grassrootz said
I'm not coming back until they add the player housing they showed off in the vision trailer. As soon as they announce that is coming I know a good size group of people I know will return.









