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Reader Comments (35)

Posted: Jan 6th 2011 4:06PM thric3r said

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Hmmm, video isn't starting - it says Wrong Viewing Privileges - Video is Private

Posted: Jan 6th 2011 4:06PM Kroktar said

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"This video is private"

Posted: Jan 6th 2011 4:09PM Rubi said

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Try it one more time, guys. It looks okay on our end -- there may have been a short delay when we flipped the switch to set the video public.

Posted: Jan 6th 2011 4:24PM Nearly Departed said

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video worked for me, that was great stuff!

Posted: Jan 6th 2011 4:29PM sfwtboy said

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Absolutely amazing! You can truly tell that ArenaNet loves the game they are producing and the excitement on their faces is contagious!

Posted: Jan 6th 2011 4:32PM Aganazer said

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Okay the video convinced me.

These kids are in way over their heads and will never be able to live up to expectations.

Posted: Jan 6th 2011 4:51PM (Unverified) said

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@Aganazer

What exactly makes you believe that?
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Posted: Jan 6th 2011 6:26PM Irem said

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@Aganazer
Uh, these "kids" have made a hugely successful game and are pretty big industry names.
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Posted: Jan 6th 2011 4:45PM Heraclea said

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"We're not a video game company, we're a community building company."

No, you're a video game company. It drives me bananas when business language descends into rosy ambiguity like this. Guild Wars 2 may be pure awesome, and ArenaNet might be very good at what they do. But these won't be true for long if they forget to focus on their actual business, which is not building community, but making video games.

If the game is good enough a community will follow.

Posted: Jan 6th 2011 5:04PM Dirame said

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@Heraclea
I do think that's kinda what he said.
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Posted: Jan 6th 2011 4:47PM DemonXaphan said

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Great vid and good to see how they think and learn from the players.

Posted: Jan 6th 2011 4:53PM Lenn said

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Guild Wars 2 looks better and better with each tidbit of information. If only they stopped with the little morsels already and gave us something meaty to chew on.

Posted: Jan 6th 2011 5:22PM Tom in VA said

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@Lenn

You pretty much hit the nail on the head for me. I am getting tired of ArenaNet telling us "Now, we can tell you everything" but then of course they don't. In fact, this video really tells you nothing.

It's a bit of a bait and switch, and I'm getting weary of it.

I'd have traded 15 minutes of this "oh, you're gonna love this game, really, you are" video for 1 minute of actual new information about GW2 in a heartbeat.
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Posted: Jan 7th 2011 2:44AM jacomdad said

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@Tom in VA
Agreed 100%
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Posted: Jan 6th 2011 5:03PM Dirame said

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15:10 Asura assassin-ish prof BEOTCH!!

Posted: Jan 6th 2011 5:12PM Dirame said

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@Dirame

Oh snap I got that time-jump wrong 12:49 is the correct one
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Posted: Jan 6th 2011 5:26PM Dumac said

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For a moment there i thought what the hell is footage of Earth Eternal doing in that video, than i remember that's what GW actually looked like in 2003. How easily could it have been released as that monster instead of the beauty it became.

Anyway this video is not so much of a retrospective as it is promotional material. I actually love these things, hearing about corporate history, and i get so worked up over how companies feel that every ounce of their public presence needs to be primarily geared towards selling their service/product else the world will collapse. But ok, it was fun to watch anyway.

Posted: Jan 6th 2011 5:51PM Graill440 said

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Like many folks that browse this site i am not swayed by the polite words and supposedly selfless acts by this comapny. I have worked for companies like this i know what goes on behind the cameras and the meetings when folks think the recording devces are off. These people like any other business are there to make money, nothing else, not build a community, not be your friend, etc, etc adnauseum. The jokes at meeting,etc, when they dont know they are being recorded are what folks need to see.

We as consumers need only look at one thing, what the game will look like because its the "vision" of someone else, and their hopes we will like it and make them truckloads of cash. Its like building a complicated puzzle, sure the person making it has a set of rules they must follow to give folks a chance, in the end its the mind of that person we are trying to solve or move around in, not the puzzle itself. Will we like what the mind of a particular dev comes up with? In the case of the big titles, the easier and more automated it is the better it will be for the devs. Least work for the biggest amount of cash, a plain fact.

A community develops after word of mouth goes around, not until, how the community reacts depends on what the mind of these devs create with limited imagination, young kids, have been nowhere(noted after reading bios on alot of these super devs), some have degrees, all have varying views and all feed the project they are on with the limited lives they have lived.

Them build a community? Not hardly, Paying customers build commuities. Them making these games for us? Thats a laugh, They makes these games to try and make money, if they can do it by using something they may or may not like, the recreational activity of playing online games then of course they will do this. If it was easier to paint rocks white and be paid the same they would do that instead.

I can see the very first meeting from the folks pitching to the CEO. "Fred, my idea is based around......now get this...A community!" Fred. "My god! Phil..thats brilliant! Go with it! Mary! Get me George kastanza!"

Posted: Jan 6th 2011 6:07PM ZenJitsu said

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@Graill440

Sorry to hear that life's kicked you in the shins a few too many times to cause such a bleak, cynical and distrustful outlook on life.

Considering how long I've been a wage slave, I can honestly say that any company that inspires that sort of enthusiasm is a good one or at least a good-intentioned one. You don't see that kind of excitement in your average daily job.

I'm looking forward to GW2, and having played the demos, it's more real than a lot of the games that companies promise and don't deliver on.
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Posted: Jan 6th 2011 6:44PM Irem said

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@Graill440
Wow. I would absolutely LOVE to make a living off my art, but that doesn't mean I'm not just as concerned about people enjoying it. Making money and being passionate about a creative endeavor are not mutually exclusive things, and if everyone could haul in "truckloads of cash" for the thing they most love to do, the world would be a better place. Artistic integrity isn't lost when someone wants your money, unless your money is the ONLY thing they want and they've stopped caring about the creative aspect of their work. That's definitely not true of ANet, or Blizzard, or CCP, or really any major developer I can think of.

One of the first things everyone warns aspiring game designers about is that it's a labor of love and doesn't make a whole lot of money on average. If these people -wanted- to do something else and make more at it, they'd be doing it.
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