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Reader Comments (17)

Posted: Jan 3rd 2011 11:45AM Valdur said

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Because most of them were made by Uwe Boll :(

Posted: Jan 3rd 2011 12:03PM jh3141 said

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@Valdur ... or Paul W S Anderson. I mean, frankly, Alien versus Predator made Resident Evil look like a masterpiece, so I doubt it has anything to do with being a game adaptation that those movies sucked...
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Posted: Jan 3rd 2011 11:50AM Doba said

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WoW, movie.. One word... BADASS!!!!!!!!!!

Posted: Jan 3rd 2011 12:05PM MW2772 said

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IMO, most PC-based films are lackluster because the focus is on capitalizing on the name recognition to make a quick buck. Consequently, little investment is made in story-telling, fleshing out details, or adding depth. It is easy to make this mistake, since many PC games are superficial by nature--with an emphasis on combat, violence, etc. The formula is simple: Cater to the lowest denominator in order to make the most money, with the least investment--thereby maximizing profit.

However, with the evolution of MMOs such as WoW, there is the potential to tap into rich content and lore. Furthermore, it is likely Blizzard wants to protect its good name as well as its prize Cash Cow. Cinema seems a logical direction in which to expand a project beyond the boundaries of an incredibly successful, although aging, MMO.

Posted: Jan 3rd 2011 12:45PM CCon99 said

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As long as the movie reenacts the Leeroy Jenkins scene, it will be a box office hit.

Posted: Jan 4th 2011 9:10AM Bhima said

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@CCon99

LOL
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Posted: Jan 3rd 2011 1:23PM Zuljundwumn said

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I'd rather see blood in my urine than see another Sam Raimi film.

Posted: Jan 3rd 2011 1:24PM The Minn said

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Get him to direct it and not Raimi.

Posted: Jan 3rd 2011 2:49PM juanele said

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I don't think I've ever seen a good movie made from a video game. I suppose Resident Evil was entertaining enough though, better than the Doom movie at any rate. Anyway, here's hoping that the WoW movie bucks the trend.

Posted: Jan 3rd 2011 3:06PM Pewpdaddy said

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A lot of trouble also at least in my opinion is that, we the players make the world of our games, especially MMO's. Our experiences are what we enjoy, as with any REALLY good movie very skilled story telling will be needed. Until I see otherwise I simply assume they're all garbage. Much like the MMO's of late.

Posted: Jan 3rd 2011 4:56PM Sedare said

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i still think this movie should have been a full-length CG movie in the vein of the Blizzard cinematics. Those animations were amazing! They are going to have to CG half the friggin' characters in a live-action film (ala incredible hulk) anyway, so should have gone that route. I want to see more adult oriented CG movies like Beowulf and Blizzard could have done a nice pg-13 WoW animated movie. Getting Sam Raimi on this is a risky maneuver because while Army of Darkness kicked butt, Spiderman 2 and 3 did not!

Posted: Jan 4th 2011 1:13AM mysecretid said

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David Bowie's son directing a World of WarCraft movie. Planet Earth just got a little more surreal ...

Posted: Jan 4th 2011 3:22AM eLdritchZ said

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I think the first resident evil wasn't actually that bad... you know... before they changed the series into "bland hollywood matrix-like action flick nr. 378"...

also Silent Hill was kinda nice... The story was pretty weird but then again, I hear it was pretty much a 1:1 adaption from the game, so the fine japanese folks who made the game are to blame for that ;)

Posted: Jan 4th 2011 9:18AM Bhima said

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I think the only way to make a film like this a success is to make sure it doesn't overwhelm the audience with so many different characters and interweaving storylines because films that seem to do this end up very superficial (see X-men 2 again... it could have been good, but they decided to appease the fanboys and cram way too many characters into it that you don't have time to care about any of them). Of course, this will piss off a majority of WoW fanboys because they want to see a girl space-goat dance, orc kick a gnome (actually, i want to see that), night elf dance on the mailbox, etc. Or they would want the film to pack in so much of the lore, that you are left with very thin characters.

Hopefully Raimi will take a page from Jackson's book and realize that story, lore, creatures and places are totally secondary to the characters. If he focuses, say on a specific point of the story of arthas (like how he became the lich king and end it at that point) he would have room to develop some pretty awesome characters. Here's hoping the scope of the film stays focused on making a great movie, and not just showcasing World of Warcraft.

Posted: Jan 4th 2011 9:56AM Ryerr said

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If they want to make a successful movie they need to focus on the story rather than just "let's cram as many video game elements into this movie as we can". Trying to make Mortal Kombat the movie just like the game with silly sound effects from the game and ridiculous dialogue etc. doomed it before it even came out.

If they use the world and lore of Warcraft and develop a story within in then I think they could have a hit. If they try to just transition the game world to the screen then it's going to bomb like all the others.

Posted: Jan 4th 2011 11:00AM sauceofmagic said

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WoW: The Slaughter of 10 trillion boars.

Posted: Jan 4th 2011 9:00PM Valdamar said

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I saw the Prince of Persia movie a few days ago - it's a long way from being my favourite film (not even top 100) but I think it's the best videogame adaptation I've seen. I think that's the bar the WoW movie has to get over (unless you're a big fan of the Resident Evil movies - I thought some of them were ok too).

And I don't see it happening, no matter how much money they throw at it. I think studio producers will look at WoW's day-glo graphics, with comically oversized weapons and armour that looks like it is made of candy, and they'll want to take the property in a kid-friendly direction for merchandising potential - movies are such a collaborative effort and so expensive that there will be pressure to take it to the widest possible audience, even if the crew has gamers on it.

And lets face it, the WoW movie can't be as dramatically serious in tone as even the Lord of the Rings movie and still be faithful to the source material - it just doesn't have the underpinnings or heritage/legacy for it - I enjoy following WoW lore (and I'm not the biggest Tolkien fan), but it just lacks that kind of grandeur - it's a bit of fun frippery with elements that would look very silly to the layman. Even the WoW novels have struggled to mine any dramatic depth from it that would seem coherent or epic to anyone without prior knowledge of the franchise's games. I fear that once WoW is put up on the big screen it's just going to look as derivative as we all know it actually is.

I'm sure lots of us here would love to see the kind of tone you get in the Warcraft 3 cinematics splashed up on the big screen with every penny of a huge budget in full view - now in all of your wildest dreams do you honestly think we'll get that from a Hollywood movie of WoW? Maybe if they did the story of Arthas and didn't hold back, but I really don't see Hollywood producers going for that.

Sadly I fear the WoW movie will stray more into AD&D movie territory than anywhere near the LotR trilogy. And if I'm proven wrong? I'll be happier than anyone else here.

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