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Reader Comments (16)

Posted: Dec 30th 2010 6:08PM Samuraiko said

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Says something about the industry that only one woman's on the list. :( And it's even acknowledged in her entry!

Posted: Dec 30th 2010 6:19PM Brianna Royce said

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@Samuraiko In hindsight, I think Melissa Bianco and Carrie Gouskos would have made great additions too!
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Posted: Dec 30th 2010 6:55PM Ayenn said

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"STO not hitting stellar numbers"

What is wrong with taking them at their word? Cryptic has stated that they have not only achieved their numbers, they have exceeded them by a comfortable margin. Even if you are considering this an opinion piece you have to base these kind of statements on fact. The only fact available about their sub numbers is that they have said they have exceeded the estimated necessary numbers by a comfortable margin.

Posted: Dec 30th 2010 7:25PM Graill440 said

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Interesting that you never see the failure upon failure and yet when one thing does go right, its news. Out of that list Kim, OBrian, and Schilling and a couple others have resume's that cant be used as toilet paper, the rest, regardless of gender simply stink.

Its like ANY countries government, when a person in a lofty office is fired or released for cause they simply move around the government to another position, the gaming industry is no different.

Right now there are far more competent folks with less education able to do a better job than many of the folks listed, sadly these folks wont see work because of the "good ol boy/girl" mentality in the industry. Like inbreeding nothing good ever comes of it.

Posted: Dec 30th 2010 8:12PM johnnliu said

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I can't comment on everyone, but I do want to say that if we evaluate what has happened in 2010 purely based on each person's achievements, then Kate Paiz would have to make the top of the list.

Relatively unknown prior (at least to me... a nobody) to her taking the reigns of DDO - even then, this was a game that was going nowhere and losing subscriber numbers, and turning it around into a profitable license with going F2P.
Then having her pull the same magic off again for LOTRO. Turbine was acquired by WB no doubt with bigger licenses to come.

The aftermath is the whole industry suddenly woke up and realize that they should be doing the same thing for their subscription-based games that are... not doing so well.

Having successfully pulled this off twice, I can name here the list of companies that would gave her any job if she wanted just for her expertise:

SOE: EQ2, POTBS
Cryptic: CO, STO
Mythic: WAR not going F2P my ass.

Expecting 2011 to have a few more big name MMO planning to go F2P - looking at you, WAR, and FF14.
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Posted: Dec 30th 2010 8:22PM Fakeassname said

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@johnnliu

I wouldn't call what she did with those two titles a success just yet, I call it a smoke and mirror job on a bunch of people who are not going to be happy when they realize what their money could be getting them in a real F2P title.

Most of the players who rave about Turbine's version of F2P never played anything else besides a P2P mmo, lets wait a little bit yet and see where things go in 6 months when the shiny wares off of those IPs.
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Posted: Dec 30th 2010 8:15PM Fakeassname said

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how come that dude who made minecraft isn't on this?

Markus "Notch" Persson

shouldn't he at least get an honorable mention for selling 900,000 copies of a game that's still hovering around the beta line?

shit, that's big league "optimistic" figures right there and he did it with the equivalent of duck-tape and crayons in industry budget terms. half the people on this list didn't even ship a product or their only claim to fame was pulling a title out of the crapper when it shouldn't have been in there in the first place, but the little guys who do great things get overlooked due to the size of their marketing budget.

I call Shenanigans!

Posted: Dec 30th 2010 11:48PM DevilSei said

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@Fakeassname

Eh, if you're bringing up indie devs, I think the maker of Love would be more apt, than Minecraft.

Minecraft is an amazing game, don't get me wrong, but there isn't anything "massive multiplayer" about it. You have to know certain information to join others servers. For now its an extremely open-ended sandbox environment perfect for screwing around in.
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Posted: Dec 31st 2010 6:26PM Fakeassname said

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@DevilSei

your right, and now that you said the name: it was "love" I was trying to think of, but Minecraft popped into my head and I latched onto it. I honestly didn't know that Minecraft wasn't a mmo (never played it, just like I haven't played a single thing these other guys have been attached to, but have read plenty about it and it's not hard to see how important it is).

I count launching a home made mmo one hell of a lot more milestone-ish than Turbine piggy backing on a concept that has been proven numerous times, or a big budget flop hiring a charismatic PR rep to shill the "corrected" game. hell if your going to give these guys props for being comunicative with the player base why isn't Derrick "loud mouth" Smart on the list for alganon?

Love's release being important is less about the game it's self and setting a milestone by it's proof that it is entirely possible to generate a mmo without big business investors. anyone who has wanted to produce a mmo but been told that it's impossible without a massive studio to go along with it can now point to Love as an example that it's simply not true.
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Posted: Dec 30th 2010 10:02PM YogiFYG said

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Because Minecraft is not part of the MMO genre :D

Posted: Dec 30th 2010 10:18PM Fakeassname said

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@YogiFYG

really? ehh, news to me.
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Posted: Dec 31st 2010 12:43AM Larry Everett said

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I am so naming my Sith Inquisitor Darth Dan

Posted: Dec 31st 2010 3:25AM semajin said

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Not sure if it's just me but the text is overlaying the pictures. I'm using Google Chrome browser and I had to highlight the text just to be able to read it.

Posted: Dec 31st 2010 8:22AM nevin said

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@semajin using Chrome as well and it works fine for me.
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Posted: Dec 31st 2010 1:09PM Brianna Royce said

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@semajin This occasionally happens in Chrome on our site... most of the time, a reload of the page will fix it immediately. ;)
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Posted: Dec 31st 2010 8:21AM nevin said

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Notice how when a game starts sliding they put someone in that is perceived as honest, up front and a good communicator.

Why don't companies realise this in the first place and put someone in place that has the above qualities.

It's amazing with so many examples of what poor communication does to a title that big companies still do it.

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