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Reader Comments (9)

Posted: Dec 30th 2010 5:32PM Lepton1000 said

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Nice summary, but some analysis might be warranted in a year in review article. What do you think about any of these developments? Successes? Failures? Missed opportunities?

Posted: Dec 30th 2010 6:57PM Ayenn said

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@Lepton1000

Review does not automatically mean analysis. It can and often does mean summary.
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Posted: Dec 30th 2010 6:59PM chum said

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Saw Steam has the digital deluxe version on sale for $7.50 today, very tempted.

Posted: Dec 30th 2010 7:20PM CCon99 said

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@chum

Amazon is still selling it for $2.50 for the standard edition and $5.00 for the Deluxe. Plus you'll get a Borg Bridge Officer too.

I'm not a fan of the game despite being a big Trek fan, it's just not Trek. But I hope this helps you out at least.

http://www.amazon.com/Star-Trek-Online-Game-Download/dp/B0044DEPYG/ref=sr_1_5?s=videogames-download&ie=UTF8&qid=1293401428&sr=1-5
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Posted: Dec 30th 2010 7:30PM chum said

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@CCon99 thanks for the tip, appreciate it :)
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Posted: Dec 30th 2010 11:06PM yeppers said

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@CCon99

... plus I hear if you get both, you can apply both keys to your account giving you 60 days of gameplay.

As tempting as that price is, I'm still more likely to pass it up. STO was my big heartbreak of 2010 and it may even carry into 2011. Hard to go back to Cryptic for how they treated the IP.

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Posted: Dec 30th 2010 9:51PM Dread said

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To say Crafting was 'weak and uninspired' is the understatement of the year.

A complete abortion would be far more apt.

Posted: Dec 31st 2010 1:24PM Tom in VA said

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STO is an OK game, and it is in the process of (slowly) improving.

The most disappointing thing about STO for me were the many many uninspired quest lines and the lifeless automatons that serve as your bridge officers.

I have been working my way through the DS9 television series on DVD and the things that made the (various) TV series click for me --- characterization and story depth --- are just painfully absent from the MMO. The contrast between the TV series and the MMO is really striking. I'm not sure if this problem is even "fixable" at this point, but I do think the Foundry system is currently STO's best hope.

Amidst all the player-generated content dren (and there will be a LOT of it, unfortunately), some players who really "get it" will undoubtedly create STO episodes and missions that capture the essence of the various television series. I hope so, anyway. Once that content is up and running, I may come back to this game -- but not before. : /

Posted: Jan 1st 2011 9:17AM (Unverified) said

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A new restaurant opens. It's culinary theme is unique and extremely popular, and so on Opening Day the place is jammed, with lineups down the block.

The diners are not happy with the meager fare. While several dishes are fantastic, others are excellent in conception but flawed in execution (good receive, bad chef), while quite a few dishes are undercooked and seem barely fit for human consumption.

The restaurant receives few returning customers, as the word spreads. The Food Critics have penned some savage and cutting reviews, further eroding the momentum of Opening Day.

In a desperate bid to restore the situation, the Executive Chef is fired and the Sous Chef promoted in his place. A sign is put in the window: "Under New Management".

The quality of the food slowly improves. Dishes are not quite as undercooked, and the service has improved. The Food Critics praise the new Chef for a back to basics approach, and some customers return.

But the moment has passed, and the Food Community has moved on, or back to more familiar settings (like the giant World of Food up the street).

So the restaurant is surviving, but not growing. The Food Critics suggest that with a lower and more accessible pricing structure on the menu, more people might be attracted to dine there. Management takes a wait and see approach on the matter, prompting potential customers to do the same...

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