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Reader Comments (4)

Posted: Dec 28th 2010 4:01PM Sean D said

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This is good news, but it's hard to get too excited about it when a character in AoC is, to put it in your words from your "fear of FFA PvP" article, "less of an individual and more of a pre-scripted bot that can only go certain places, wearing certain things, at certain times." A movie might rekindle some small interest in the MMO for a bit, but the base design isn't likely to change and interest will wane again pretty quickly. I think many would-be players already understand this and I don't think it's wise for Funcom to get their hopes up too high. There will also be a number of other newer MMOs released by then with the beginnings of dynamism and they will have garnered our attention.

Posted: Dec 28th 2010 5:01PM Jef Reahard said

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@Sean D

That line wasn't exclusive to AoC though, that's my opinion on basically every themepark game from Aion to WoW. I enjoy AoC for what it is (a quest grinder with very high production values). Not many games do that particular niche better, imo.

If I had my way though, it'd be a sandbox.
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Posted: Dec 29th 2010 2:10PM Poordevil said

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@Sean D

I hope the Conan movie will be a nice boost for AoC, but I agree that Funcom shouldn't count on it to gather and keep a ton of new players. The only thing able to do that is the content of the game itself.

I also agree with Jef in that AoC is great at what it does. As a Online PVE Conan RPG, I had a blast with it. The game's production values; the art, motion quality, music and more, are all top tier. If you are a fan of Howard's stories, Conan art, or Conan in general, AoC is very satisfying.

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Posted: Dec 28th 2010 4:55PM Valentina said

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*worn out voice* ........wtb cosmetic armor slots!!!!!! :(

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