| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (25)

Posted: Dec 20th 2010 8:45PM pixledriven said

  • 2 hearts
  • Report
Yep! Gimme now.
Reply

Posted: Dec 20th 2010 7:57PM Drunken Irish Sniper said

  • 2 hearts
  • Report
I've always wanted to start a World War in Darkfall.

I would make an Alliance with the most ruthless and evil clans, then I would take clan NEW' guild city as my own and slaughter newbies just to show how evil my side is.

Axis vs Allies style.

Posted: Dec 20th 2010 11:10PM Jeromai said

  • 2 hearts
  • Report
Stage 1: Fiddle around getting a hang of the controls, UI and game mechanics. Follow any in-game newbie tutorials. Browse the internet for any newbie guides/FAQs on easy to achieve, or should-do-first-to-enjoy-oneself things for beginners. Do those while figuring out if I like the game enough to settle in further.

Factoring in "Can I lose my stuff and my progress to the arbritrary wiles of other people?" means few high-impact-PvP-allowed sandboxes move on to the next stage.

Stage 2: Run off into the wilderness to explore, craft and/or survive. Try out combat/hunting, if any. Hover around the edges of a town full of people vs complete terra incognita to look for a nice hermit location to settle down. Start crafting and building a home base to operate out of. Explore up the tech tree as far as I can stand the wait or gather the mats.

Start factoring in "How long does each action make me wait while it completes? Do I need to get to XX skill level before the game opens up? Is the moment-to-moment play fun?" as we move on to...

Stage 3: If I haven't accumulated enough stuff for higher-level goals by this point, or if the gameplay isn't fun, or if I've exhausted trying out the gamut of things the game allows you to do and no other wild ambitious goals come to mind... plus if the community isn't friendly or welcoming... get bored and stop playing in the sandbox.

Otherwise, stick around, dabble, and aim towards one of the slower to achieve, higher-level goals... until boredom sets in from the time lapse gap between rewards grows too wide.

Went through the loop above for Eve Online, Fallen Earth, Wurm Online, and A Tale in the Desert. Also applies for singleplayer survival-craft/create games like Minecraft and Unreal World.

Posted: Dec 23rd 2010 1:49AM MMOGamer said

  • 2 hearts
  • Report
You need to understand what sandbox MMO is to answer this question. There are no real sandbox MMORPGs in the market but some games like EVE Online and Wurm Online are close to the definition. Check here for a definition of sandbox and ideal sandbox MMO:

Sandbox MMO

Posted: Dec 23rd 2010 1:51AM MMOGamer said

  • 2 hearts
  • Report
You need to understand what sandbox MMO is to answer this question. There are no real sandbox MMORPGs in the market but some games like EVE Online and Wurm Online are close to the definition. Check here for a definition of sandbox and ideal sandbox MMO:

http://hubpages.com/hub/Sandbox-MMO

Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW