Bjorn Book-Larsson is back! Forgive the exclamation point, but we had to accentuate the latest in the long line of developers with action hero names (and with apologies to Atanas Atanasov and Tasos Flambouras, Book-Larsson has vaulted near the top of the spiffy name list). In any case, the GamersFirst COO/CTO has updated his APB Reloaded blog with some interesting insights into the game's story.
Yes, you read that right; we said story and APB in the same sentence, and before you think we've been brainwashed by the likes of The Old Republic, TERA, and other story-centric MMOs in the offing, consider Book-Larsson's assertion that APB was originally designed to facilitate the "open world-ish" nature of the Grand Theft Auto series. "APB actually has the beginnings of a lot of the elements that will make it a really successful game in the long term, and could in theory exploit (maybe complete) both types of interactions [story and shooter elements]; there is actually a giant backstory to the entire city (100 plus pages of it), there are deep anthologies of the various factions in the city, and there is even the foundation for a single-player mission mode," he writes.
Whether or not players will care about APB's potential to grow beyond an ordinary shooter remains to be seen. After all, Global Agenda is a similar title with a fairly deep backstory (and one that is summarily ignored by 99.9% of the players fragging it up in AvA and merc matches). The fact that GamersFirst is even considering future additions to APB is relatively exciting news, and we'll be watching with great interest.
Reader Comments (7)
Posted: Dec 20th 2010 7:26PM pcgneurotic said
Awesome. The good news just keeps on coming for APB. :)
Posted: Dec 20th 2010 10:10PM soldotter said
Global Agenda's backstory is pretty deep. This is a timeline/cheat sheet that really compliments the game
http://www.globalagendagame.com/TheGame_BackStory_Pre.html
http://www.globalagendagame.com/TheGame_BackStory_Pre.html
Posted: Dec 21st 2010 6:59AM The Protagonist said
However, he did say right at the end that those ideas would unlikely be implemented at launch:
"For the first release we will clearly not have had a chance yet to implement much, if any, of the above philosophies, however, this type of expanded game play is what we are planning out for the next 12 months"
Hopefully they genuinely are planning to gradually include them in the game, and not just saying what people want to hear to suck people in.
"For the first release we will clearly not have had a chance yet to implement much, if any, of the above philosophies, however, this type of expanded game play is what we are planning out for the next 12 months"
Hopefully they genuinely are planning to gradually include them in the game, and not just saying what people want to hear to suck people in.
Posted: Dec 21st 2010 7:19AM Lethality said
Do players even care if this game comes back or not? Honestly?
Posted: Dec 21st 2010 7:40AM Dirame said
If I had the money, the time, the power.... I would make this game so awesome...or at least... I'd try.







