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Reader Comments (40)

Posted: Dec 11th 2010 12:54PM Lost Bookshop said

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With all due respect. The general public is not impressed, the company has had to admit it made a mistake and is trying to fix it. You seem at this point to be a fan boy who can not admit that their favourite franchise messed up badly.

I gently ask that you excuse yourself from reporting on FF XIV news, you are too biased.

Posted: Dec 11th 2010 1:14PM RavenCries said

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@Lost Bookshop

I was under the impression that the author of the article was basically the one assigned (or volunteered, however such things happen on this site) to cover FFXIV. Although I may be mistaken. A general search of the past FFXIV articles were mostly written by the same person.

I'm inclined to believe that if you're going to repeatedly write about a subject, you probably need to be bias one way or another. I would be curious to know who you believe should report on FFXIV news?
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Posted: Dec 11th 2010 1:18PM santiagodraco said

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@RavenCries Someone with a clue should report.

These articles he writes about FFXIV are like something from the twighlight zone. I mean really, "the Danger" as if a changing of the guard on FFXIV can be anything other than good?

SE upper management should have fired the entire FFXIV team a week after launch, it's a wonder they waited this long. Anyone who didn't expect this is truly clueless.

FFXIV is a disaster, plain and simple, probably the biggest MMO disaster ever. The fact that Eliot continues to fail to see this discredits him quite a bit.
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Posted: Dec 11th 2010 2:00PM Iraphine said

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@Lost Bookshop

Isn't telling the general public that they are handing FFXIV over to new a new management team, and offering more free of charge gameplay in a way admitting that their initial path was wrong?

Anyway, nice article as usual, I sadly stopped FFXIV a month after release, being a devoted FFXI player for 6 years (Quit a year ago), I expected a lot more from 14. However, I still have hope for this game, there is too much potential, they have the graphics right on, the mechanics are just as a Final Fantasy game should be, it's just missing some very core elements that make a game a game, or rather, a Final Fantasy a Final Fantasy, and that's objective.

Give players a common goal, multiple goals, to reach end-game so they may battle the toughest foes for the greatest gear, to yield the highest crafting level in order to create their own epic armor, because at this point I don't think there is much in the ways of that. No one really knows what they are leveling for, there is really only a mere hope that there -is- a light at the end of the dark, dark tunnel.

I still see the glass half full, just as I did months ago.
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Posted: Dec 11th 2010 3:15PM tororosso said

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@Lost Bookshop

I took a step back and saw roles are swapped or reversed.
In sports journalism media the players are ones criticized/attacked
Example: Recent melt down of NFL player in media room. http://www.youtube.com/watch?v=jErsW7rgHBs&feature=related
Same dynamic between political journalist and our government officials.
I can understand their often ruthless behavior as its their job dig for a story.

In video gaming industry its the players who attacks the writers.
What's the purpose?
You're not paid a dime then so why abandon our positive regard?
Where your payoff?

Its trigged by False Sense of Self Esteem provided by Internet anonymity.
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Posted: Dec 11th 2010 1:21PM Lost Bookshop said

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Really?

On an opinion site, I would like someone to stand up for the players of a game rather than the makers of a game. Is that wierd?

Posted: Dec 11th 2010 9:13PM tororosso said

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@Lost Bookshop
Yes its weird. Yes its clear that your standing up for 1 thing and its not the players instead your Ego my friend.

Check out Irem;s proper criticism post, he's genuinely standing up for the players.
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Posted: Dec 12th 2010 5:25AM Dril said

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@Lost Bookshop

Go look at Massively's stance on Allods. There's your answer.
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Posted: Dec 12th 2010 12:16PM WitchDrAsh said

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@Lost Bookshop exactly, it's an opinion site, so the author is stating his or her opinion, not what you think, or even what you personally expect.
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Posted: Dec 12th 2010 7:12PM Addfwyn said

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@Lost Bookshop Yes, it's kind of weird that on a blog site you seem to think that the author's opinion can somehow be wrong because it doesn't agree with yours.
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Posted: Dec 11th 2010 1:40PM Syesta said

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Surprisingly, there are those of us out there that actually enjoy the game and do see some potential danger in such sweeping managerial changes. Now, most may be unfounded, or perhaps the random blatherings of a former-FFXI veteran, or perhaps there is so much down that the only way is up, BUT there is still some concerns. That being said, I honestly believe that the changes will be for the good and await the new direction the game will go.

Posted: Dec 11th 2010 1:41PM RavenCries said

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I would imagine that it is harder to "stand up for the players" as not every player will feel the same way.

In either case, attacking the author because their view is less negative then what you wish it to be, seems a little out of place.

Posted: Dec 11th 2010 1:52PM Irem said

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Eliot, with all due respect, I think there's not much to your second point. A lot of people were hoping that XIV would take what XI did right and build on it, because they already love XI. People are going back to XI from XIV. I eventually moved on from XI, but I admit they really have a good thing going that still has a fairly strong, dedicated playerbase. They could do much, much worse than to simply "upgrade" XI.

I understand you like the game as it is, but the main reason XIV feels so dated is that they didn't actually take much of what was already working from FFXI. It felt instead like they threw out all of their experience at making MMOs and tried to learn the whole thing over again from scratch, and worse, it felt like they did it at around the same time they made XI, when the genre had made far fewer advancements. FFXI actually plays like a more modern game than XIV, because they haven't made changes in a vacuum.

And while I agree that Tanaka isn't an agent of Satan bent on destroying players' hopes and dreams (and that he's done some very good things, and was trying to do the best he could), I honestly think that not having him in charge of XIV will have a positive effect on the game. It may be a coincidence, but around the time he moved on from XI some really nice stuff started happening that completely floored me as a former player used to "We can't do that," "We think this is fine as it is," "We don't think there's a problem," and so on. Maybe he's not the incredibly stubborn person calling the shots who is married to the status quo, but I'm going to give SE the benefit of the doubt and assume they didn't remove him just because he happened to be in the wrong place at the wrong time.

Posted: Dec 11th 2010 1:54PM Irem said

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@Irem
To add: not to say that XI doesn't still have its problems, but there are things that can be fixed in XIV that they probably can't do anything about in the older game.
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Posted: Dec 11th 2010 1:56PM Lost Bookshop said

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When the makers of a game say it is so bad, we admit it is so bad we can no longer charge for it. The defenders of said game have two options, they can continue to defend it and seem like fools or they can admit they made a mistake, Which will it be?

Posted: Dec 11th 2010 2:15PM RavenCries said

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@Lost Bookshop

What I don't understand is why you are attacking the defenders...
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Posted: Dec 11th 2010 2:01PM MMOaddict said

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I actually found the Danger section way off base. FFXI IS what FFXIV should have been similar too just with less focus on grouping to level. All the quests and other content from FFXI should have become a staple in FFXIV but sadly, is what is missing. No matter how much "mechanics" are fixed in FFXIV, the fact remains that the content itself is missing. This is an area where FFXI was incredible and should have been mimicked but wasn't.

Posted: Dec 11th 2010 2:19PM Twisvel said

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They developed this game to be as different from XI as possible. They wouldn't want to make a game that competes with their other game. They want people to play both at once hence the sub discount promotion if both are being paid for at the same time per month.

I doubt these sweeping changes everyone is worried about will even be talked about until at least 2011. Right now they are concentrating on releasing the "Bug-fix" patch part 2. The only reason heads rolled now is because the Nov. patch completely failed at bringing back enough players and retaining them even though it's STILL free.

They just came back for like a day or two and back to the way it was. The Nov. Bugfix1 patch fixed a lot of technical problems, but then broke some gameplay ones.

It's a wash, a lot of lower level people came back, but a lot of higher level people left, too because of higher level SP changes. The higher level people are waiting for Dec., when maybe SP will be changed again.

They will gauge reaction to the "two" december version updates, and THEN try to think of what content, system changes and technical changes need to be applied.

Let's be honest, they are rushing to fix this game, bleeding money every day, at least this shows there is a sense of urgency and they aren't giving up.

This is purely a "don't leave, we are serious about fixing this mess" PR move. The timing is terrible too, on the same week as Cataclysm. If they would have communicated better the 1 - 2 months after release... it wouldn't be this bad.

Wake up SE, this isn't XI era where you have a hardcore base that you can force to play how you want them to play and bank on the fact that not a lot of other mmo options are available. This is a crowded industry in 2011.

Be vocal after the upcoming patches, this time you have a higher chance of being heard. Maybe.

Posted: Dec 11th 2010 4:52PM MMOaddict said

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@Twisvel

If that were the case then they shouldn't have kept the same racial look and "linkshell" nomenclature.
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Posted: Dec 11th 2010 6:29PM Twisvel said

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@(Unverified)

The Japanese love lalafails and catgirls, so that's the reason they kept them.

They design with Japanese culture/mentality in mind first and foremost.

Linkshell or guild. Semantics. They're evolving into companies anyway, whenever that content is released.

They actually improved on the system, where you can have as many linkshells as you want, and see chat from every linkshell you are in regardless which is your active one and can now color-code different linkshell chat. One of the better changes no one mentions because everyone is too busy bashing UI/lack of content/lol game is dead and whatever else.
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