EVE Online's Incursion expansion has been several months in the making. With the official release date drawing near (Tuesday, November 30th to be exact), CCP has graced us with the patch notes for the meaty update.
While pod pilots everywhere are showering the Icelandic dev team with huzzahs due to the decision to abolish learning skills, New Eden is also undergoing some additional significant changes this week. The patch notes are broken into three sections (features, changes, and fixes), and are worth a read due to info about weapon and ammunition tweaks, market changes (specifically the removal of loan contracts), and a new salvage-specific ship called the Noctis.
Finally, (and yes we do mean finally) CCP has added the ability to resize the game client in windowed mode. Check out all the details on the official EVE website.
Reader Comments (9)
Posted: Nov 28th 2010 11:25AM Birk said
Awesome, thanks CCP!
-Birk
-Birk
Posted: Nov 28th 2010 11:53AM SgtBaker1234556 said
It's a bit thin on features isn't it?
Did they forget to include the Sansha stuff in their notes?
Did they forget to include the Sansha stuff in their notes?
Posted: Nov 28th 2010 1:05PM DrewIW said
@SgtBaker1234556
They split the release into 3 parts so they could polish the actual Incursion gameplay. The first part that we're getting on the 30th is a collection of long awaited tweaks and fixes, as well as some major client changes (resizing window, AA)
Reply
They split the release into 3 parts so they could polish the actual Incursion gameplay. The first part that we're getting on the 30th is a collection of long awaited tweaks and fixes, as well as some major client changes (resizing window, AA)
Posted: Nov 28th 2010 1:24PM kasapina said
Finally a boost to rockets, I am finally gaining some trust in CCP's abilities as developers.
Posted: Nov 28th 2010 2:00PM smg77 said
Unless the Incursions happen often in nullsec I won't see any of them but the removal of learning skills more than makes up for any problems I have with the expansion.
Posted: Nov 28th 2010 4:19PM Xilmar said
@smg77
incursions will happen everywhere from starting systems to 0.0...and, like so many other things, 0.0 will be the most difficult but with the best rewards.
will be expecting quite a few weird things to happen with the layout change in the right click menu...
but to be honest, this patch is quite good...CCP did exactly what they've been saying they will. nothing groundbreaking now, but there are quite a lot of things that will improve the game a lot...
a meta lvl column, proper grid loading, slightly improved server performance, ammo recalibration, fixed window (yey for me), anti-aliasing...
and the cooler stuff, like learning skills, salvaging ship, resizable window...
dunno, but since this is about a third of an bianually expansion, it seems to be very good...
Reply
incursions will happen everywhere from starting systems to 0.0...and, like so many other things, 0.0 will be the most difficult but with the best rewards.
will be expecting quite a few weird things to happen with the layout change in the right click menu...
but to be honest, this patch is quite good...CCP did exactly what they've been saying they will. nothing groundbreaking now, but there are quite a lot of things that will improve the game a lot...
a meta lvl column, proper grid loading, slightly improved server performance, ammo recalibration, fixed window (yey for me), anti-aliasing...
and the cooler stuff, like learning skills, salvaging ship, resizable window...
dunno, but since this is about a third of an bianually expansion, it seems to be very good...







