One of the first MMOs for many of the old-school gamers was Ultima Online. Thirteen years ago, Richard Garriott busted this innovation in gaming onto the scene. The idea of being online while mutually experiencing game content was an extremely invigorating prospect for many players, especially in a graphical world. Soon after, we saw hits like EverQuest, Star Wars Galaxies, Guild Wars, and, of course, World of Warcraft. With each of the MMOs that followed, there was always that sense of trying to capture that feeling of stepping into a virtual world for the first time.
What was it like the first time you stepped into an MMO? Do you remember that feeling? What was it about that experience that made you want to come back for more? And with the slew of MMOs coming out soon, do you have hopes for any of those games to capture that feeling again? Or is that even possible?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!







