With the latest few EVE Online trailers, there has been a strange merging of those two ideas. EVE's trailers were once filmed using only in-game footage, but over the past several expansions, CCP has begun moving into a more cinematic style. The trailers still depict the in-game environment but are rendered in an external scene-composition suite using higher resolution versions of all the models and textures in-game. The latest trailer for EVE's upcoming Incursion expansion certainly looks good and tells the story of what's to come, but is it missing something fundamental by using out-of-game graphics?
Where do you stand on this issue? Should game trailers use only in-game footage or do you find well-done cinematics more enticing? And is there a middle ground where the two can meet?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!








