Aventurine's Tasos Flambouras returns with another activity report on the Darkfall Epic Blog, and the focus is fairly broad. He touches on the dynamic quests and lore-driven events we mentioned last week, as well as upcoming world optimizations that include aggressive wildlife based on location and time of day, new monster families and epic mob encounters, and improvements to both player character models and monster animations.
Those of you who haven't been able to get past Darkfall's unique user interface will also have reason to give the game a second look in the near future, as Flambouras states that Aventurine has decided on a new GUI framework and tools. "These should yield a vastly improved user interface. The next phase for the GUI is the architecture and adapting the current GUI functionality to the new framework," he says.
Other notable items include the mention of a completely new environmental sound system as well as an in-game political map which will feature clan associations, vendor and bank locations, and various other resources. Check out all the details on the official Darkfall blog.
Reader Comments (4)
Posted: Nov 22nd 2010 2:35AM (Unverified) said
How cute AV has a diary...
"Dear diary,
Today I ate a Gyro and thought about implementing a way for our 3 customers to improve their skills that would require more player vs. player type activity. I then remembered the system we have in place really prevents that and would create more work from me, so I increased the skill gains on Mobs instead and added some dragons for them to kill. I don't think anyone will notice.
P.S. Darkfall 2010 is really shaping up! It should be ready late November............
2012"
"Dear diary,
Today I ate a Gyro and thought about implementing a way for our 3 customers to improve their skills that would require more player vs. player type activity. I then remembered the system we have in place really prevents that and would create more work from me, so I increased the skill gains on Mobs instead and added some dragons for them to kill. I don't think anyone will notice.
P.S. Darkfall 2010 is really shaping up! It should be ready late November............
2012"
Posted: Nov 22nd 2010 3:47AM (Unverified) said
In these game, we trust.
Posted: Nov 22nd 2010 6:42AM Pan1 said
If they can really get the U.I to work on a 2010 level I'm definatly jumping into DFO.
Posted: Nov 22nd 2010 1:11PM paterah said
It's about time they start changing their UI. From the text font to the status bar, everything seems archaic. I know it's a sandbox game, but it would be nice for this game to be visually attractive to a wider crowd because it deserves it. If they can work on their animations and UI a bit, it would be a good start. I'm going to try the trial soon.








