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Reader Comments (37)

Posted: Nov 17th 2010 1:39PM Martin Kerstein said

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@Mikex:

Wait, you say there might be more than one person out there that loves zombies? ;)
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Posted: Nov 17th 2010 3:05PM Mikx said

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Given that all available evidence suggests that zombies are ugly, smelly, and have bad eating habits, there can't be that many zombie lovers out there.

Given that you know Emily, I assume you're Martin K from Arenanet? If so, love your game. ;)
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Posted: Nov 17th 2010 4:50PM (Unverified) said

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I don't think you can know if there is a hidden conspiracy, Martin K.
Only the people leaving know that.
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Posted: Nov 17th 2010 1:32PM starchildren3317 said

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Is it just me or does Emily Diehl look just like Donna from That 70's Show

Posted: Nov 17th 2010 2:00PM arathil said

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No.

I swear, only on a gaming blog will you have 15% of the comments be of the "OMG A GURL!" variety.
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Posted: Nov 17th 2010 2:12PM starchildren3317 said

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Oh get over yourself Aramis! I said nothing of her gender, I just think she looks alot like Donna from That 70's Show.
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Posted: Nov 19th 2010 1:38AM (Unverified) said

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Damn, she's cute!

Posted: Nov 17th 2010 2:17PM Hummuluis said

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I'd say the majority of people enjoy zombies in general, so I find the reason kinda bland to move from what seems to be a successful career. Sure, she likes horror and zombies(don't we all), but I'm sure there might have been some other incentives that were offered to snag her away. Common sense in today's economic problem, says stay with what is working for you.

Not sure this is important news either. Looks more like publicity for Undead Labs.

Posted: Nov 17th 2010 2:52PM paterah said

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Exactly as you said most people don't just like zombies and leave for another company. Perhaps there is something else behind the scenes other than "I like zombies", maybe ANet is going down?
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Posted: Nov 17th 2010 2:54PM (Unverified) said

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My God people, have none of you ever made a lateral career move? Oh, most of you still wear a little hat with your uniform at work. First of all, anything technological (from IT to Development and everything in between) has a mercenary-like feel to it. No one stays at the same place for long, and if you see a similar position with a company whose product you dig more than the current employer, you take the job when offered. This is nothing Earth-shattering nor indicative of ArenaNet.

The guys at Undead Labs have ridiculous pedigree in MMO development, so to doubt them is to doubt what the genre is and will become. "OMG it's for console?! Fail." Yeah, fail like COD, Halo, Bioshock, Mass Effect... because the bulk of their playerbases aren't on console, right? I'd say to stop flexing your hardware epeen, but then you'd have to find it under the Cheetos bag.

Posted: Nov 17th 2010 3:55PM werewood said

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GW is an aging game. Her role was mainly around that title. GW2 is gearing towards release next year. She was not the main person behind the recent 6 month hype around GW2. She was part of the system but not headed the new title community work.
Now she has an opportunity to work with former bosses on a title she likes and become the #1 person around her domain ... we call it PROMOTION. Otherwise as one has asked above - there is no sense for community work that early in the production cycle. Look how much mess they get themselves into lately.
As for GW2 - the industry is counting it now as the next WoW scale MMO (not killer) with 3-5 million player base. Passing the hype of Star-Wars (which I think going to fail compared to its budget). and naturally that of others good candidates like Rift, Tera and others.
The only concerns I think is coming from the Arena-Net board - why oh why with this projection there is no monthly fee (even 5$ would be a huge gain).

Posted: Nov 17th 2010 4:38PM Braiks said

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It's not about her only that's the point... That's what people are saying here. This whole "I love zombies and leaving" thing is starting to become vague and in the worst case it could be used to cover what exactly is happening behind the scenes. People bail a sinking ship, it's human nature.
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Posted: Nov 17th 2010 5:21PM Randomessa said

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Something about the 2-3 posters quoting each other almost verbatim (sinking ship, human nature, etc.) seems fishy to me, rather like the Doctor saying:

Don't you think ArenaNet looks tired?

Posted: Nov 17th 2010 6:42PM (Unverified) said

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Not only they look tired, but bored as well and as a matter of fact 2 of the 3 founders have left the company (one for En Masse and the other to create UL) and what seems to be getting fishy is the "I love zombies" thing. Everyone is expressing his concerns at the thread on gwguru http://www.guildwarsguru.com/forum/emily-diehl-leaving-arenanet-t10459390.html
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Posted: Nov 18th 2010 2:15PM Randomessa said

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Ah, so there *is* a concerted effort to spread FUD about ArenaNet and GW2 for jollies. Thanks for the confirmation.
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Posted: Nov 17th 2010 5:28PM chum said

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Am I the only one that can see the advantage of working for a smaller company where a person might have more control of the final product and more personal financial incentive if successful? It's the whole big fish in small pond thing and if their following their dreams and working with people they consider friends, bonus. I wish I could be so lucky.

Posted: Nov 18th 2010 5:44PM (Unverified) said

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She can manage my community anytime.

(yeah it was awful but the best I could do on short notice)

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