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Reader Comments (51)

Posted: Nov 15th 2010 7:54PM GaaaaaH said

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I would argue that a lifetime sub would be fine, but on the condition that it is only offered after release - preferably about a month after. That way you can try out the game before choosing to invest heavily and it is offered to coincide with the end of the free month typically included in the box as well as being available to people interested enough to try/support at launch.
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Posted: Nov 15th 2010 10:12AM Jade Effect said

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I don't think I'll go for lifetime subscriptions.

Take, for instance, Guild Wars. It's like a lifetime subscription: you buy the box and you can play forever. The initial europhia of a new game wore off quickly in a month and boredom then sets in. Character progression is pancake-flat, and there's nothing really to do, except to grind for meaningless titles and equally meaningless arena pvp.

Hence, I'd rather be cautious and pay month-by-month for a subscription model. Who knows when the developers would do something dumb and mess up the game? Or when the game just become plain boring, tedious and generally un-fun?

Posted: Nov 15th 2010 10:18AM (Unverified) said

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If we track how most Lifetime subs have played out we can clearly see that it's only offered when a game will go F2P in the following 18 months so it really isn'y a Lifetime sub it's just a a bait and switch to buy a more expensive year sub.

So yeah they pretty much Blow.

Posted: Nov 15th 2010 10:22AM Wisdomandlore said

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It's a gamble. MMOs have such a high failure rate these days, you're not guaranteed to get your money's worth. It can also be a huge boon. I wish I had the money at LOTRO's launch to buy the lifetime sub. By now I would more than have gotten my money's worth.

On the other hand, it can also become a drag for the company. For about year before LOTRO went F2P, a lot of players speculated that a decent chunk of LOTRO's subscribers were lifetimers. By that point, the money from the lifetime subs would be long gone, which meant that a portion of Turbine's "paying customers" were not paying at all. Turbine was essentially losing money on their lifers at this point. The move to F2P solves this (while also alienating some lifers) by giving them new things to spend money on.

Posted: Nov 15th 2010 10:54AM Dumac said

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Sounds good in theory but you know its just a scheme to take your money because you can't see the future and have no idea you are going to get screwed.

Posted: Nov 15th 2010 10:58AM Ogged said

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I have a LOTRO lifetime subscription and I do not regret buying that. It was a gamble, but it paid off.
I really would've liked lifetime subs for DAoC, CoH and AO, since those were the games I played for extended periods and came back to each of them (repeatedly).
Of course, this is with hindsight. I'm not sure if I would've bought an AO lifetime at release time if it had been available :)

Posted: Nov 15th 2010 11:00AM Snorii said

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I paid for the lifetime option for Lotro - well worth the money in my opinion. I feel like I already got more than my money's worth quite a while back. Even with the change over to F2P, I feel good about my initial choice of going with the lifetime account.

As for other games, I am doubtful I would pay for a lifetime option. City of Heroes is the only other current game that I would pay for a lifetime account if they offered one.

Posted: Nov 15th 2010 11:53AM Vanpry said

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I love my lotro lifetime account. I like it when it was p2p and I still like it being f2p. Well worth the upfront cost imho.

Posted: Nov 15th 2010 12:08PM jpo said

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If the game goes F2P after lifetime subs were sold, those players should get half their money back.

Sounds fair to me.

Posted: Nov 15th 2010 3:49PM Seffrid said

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It doesn't sound fair to me, as I have 2 lifetime accounts and everything I want under f2p without having to pay extra for it. I used to have to pay extra for the expansions and will now very likely to be able to get them with my monthly allocation of Turbine Points.

I was very happy with the initial deal and I remain very happy now. Those lifetime payments have proved very worthwhile, I have no regrets at all. They give me a flexibility in my gaming that I wish was extended to other MMO's.
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Posted: Nov 15th 2010 12:20PM Palebane said

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Lifetime subs are a huge gamble, and more often than not (in my opinion) not worth the money.

Posted: Nov 15th 2010 12:28PM lizardbones said

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The concept is great. In practice, there's almost no game out there where I'd pay for 20 months of game time upfront. WoW is the only game where I actuallyed played for an extended period of time, and that's not likely to ever happen again - even or especially with WoW.

I have a friend who bought the CO lifetime and didn't play any longer than any of us. STO was disappointing to him so the whole thing was pretty much a waste of money. Now in the future, if CO comes out with something that will actually hold his interest, then it will have been money well spent, but so far, it's just a bust.

Posted: Nov 15th 2010 12:31PM Daverator said

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I prefer it because it gives you an option. I have 300 bucks right now, and in a year or two I might not have $15 a month (or more accurately want to spend it as such)

Now for converting to free to play models like champions, 300 is a lot of bones, I would wager that you could probably unlock just about everything you could want for far less than 300 bucks. So even if lifetime unlocks everything it seems a bit of a raw deal.

Posted: Nov 15th 2010 12:58PM Solp said

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It depends on how much I enjoy the game, and how I view the company running it. At the end of the day, it comes down to your perception of worth.

That said, I've never paid a lifetime sub and have never been tempted, but I certainly am not against the idea, even if several games offering them seem to just want to cash in fast.

But that's just opinion.

Posted: Nov 15th 2010 1:03PM Ryukan said

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I am all for lifetime subscriptions and I wish I could have afforded a lifetime sub for LotRO when they were available, but times have been tough for me for years now. I hope they offer a lifetime sub offer for SWTOR because I will jump on it hehe. I don't think Champions Online warrants a $300 lifetime sub pricetag, waaay to much. And to offer it right before the game goes f2p, that sounds kind of messed up to me.

Posted: Nov 15th 2010 1:19PM madcartoonist said

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I like the concept. I used to be very against paying to play back in the day and I remember at the time saying I would be willing to pay more then what a game normally cost as long as I never had to pay again. I don't think I was thinking 299 bucks at the time but it is the same concept I was thinking of then. Now I have come to like MMOs and I am fine with paying for games that are worth it. I think some others have mentioned it but the main problem has been that lifetime subscriptions seem to come around in the preorder phase of a game. You might of played the beta and have an idea if you like the game but it can be hard to tell if you will like the game for multiple years. I bought the LOTRO lifetime as a founder and have never regretted it as I still play the game. I also bought the star trek online lifetime and I have regretted that as I didn't feel the urge to play as long.

Now one thing that I do really like about the lifetime sub even if I don't break out even is I do like not having to think about monthly bills or switching games. If I feel like playing game A I play game A. If I then feel like game B I just switch to game B. I don't have to cancel one game and start up the other and then switch back and forth. The lifetime fee is paid off with one or two paychecks and regret it or no, I don't think about it much afterward. Other people may not enjoy that concept much, but for me it is close to priceless.

Posted: Nov 15th 2010 2:07PM VampireCactus said

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Considering my huge game ADD, it would be hard for me to justify getting a lifetime sub to anything. The closest I ever got to that was a 3 month subscription, and I ended up quitting after a month and a half.

I think the only reason I'd ever do it would be to support great developers that I want to succeed. I would have done it for The Chronicles of Spellborn. If that had been given a little more love and faith after release, it could gave been the best mmo ever. It already kind of was as far as I'm concerned.

Posted: Nov 15th 2010 2:06PM Syesta said

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I've had an active FFXI account since November 2002.
A lifetime sub would have saved me a lot of money.
Needless to say, I endorse the idea, pending stipulations regarding the longevity of the service.

Posted: Nov 15th 2010 2:15PM Vrazule said

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More often than not, they are only offered before a game releases. When they become standard after a free trial so that I can determine if the game is worthy of a lifetime subscription, then I'll consider them. As they are today, I consider them a scam.

Posted: Nov 15th 2010 2:26PM Lateris said

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I think they are a cheap way to exploit profit increases that are completely short term. I would rather pay 12 months of subscription than get ripped off for a lifetime sub that most likely will go free to play because of trendy market decisions that remind me of CEO's who follow every leaf on the wind- doooo rawwww!

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