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Reader Comments (7)

Posted: Nov 8th 2010 10:45AM Saker said

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Billy the Moppet!!! Everyone luvs thems the Moppet!

Posted: Nov 8th 2010 11:12AM Seffrid said

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Nice summary, and very accurate.

EQ2 has now become as established as my primary game as EQ was before it. I haven't always agreed with the changes that have brought it to where it is today but I have no complaints about the present state of the game (other for the fact that some of the nicer things in the game have to be bought separately from the subscription).

In their totality, the changes have turned EQ2 into the best MMORPG around currently, and I don't see anything better on the horizon notwithstanding that one or two of the iminent releases look promising, not least Rifts because one of the main developers behind it, Scott Hartsman, presided over the most important period in EQ2's conversion from an ok game to a special one.

Posted: Nov 8th 2010 11:35AM Bhagpuss said

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I have to agree that it was Scott hartsman who turned the ship around, and just in time before it ran full steam into the iceberg too.

I'm thoroughly enjoying EQ2 today but I'm looking forward to Rifts.

Posted: Nov 8th 2010 5:43PM (Unverified) said

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That was amazing! You somehow summarized all of my memories over the years and just made me want to play.

Posted: Nov 8th 2010 4:51PM pcgneurotic said

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Brilliant read Karen, and it's great to know we've got a crusty vet at the wheel (cheese wheel?). Looking forward to the next page! :)

Posted: Nov 8th 2010 4:56PM (Unverified) said

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After being involved with EQ2 from the 1st week, I am starting to see the writing on the wall. I hate the Marketplace and the presence of large Market buttons in the UI. I hate that every time I open the game I have Cash Shop items advertised to me on the Welcome Screen. I play on a subscription server and should not be subjected to this. Kunark was my favorite expansion and Hartsman was my favorite Game Director. I'm seriously looking at Rifts. The EQ2 expansion coming in 2011 has only 1 major feature revealed (flying mounts). The lack of info is definitely distressing. I'm not happy and to top it off...my server Befallen is merging with a smaller server population-wise Oasis. Yet we are losing our name and adopting theirs.....makes no sense : (

Posted: Nov 9th 2010 12:36PM Valdamar said

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A great read. Even though I only played EQ2 post-launch for the first 9 months (admittedly I was in closed beta for longer than that!) your article does stir up a lot of memories - especially Billy in Nektropos, Holly Windstalker, Thundering Steppes Giants, the "land-fishes", destructible terrain in Bloodline Chronicles, and the plank and box "puzzles" in Splitpaw - good stuff.

Just one minor point - the Queens Outpost was just called the Isle of Refuge back then, as it served as the starter area for all players, whether Freeport or Qeynos was their ultimate destination (in fact you made your decision on the isle) - I think they split it into good & evil isles just after I quit, mainly because they felt it was cruel to split up people who had made friends on the isle because certain races were limited to only good/Qeynos or only evil/Freeport.

The comments about Faydwer and Kunark make me want to play EQ2 again (as I played EQ1 for its first 3 years and loved those continents), but you don't mention any major changes to the combat and ultimately being bored of the basic gameplay was what drove me out of EQ2 originally (albeit after hitting the level cap of L50 back then with my High Elf Guardian) and because of that I don't see a lot of point in going back.

A friend of mine recently started playing EverQuest 2 again - EQ2X at first then he re-subbed P2P when he found out how restrictive its F2P model was - he keeps trying to get me to play it again, dropping little hints when he phones or pops round to my house, but I don't feel I can ever go back with MMOs, especially not back to one whose combat gameplay bored me a little - not when there are always newer MMOs I want to try and to explore afresh. Besides I'm not comfortable with cash shops yet.

Hopefully EQ3/EQ-next won't be the WoW clone the artwork suggests (and hopefully won't have a business model that puts me off playing) and I'll be able to visit Norrath again one day.

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