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Reader Comments (20)

Posted: Nov 4th 2010 8:08PM karnisov said

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funny.

"buy stuff from CO cash shop and MAYBE Star Trek will go f2p"

i'll pass thx. and pity the fools that paid for lifetime subs.

Posted: Nov 4th 2010 8:16PM Pojoh said

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LOL, I guess STO won't go free to play ;)

Posted: Nov 4th 2010 8:31PM (Unverified) said

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Funny, I have a feeling champions won't be "a great success" but STO will go F2P anyway

Posted: Nov 4th 2010 9:00PM Ayenn said

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Way to manipulate context, Justin.

Is Massively shooting to take up MMORPG.com's readership? Sariph has been gone less than a week and the writing/journalism took a noticeable nose dive.

Posted: Nov 5th 2010 3:22AM (Unverified) said

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Ah, thanks for explaining what I am seeing here. I'm not used to seeing this kind of sensationalist spin on Massively, and hopefully it is an anomaly rather than a new direction.
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Posted: Nov 5th 2010 8:20AM Tom in VA said

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I am not following your complaint here at all. The title and text here basically sums up the Emmert interview. So, how is that manipulation?
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Posted: Nov 5th 2010 1:48AM Space Cobra said

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Whether STO eventually goes F2P, let's not forget about the other things in Cryptic's future : The other 2 yet-unreleased MMOs.

We got NeverWinter Nights and the "Secret World/Horror-in-a-Modern-Age" sort of clone.

I forget, but I think Atari and Turbine are still in legal dispute over Atari basically "jumping ship" on DDO and handing over the game-coding chores of NWN to Cryptic. ATM, while F2P may seem like a "darling" that MMOs can turn to if sub numbers are not up-to-par, I don't see Cryptic launching either of these yet-to-be-released MMOs as F2P; they will be P2P.

Atari's corporate heads wants to see steady cash at the start and I am sure Cryptic does, too. IMO, that calls for a traditional MMO launch with boxes at stores (or downloads) and an initial monthly fee. Plus, given their "Silver" and "Full" memberships, would they abandon the allure of extra cash infusion of Lifetime Memberships, even though they are inadvertently warning many away from it in future launches by their company?

What people seem to forget (and the point I should probably made clear at first) is this : If you are Atari and you have them interested in giving you NWN, don't you think Atari would be fairly put off that you don't have an existing P2P model to show off to them? Remember, CBS owns Star Trek so that is analogous to Atari owning NWN. So, if you can't point and say, "We can market your product successfully with subscriber numbers,' to any of your products, won't Atari just get cold feet and give NWN to someone else that could? (And yes, I realize the irony of Cryptic=sustained Sub numbers, but I am talking corporate butt-massaging here to spin products for CEOs).

Of course, maybe in the future, these two future MMOs will eventually be made F2P after launch of a year or so, but for now, I don't see it to be initially comforting for them to consider making STO F2P to any new projects that may be headed their way that they would receive. Cryptic's philosophy is the "quick-fast-n-dirty" MMO and most corporate ditto heads still are looking at WoW and P2P and not F2P.

Posted: Nov 5th 2010 8:09AM (Unverified) said

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The thing is, F2P or not, both CO and STO were developed under weird times for this company. What they did with STO especially, grabbing money to such an extent that it was indecent pre-launch, makes me never wanna touch their products again (how you can allow people to cumulate bonuses worth of $500 before release is puzzling, how people are willing to spend that on a product they don't know yet is even more astounding...)

May I remind people that, though they're sub-based, CO and STO already do have RMT (the "C-Store") and it's not just for cosmetic features. So if they go full F2P, I expect more "under the carpet" payments down the road that will most likely easily top a regular sub. Cryptic is just wrong and too greedy for me to trust them again as game makers/sellers. Things may change, I know. But I'll wait until I see that change in their policies before they see another one of my cents.

Posted: Nov 5th 2010 3:38AM claytondora said

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Jack Emmert sounds like a fool in this announcement. I guess if they pay you enough, you can make not even thinly veiled attempts at trying to get people who may have absolutely no interest in playing Champions Online, even if it's free to play, to pay money in your shop. Very low attempt and it reflects poorly on your parent company.

Posted: Nov 5th 2010 5:16AM jh3141 said

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It's not an announcement, really. He's just stating the obvious: if Cryptic's revenues on CO increase because of the F2P change, the company's more likely to look favourably at doing the same thing with STO. As if we couldn't have guessed that without Emmert commenting on it.
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Posted: Nov 5th 2010 9:22AM Valdamar said

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Emmert is just a past master of saying things that either shouldn't be said, or shouldn't-be-said-until-marketing-have-vetted-his-words-and-added-some-tact.

I suspect CO and STO will be much better games eventually if they survive long enough to see Emmert move on to a different company/game - City of Heroes certainly improved immeasurably after Emmert vanished to make CO :p
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Posted: Nov 5th 2010 4:17AM cic said

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"...If we did Turbine's level of success that would certainly merit the discussion!"

Not a big fan of Turbine... But they actually have content in their games to keep people playing and coming back... good luck with that Cryptic!

Posted: Nov 5th 2010 6:49AM pcgneurotic said

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Ignoring the armchair journalism quarterbacks and Cryptic Haters (tm), I just wonder what JE's pet project is. Something comicy I'd guess.

Posted: Nov 5th 2010 7:11AM (Unverified) said

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Looks like cryptic fanbois have their feelings hurt.

Posted: Nov 5th 2010 12:51PM Harley Dude said

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Is considering making STO F2P if CO does well a threat or promise? Of course if CO sees a significant revenue jump once it's F2P, they'll do the same with STO. What fantasy world do you need to live in to not realize this? They might go F2P anyway, since they won't have much to lose...aren't half or more of STO's players lifers that already aren't paying monthly?

On another note, they're working on a 4th MMO? LOL. I guess two failures in seven months and another one incoming wasn't enough.

Posted: Dec 16th 2010 3:27AM Protoavis said

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@Harley Dude

"aren't half or more of STO's players lifers that already aren't paying monthly?"

I imagine so. STO probably wont go FP2 for another year though (aka once the lifetime money runs out, the cost of the life time was about 2 years worth of subscription)
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Posted: Nov 5th 2010 2:04PM wondersmith said

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Turbine's F2P conversions have been successful because their games are of high quality, and they've masterfully handled the delicate balancing of cash shop vs. free play. I'm not sure the same can be said of F2P CO, and I'll likely be too busy with LotRO to find out firsthand.

Which is too bad for STO. I'd definitely try that one if it went F2P, simply because I grew up watching Star Trek.

Posted: Nov 5th 2010 5:09PM Sorphius said

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I, for one, would like to see STO go f2p. I followed its development through both development companies right through release, only to be HORRIBLY disappointed with the end result. I bought 3 different versions of the game for the different "exclusive" items, only to see them dumped onto the cryptic store for anyone to buy shortly after release.

I played several hours per day for the first three months in order to "get my money's worth" out of the free gametime that came with the three copies I purchased, but have steadfastly refused to open up any sort of subscription because the game is so poorly done. I'd like to play it from time to time, but can't stand the thought of giving Cryptic any more money for a game that was so poorly done.

Posted: Nov 9th 2010 5:06PM Koleckai said

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I didn't buy Star Trek Online simply because Champion's Online still contained all the flaws of City of Heroes and more. Might check out the free to play version of Champion's Online but I suspect it is still flawed and Cryptic needs to get better game play into its games.

Posted: Nov 11th 2010 3:17PM (Unverified) said

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they should definitely make this f2p because i waited a whole 4 months after leaving the game to come back to it to try it only to find they added 15 levels to the game but only 7 episodes to level it to max those 7 episodes only gave enough xp to go up 5 levels and that was with dailies in btran cluster (the previous exploratory missions area) once per day. then there was nothing more. They fully expected their paying players to just do pvp explorations the rest of the time to get the xp enough to get to the new max level. This is the completely wrong model for a pay per month mmo, they need to do what any good mmo has done hire more people to spit out good content and good episodes weekly to keep the storyline going. right now the model suggests that there is nothing else happening in the whole galaxy. this game was very disappointing in the beginning but i can say that after almost a year they STILL have not learned their lesson.

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