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Reader Comments (60)

Posted: Oct 28th 2010 8:09AM Mirin said

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Sounds pretty awesome to me. I thought the zombie thing was fun for a while too, but it did get old pretty quick. So as long as big red isn't corpse camping everyone for five days it should be pretty cool.

Posted: Oct 28th 2010 10:38AM Eamil said

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"So as long as big red isn't corpse camping everyone for five days it should be pretty cool."

From what I understand, he's basically going to appear in a random zone a few times a day and nuke everything he sees (players, mobs, NPCs, whatever) before disappearing. That's pretty awesome. OTOH they've been suggesting that it's going to keep happening not only for the Shattering event, but until Deathwing becomes a killable boss several patches down the line. So whether the relative rarity and randomness of the event will preserve its coolness that long is hard to say.
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Posted: Oct 28th 2010 8:10AM timthel0rd said

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Great fun and I love them... but don't try to force me into them. Ever.

If I want to do something, I'll do it, but don't force me. The reason I don't play on PvP realms, even if I do enjoy PvP.

Posted: Oct 28th 2010 11:14AM Blacknimbus said

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If it's completely optional, then it's not really dynamic.

Just like the end of Vanilla (or was it TBC?) where dragons (Infernals , maybe?) spawned in Org and I assume other cities. Unless you went out of your way to get involved, it was nothing more than bad street theater. It was rather sad and uninspiring. I likely can't remember when it happened because it was so forgettable.

Then there is the scourge "invasion". Basically some zombies pop out outside the city or in out of the way places and...walk around doing nothing. They were nothing more than seasonal resource nodes. Wow...what a gripping world event. They might as well have been having a little undead picnic outside the gates.

People remember the blood plague and they still talk about the last zombie event because it affected everyone in the world. It wasn't just some cut scene...it shook things up.

I'm hopeful this will be a bit annoying. I'm praying that a few people who are mainly interested in linear gaming and quest grinding are inconvenienced. Maybe not to the extent of the zombie event, but I don't want this to be completely optional.

A giant, world destroying dragon should not be completely avoidable.

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Posted: Oct 28th 2010 6:36PM DarkWalker said

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Up to a point, I agree with Osmodius. I strongly dislike when a game company forces us to stop playing the "conventional" game and play some special event. I would go as far as suggesting developers to implement some variation of Blizzard's "Phasing" technique, so players that don't want to play the event have the option to not even see it.

WoW's current event seem harmless enough for the moment, although, based on how the zombie event started as something bearable and evolved into my worst gaming experience ever, I'm really tempted to cancel my subscription until Cataclysm launches.
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Posted: Oct 28th 2010 8:24AM (Unverified) said

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It sounds pretty cool.

If you can actually see deathwing breathing fire etc I think it'll be pretty cool. However, if fire just pops up out of nowhere I think it'll be quite frustrating. Might sound weird because it's basically the same thing, but yeah...

Posted: Oct 28th 2010 9:18AM (Unverified) said

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You will be able to see him. He's freaking huge. I saw a video on you tube. Plus there are visual ques that he's coming as well as the emote he will yell in the zone.
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Posted: Oct 28th 2010 8:17AM Pan1 said

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I actually really like "Dynamic events".

Thats one of the things Tabula Rasa did right.
My only critique is about the random part.

Small amounts of random is fun, too much of it can disturb the player.
Some people might not enjoy that their daily routine is interupted by a "random" event.

Posted: Oct 28th 2010 8:19AM alinos said

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you mean when there bot's ruined by a random event :D
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Posted: Oct 28th 2010 10:40AM TheJackman said

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this is bull they daily routine is interrupted... that's all the point of it! Its a fun event and its a game that people play. There boring farming or whatever routine is only interrupted for like a few mins! They have a good smile and a new cheesement and go on with whatever they doing!
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Posted: Oct 28th 2010 1:11PM alucard3000 said

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Nobody expects "The Spanish Inquisition!!"
http://www.youtube.com/watch?v=CSe38dzJYkY

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Posted: Oct 28th 2010 1:16PM Psychotic Storm said

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Yes, Tabula Rasa did it magnificently, the siege of Cormans village was an event that was truly astonishing.

I knew something would happen because I played on test-servers too and the area was closed, but for those that didn't it was even more intresting.

it had all the good things, it was, without warning, without announcement, had a lasting impact in the game and lasted long enough for enough players to participate.
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Posted: Oct 28th 2010 8:18AM alinos said

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There an excellent way of keeping things interesting

but of course as with everything they'll still be a group complaining to all hell

kinda think it woulda been cool if like a 3 month's ago a single zone was attacked at once on every server(just a flyby that burned everyone to death) and then disappeared for a while and come back a month later then like a fortnight and more and more recent

and if they stayed quiet on the subject it would be a crazy random event that some may attribute to a glitch or a planned thing

just comming out and announcing it i don't think is as fun, include a bit of mystery for the first couple of days.

like now people will be looking for him but if you were randomly going about your business and then the dragon just swoops in it would be rather awesome

Posted: Oct 28th 2010 8:19AM Qehb said

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Well someone has to say it:

Guild Wars 2.

Replacing quests with Dynamic Events sounds fun to me.

Posted: Oct 28th 2010 8:56AM (Unverified) said

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+1

Don't forget an end to more level grind that Cataclysm will also bring.
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Posted: Oct 28th 2010 8:22AM loveassassin13 said

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I like them because it brings something interesting to the game and something to do. I don't do a lot of grinding, so I don't have a problem if it interrupts me. I am more of an Eve person, but over all it just helps make an MMO world have the appearance of a living, breathing world.

Posted: Oct 28th 2010 8:22AM (Unverified) said

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Yes yes and yes. One of the main reasons I am looking forward to Rift!

Posted: Oct 28th 2010 8:24AM Minofan said

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I do like dynamic events and am very much looking forward to Guild Wars 2, BUT I don't play any old-school MMOs with harsh death penalties & item degradation - if I arbitrarily received "a repair bill and corpse run" it might dent my enthusiasm.

Posted: Oct 28th 2010 8:31AM Ogged said

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In CoH it happened a few times that my contact told me to arrest a number of certain villains, but - thanks to zombies or the Rikti ravaging the area - none of those villains were to be found (despawned).

Therefore I don't really like these events, at least if they have a deathgrip on zones and either force you to participate or to bugger off elsewhere. If they are less intrusive and just happen alongside "normal" gameplay, I'm fine with them.

Posted: Oct 28th 2010 8:35AM Snichy said

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I was thinking about this recently. There should be at least 1 "event" per month for most successful subscription MMOs as isnt that what we are paying our subscription for, new content? Subscriptions go toward upkeep, servers, support staff etc but mostly we are told it is to develop new content but most new expansions we have to pay for anyway so I think some of our money should go on events like the Zombie Invasion that Blizzard did so well. Most of the content we get is "static" and has already been done so surely they can invest some time, effort and money on giving us live events that change each minute/hour day, make sense really!

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