When it comes to free-to-play MMOs, we're used to seeing lots of imports. That said, this has to be one of the first ones we've seen imported three times to the West, only to keep changing hands. CardMon Hero, developed by Hanbitsoft for the Korean market, was initially picked up and ported by Gamengame. Earlier this year, we saw the game announced as part of the lineup for T3/Uforia, and now it's purely being published by T3 Entertainment/Redbana, along with a rebranding from Orka to Camon Hero and now CardMon Hero.
The principles of the game remain the same: players who enjoy card games can travel around the world, picking up cards that will allow them to summon henchmen to fight for their side. The closed beta will start on November 10th, and signups are open if you'd like to take a whack at some thrice imported card-summoning MMOness. Perhaps the third time will be the charm for the game. In either case, we have a new trailer beyond the break for you to check out and decide if this triple-take title is your flavor of fun.
Reader Comments (3)
Posted: Oct 27th 2010 10:49PM fauxcivility said
Didn't hear of either of the two preceding tries, but sounds like a game I might like :3
Posted: Oct 28th 2010 9:20AM Ozewa said
I don't understand how this game differs from Soul Master. (insert past, present, or future tense into this statement however you like. )
might be the ccg aspect to it, but I hate tcg/ccg based mmos because they all want you to buy "booster packs" from their cash shop instead of building them into the progression of the game. Thats what happened in the online MTG versions I played, and Battleforge, and I believe there were at least four others like that which I have played.
Sucks though, cause I'd already preregistered for the closed beta with Uforia and I don't think that will carry over.
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might be the ccg aspect to it, but I hate tcg/ccg based mmos because they all want you to buy "booster packs" from their cash shop instead of building them into the progression of the game. Thats what happened in the online MTG versions I played, and Battleforge, and I believe there were at least four others like that which I have played.
Sucks though, cause I'd already preregistered for the closed beta with Uforia and I don't think that will carry over.
Posted: Oct 28th 2010 12:05PM DrOoo said
Battleforge is such a good game being held back by it's stupid cash shop. I love watching the game being played on Youtube and the concept is really good and polished. Don't bring up the unit reaction-time into the conversation, it's supposed to be that way or else you could do micro-tricks like in SC and have low level units kill your new summoned Super-Dragon. It has everything a good game should. The campaign is really good and the multiplayer is competitive enough.
One of the few instances were the cash shop held the game back instead of letting keeping it alive. I'm sure if the game would have been a single purchase a lot more people would be playing it.
And the graphics are gorgeous!
One of the few instances were the cash shop held the game back instead of letting keeping it alive. I'm sure if the game would have been a single purchase a lot more people would be playing it.
And the graphics are gorgeous!







