Just about every MMO player has an IP he'd like to see undergo the MMO treatment. For some of us here at Massively, that IP is Bethesda's long-running Elder Scrolls series. Due to a deep reservoir of lore and the fact that earlier games in the series (notably Morrowind and Daggerfall) were more MMO-like than many modern MMOs, we'd love to see what Bethesda would do with such a beast.
Apparently we're not the only ones, as SystemLink has posted a bit of speculation on a possible The Elder Scrolls V, highlighting a few job postings as evidence in support of its theory. While we're not completely sold on the author's conclusions -- mainly due to Bethesda's plainly articulated stance on the massive genre -- we suspect this won't be the last we hear of an Elder Scrolls MMORPG..
Reader Comments (32)
Posted: Oct 18th 2010 9:07AM alinos said
not sure how i feel about this
I enjoyed the past elder scrolls games but i have the feeling that if they made an MMO that would basically mean no more of them for a while
And MMO's tend to gravitate to a certain path when doing that
if they were to do it i'd rather a SP game with some form a MMO-esque gameplay options
I enjoyed the past elder scrolls games but i have the feeling that if they made an MMO that would basically mean no more of them for a while
And MMO's tend to gravitate to a certain path when doing that
if they were to do it i'd rather a SP game with some form a MMO-esque gameplay options
Posted: Oct 18th 2010 9:08AM Birk said
Oh please, yes. I loved Morrowind (Not so much, Oblivion). Set in in -that- continent (with Balmora, and Vivec, and Seyda Neen...man what a good game).
Make it so!
-Birk
Make it so!
-Birk
Posted: Oct 18th 2010 9:11AM (Unverified) said
I may be alone on this but...
CO-OP: YES!
MMO: NO!
Same goes for Fallout.
CO-OP: YES!
MMO: NO!
Same goes for Fallout.
Posted: Oct 18th 2010 9:19AM (Unverified) said
You are not alone; on both suggestions. I love to see some LAN co-op ability for each.
Reply
Posted: Oct 18th 2010 11:11AM The Other Chris said
I could see co-op working, like in Borderlands or even Red Dead Redemption.
Reply
Posted: Oct 18th 2010 12:52PM alucard3000 said
Co-op in the way GW1 did it where the rpg/story part of the game you have your own maps for it and can go with who you want but still have mmo features in a hub.
In that same vein I would like to see the same happen for Deus Ex
Reply
In that same vein I would like to see the same happen for Deus Ex
Posted: Oct 18th 2010 9:30AM (Unverified) said
God these rumours have been going for years now, I want TES Online last year. Co-OP? LOL who cares about that '95 stuff. BTW, there is no reason NOT to have a TES 5 and TES Online at the same time.
Posted: Oct 18th 2010 9:31AM Dumac said
I'm not sure, some things are just better experienced solo, and i think Morrowind and Oblivion were those games. I can't imagine multiplayer fitting there. Maybe if there was a large change in overall gameplay (like warcraft -> wow), but then maybe i would feel its no longer the same TES... I'm just not seeing it, but i am sort of curious to see what they have come up with, if there even is an MMO.
Posted: Oct 18th 2010 9:51AM Arkanaloth said
*whistles and quietly walks out of the thread*
Posted: Oct 18th 2010 9:49AM (Unverified) said
All Im sayin is that in CO-OP the game stays and plays how it is. If you go MMO, those "Living" NPCs that can be killed, like you, dislike you, have daily routines etc. Become static immortal quest vending machines. Maybe im just burned out on MMOs, but I like how interesting non-MMO worlds can be.
Also having lasting and important decisions and cause and effect is cool. You cant kill Lucas Simms in Megaton if 10,000 other people on the server need to talk to him. And what happens when you blow up Megaton? Do you see a crowd of people that havent talking to thin air? Phasing can only do so much.
Also having lasting and important decisions and cause and effect is cool. You cant kill Lucas Simms in Megaton if 10,000 other people on the server need to talk to him. And what happens when you blow up Megaton? Do you see a crowd of people that havent talking to thin air? Phasing can only do so much.
Posted: Oct 18th 2010 7:22PM alinos said
yeah but that individualised content still has 20 people going to the same area for the same NPC at the same time
theirs no sense of true exploration in that sense. someone didn't tell me i have to go and find the strolling merchant that i must see as he has urgent information about the incoming invaders. because theyll be a path of people on the way their to see him and another 10 people asking in chat where is Johnny atm
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theirs no sense of true exploration in that sense. someone didn't tell me i have to go and find the strolling merchant that i must see as he has urgent information about the incoming invaders. because theyll be a path of people on the way their to see him and another 10 people asking in chat where is Johnny atm
Posted: Oct 18th 2010 10:01AM The Other Chris said
As much as I have enjoyed TES games, I'm not sure I'd play an MMO of it. I think the setting is great, with a rich history and a huge, detailed world to explore, but unless it went through a major gameplay overhaul I don't think it would translate very well. Once the overhaul was made, it wouldn't be TES.
Posted: Oct 18th 2010 10:29AM Snichy said
Do we really need another fantasy MMO?
Posted: Oct 18th 2010 10:41AM Distaste said
This article and the one it is based off of are very misleading. Bethesda doesn't make MMO's, their sister studio Zenimax online studios lead by Matt Firor(DAOC) does. So you won't EVER see what Bethesda does with a MMO.
All the information in that post has been known for a long time. In fact there is much better information(http://www.vg247.com/2010/01/20/source-bethesdas-elder-scrolls-mmo-missed-its-2009-reveal/).
As per Bethesda's blog the reason you won't see Elder Scrolls V anytime soon is because the next game is a MMO. The reason there is a "chance" of it being a MMO is because the next game is a MMO.
Want the final reason it is an Elder Scrolls mmo? Bethesda/Zenimax doesn't have another IP to make a MMO off of. Interplay has the rights to the fallout MMO so that's out, which leaves elder scrolls.
All the information in that post has been known for a long time. In fact there is much better information(http://www.vg247.com/2010/01/20/source-bethesdas-elder-scrolls-mmo-missed-its-2009-reveal/).
As per Bethesda's blog the reason you won't see Elder Scrolls V anytime soon is because the next game is a MMO. The reason there is a "chance" of it being a MMO is because the next game is a MMO.
Want the final reason it is an Elder Scrolls mmo? Bethesda/Zenimax doesn't have another IP to make a MMO off of. Interplay has the rights to the fallout MMO so that's out, which leaves elder scrolls.
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