| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (7)

Posted: Oct 14th 2010 1:23PM roberticvs said

  • 2.5 hearts
  • Report
I know that EVE devs have made it known that they want to make a "comprehensive sci-fi universe", which is cool.

That being said, I wouldn't mind seeing actual CITIES and COMMUNITIES on the planetary surfaces. Why do all these resources have to go into space, after all? A planetary development expansion would be awesome, and we 4X sim builder freaks can build the kind of planets where one can walk around, grow things, create things of beauty and wonder and complexity, and you pod-people can *gasp!* breath some fresh air for a change.

It'd also give you all something to fight FOR in space. No one wants to see their home-planet saturation bombed.

Posted: Oct 14th 2010 2:23PM ScottishViking said

  • 2 hearts
  • Report
My post was meant as a reply to you...
/facepalm

Get a better posting system, Massively! >_
Reply

Posted: Oct 14th 2010 2:27PM OmegaTwig said

  • 2 hearts
  • Report
Not to troll but i believe some of what you are looking for is (are) called Dust 514 and the eventual Incarna(sp?) expansion pack... However i dont believe a 4x city building sub-game would ever be put into eve... EvE is internet spaceships...

Also if you read some/most of the Fanfiction, almost every planet in Hi-Lo sec is already covered with cities and the ones that are not are the mostly inhospitable ones...
Reply

Posted: Oct 14th 2010 3:48PM foofad said

  • 2 hearts
  • Report
There's nothing preventing you from mining on inhabited planets. There's lots and lots of planets out there with populations and cities, the lights of which you can see when you're on the dark side of the planet. You don't see them much when you're in the PI interface though because the planet is artificially lit in that view. Not to mention the resource density overlay masks them.

That said, you can't actually interact with the colonies and population in any way. But they are there.

I don't think EVE is ever going to fit neatly into the 4x genre. EVE is much more closely related to a real time strategy game than a 4x; only instead of units being controlled by scripts and AI, your allies are other people. On the strategic level during wars, EVE has that feel of managing movement from an overhead perspective.
Reply

Posted: Oct 14th 2010 2:22PM ScottishViking said

  • 2 hearts
  • Report
I like this idea...but you're talking about a whole different game. There are so many 4X sims out there that in order for them to do it at all, they'd have to do it RIGHT and with flair. That has been the main criticism behind Tyrannis -- not that it's a bad idea, but that it was implemented in a half-assed fashion. Like Faction Warfare. And let's be honest -- I just don't see the Devs moving "planetside" in this way, unless it were to link up somehow with DUST 514. (Which, for the record, would be awesome...but I don't see it happening.)

Posted: Oct 14th 2010 2:52PM roberticvs said

  • 2.5 hearts
  • Report
"PLANETSIDE" WOULD BE A GREAT NAME FOR THIS EXPANSION!

Fund it!

We could have giant robots too...!
Reply

Posted: Oct 14th 2010 2:45PM Lateris said

  • 2 hearts
  • Report
I just came back to Eve and have started my skill training for remote sensing. So far I think these are really great changes for this part of Eves industry on planets.

I hope we can move into other areas of planetary interaction with the Eve side of CCP such as population control, further trading of products that introduce new products and new complexes, plus manufacturing involving crafting. There were many other features mentioned that have not made it to the live game yet in the last year. Maybe those features will be part of Dust 514 and Eve working together?

Featured Stories

One Shots: Mandy the Christmas Whale

Posted on Dec 25th 2014 10:00AM

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW